Player Matchup

Danzaburou
Danzaburou
BamItsManny
Danzaburou
Level 128
God Stats
5W - 7L
1,438 SR
Queue Stats
351W - 352L
1,544 Elo+
Solo
Eset
Eset
Gayming
Eset
Level 160
God Stats
1W - 0L
1,791 SR
Queue Stats
16W - 7L
1,695 Elo+
Party 2
Ah Puch
Ah Puch
Killer Bean8164
Ah Puch
Level 81
God Stats
1W - 0L
1,734 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
The1coN1CK
Artemis
Level 79
God Stats
4W - 2L
1,658 SR
Queue Stats
238W - 242L
1,464 Elo+
Solo
Hun Batz
Hun Batz
jsjohnstine
Hun Batz
Level 156
God Stats
4W - 5L
1,424 SR
Queue Stats
777W - 817L
1,526 Elo+
Solo
Team Averages
Level 121
1,609 SR
1,546 Elo+

VS

Team Averages
Level 125
1,560 SR
1,515 Elo+
Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Dustinb666
Hou Yi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,417 Elo+
Party 1
Artio
Artio
IBeMudkip
Artio
Level 128
God Stats
0W - 1L
1,501 SR
Queue Stats
25W - 23L
1,587 Elo+
Party 1
Zhong Kui
Zhong Kui
MrDefense1
Zhong Kui
Level 150
God Stats
12W - 12L
1,524 SR
Queue Stats
936W - 938L
1,502 Elo+
Solo
Discordia
Discordia
ZillaOwnsPaint
Discordia
Level 113
God Stats
0W - 1L
1,777 SR
Queue Stats
12W - 13L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BamItsManny
Danzaburou
18
7 / 4 / 6
11,751
904
14,595
11,814
6,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
Gayming
Eset
18
3 / 2 / 13
11,150
858
10,549
13,688
16,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
5 / 3 / 11
11,285
868
16,857
20,636
12,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
The1coN1CK
Artemis
16
2 / 3 / 8
9,566
736
16,623
10,628
6,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
jsjohnstine
Hun Batz
15
2 / 8 / 9
9,985
768
13,034
13,904
6,390
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 5 / 11
8,176
629
7,435
18,943
14,501
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hou Yi
Dustinb666
Hou Yi
18
6 / 2 / 11
10,297
792
13,765
12,484
7,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
IBeMudkip
Artio
15
3 / 4 / 14
9,948
765
6,223
23,225
32,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
MrDefense1
Zhong Kui
16
7 / 4 / 8
10,027
771
12,715
17,935
13,462
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
ZillaOwnsPaint
Discordia
17
4 / 4 / 13
9,978
768
16,432
14,846
7,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
77
19
Kills
20
20
Deaths
19
47
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
11
1.1
W
Danzaburou
BamItsManny
Danzaburou
7
4
6
2.5
L
Hou Yi
Dustinb666
Hou Yi
6
2
11
5.75
W
Eset
Gayming
Eset
3
2
13
4.75
L
Artio
IBeMudkip
Artio
3
4
14
2.5
W
5
3
11
3.5
L
Zhong Kui
MrDefense1
Zhong Kui
7
4
8
2.75
W
Artemis
The1coN1CK
Artemis
2
3
8
2
L
Discordia
ZillaOwnsPaint
Discordia
4
4
13
2.63
W
Hun Batz
jsjohnstine
Hun Batz
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,658
Damage
56,570
70,670
Taken
87,433
47,496
Mitigated
75,307
22,738
Healing
30,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,435
1,173
734
3,805
18,943
14,501
0
3,821
15,122
0
10,256
W
Danzaburou
BamItsManny
Danzaburou
14,595
5,207
1,042
3,210
11,814
6,118
2,323
6,532
5,233
0
29,345
L
Hou Yi
Dustinb666
Hou Yi
13,765
6,653
2,595
4,657
12,484
7,062
1,509
3,647
8,837
0
26,999
W
Eset
Gayming
Eset
10,549
1,645
1,468
2,953
13,688
16,545
1,755
7,182
6,409
19,962
0
L
Artio
IBeMudkip
Artio
6,223
890
2,348
5,490
23,225
32,317
87
9,334
13,891
12,095
0
W
16,857
683
2,041
9,286
20,636
12,030
803
9,998
10,638
39,218
0
L
Zhong Kui
MrDefense1
Zhong Kui
12,715
568
1,358
4,831
17,935
13,462
574
5,447
12,488
24,256
0
W
Artemis
The1coN1CK
Artemis
16,623
5,233
166
1,205
10,628
6,413
3,574
4,748
5,831
0
31,570
L
Discordia
ZillaOwnsPaint
Discordia
16,432
835
1,539
2,875
14,846
7,965
575
5,157
9,689
36,256
0
W
Hun Batz
jsjohnstine
Hun Batz
13,034
2,564
683
684
13,904
6,390
181
6,910
6,994
0
20,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,737
Gold Earned
48,426
134
Minions Killed
138
0
Camps Cleared
0
1,033,822
Distance Traveled
1,074,264
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,176
629
8
1
0
210,708
0
W
Danzaburou
11,751
904
38
3
0
158,553
2
L
Hou Yi
10,297
792
43
3
0
223,200
1
W
Eset
11,150
858
16
1
0
229,217
1
L
Artio
9,948
765
12
1
0
234,868
0
W
Ah Puch
11,285
868
43
3
0
248,955
0
L
Zhong Kui
10,027
771
34
3
0
184,717
0
W
Artemis
9,566
736
27
2
0
236,370
0
L
Discordia
9,978
768
41
3
0
220,771
0
W
Hun Batz
9,985
768
10
1
0
160,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role