Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Lisyidttv
Danzaburou
Level 136
God Stats
3W - 2L
1,519 SR
Queue Stats
377W - 384L
1,510 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Oachkatzl89
Morgan Le Fay
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,316 Elo+
Party 2
Mercury
Mercury
Sandevistan
Mercury
Level 136
God Stats
1W - 3L
1,159 SR
Queue Stats
380W - 386L
1,510 Elo+
Party 3
Hou Yi
Hou Yi
TriggeredYou
Hou Yi
Level 160
God Stats
1W - 0L
1,575 SR
Queue Stats
5W - 6L
1,468 Elo+
Party 2
Team Averages
Level 136
1,451 SR
1,461 Elo+

VS

Team Averages
Level 120
1,627 SR
1,532 Elo+
Chronos
Chronos
Aradhrin
Chronos
Level 137
God Stats
2W - 2L
1,524 SR
Queue Stats
70W - 74L
1,511 Elo+
Party 1
Aphrodite
Aphrodite
AvantWarden
Aphrodite
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,610 Elo+
Solo
Cthulhu
Cthulhu
Bluslayer
Cthulhu
Level 160
God Stats
0W - 1L
1,532 SR
Queue Stats
33W - 32L
1,527 Elo+
Party 1
Fenrir
Fenrir
Deleborod
Fenrir
Level 106
God Stats
1W - 1L
1,707 SR
Queue Stats
66W - 72L
1,510 Elo+
Party 1
Medusa
Medusa
fredrik13253
Medusa
Level 63
God Stats
4W - 1L
1,871 SR
Queue Stats
119W - 131L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
6 / 3 / 22
11,788
737
26,890
17,188
10,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Lisyidttv
Danzaburou
20
8 / 4 / 20
13,039
815
22,624
17,327
9,164
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Oachkatzl89
Morgan Le Fay
20
5 / 4 / 21
12,005
750
27,332
19,189
10,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Sandevistan
Mercury
18
3 / 7 / 22
11,277
705
8,917
16,563
7,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
19
8 / 3 / 18
11,890
743
18,099
23,057
32,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aradhrin
Chronos
18
3 / 6 / 13
11,059
691
14,780
21,031
14,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
AvantWarden
Aphrodite
17
2 / 4 / 15
10,567
660
9,267
20,551
15,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Bluslayer
Cthulhu
20
5 / 5 / 12
13,154
822
17,252
32,659
57,095
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Deleborod
Fenrir
15
1 / 9 / 7
9,267
579
9,227
19,858
14,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
19
8 / 6 / 9
12,414
776
23,059
24,802
14,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
75
30
Kills
19
21
Deaths
30
103
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
6
3
22
5.67
L
Chronos
Aradhrin
Chronos
3
6
13
1.58
L
Aphrodite
AvantWarden
Aphrodite
2
4
15
2.38
L
Cthulhu
Bluslayer
Cthulhu
5
5
12
2.2
L
Fenrir
Deleborod
Fenrir
1
9
7
0.5
W
Danzaburou
Lisyidttv
Danzaburou
8
4
20
4.5
W
Morgan Le Fay
Oachkatzl89
Morgan Le Fay
5
4
21
3.88
W
Mercury
Sandevistan
Mercury
3
7
22
2
W
Hou Yi
8
3
18
5.67
L
Medusa
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,862
Damage
73,585
93,324
Taken
118,901
70,059
Mitigated
116,746
40,637
Healing
41,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
26,890
2,481
14,792
5,182
17,188
10,318
1,388
9,117
8,024
40,603
0
L
Chronos
Aradhrin
Chronos
14,780
6,161
2,717
2,504
21,031
14,670
2,718
8,660
11,419
27,313
0
L
Aphrodite
AvantWarden
Aphrodite
9,267
1,890
12,882
8,830
20,551
15,511
595
8,660
11,274
15,108
0
L
Cthulhu
Bluslayer
Cthulhu
17,252
195
2,409
3,500
32,659
57,095
308
12,894
18,754
39,301
0
L
Fenrir
Deleborod
Fenrir
9,227
1,719
1,373
2,162
19,858
14,847
0
9,281
9,851
0
10,778
W
Danzaburou
Lisyidttv
Danzaburou
22,624
10,665
1,879
2,826
17,327
9,164
3,284
8,280
9,047
0
43,358
W
Morgan Le Fay
Oachkatzl89
Morgan Le Fay
27,332
1,825
1,353
3,951
19,189
10,742
1,544
7,741
11,353
53,649
0
W
Mercury
Sandevistan
Mercury
8,917
5,265
1,899
623
16,563
7,652
280
7,571
8,871
0
15,954
W
Hou Yi
18,099
5,906
3,147
4,985
23,057
32,183
571
8,590
14,152
0
27,483
L
Medusa
23,059
9,404
1,679
3,330
24,802
14,623
1,878
12,727
11,471
0
40,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,999
Gold Earned
56,461
164
Minions Killed
151
0
Camps Cleared
0
1,439,530
Distance Traveled
1,385,001
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,788
737
29
2
0
263,234
0
L
Chronos
11,059
691
30
2
0
271,305
5
L
Aphrodite
10,567
660
17
1
0
295,649
2
L
Cthulhu
13,154
822
59
4
0
261,707
2
L
Fenrir
9,267
579
2
0
0
252,344
7
W
Danzaburou
13,039
815
55
3
0
300,623
1
W
Morgan Le Fay
12,005
750
51
3
0
276,520
0
W
Mercury
11,277
705
12
1
0
328,714
0
W
Hou Yi
11,890
743
17
1
0
270,439
2
L
Medusa
12,414
776
43
3
0
303,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role