Player Matchup

Janus
Janus
DEERSTABBER
Janus
Level 100
God Stats
0W - 4L
1,441 SR
Queue Stats
5W - 9L
1,443 Elo+
Party 2
Bacchus
Bacchus
lewiss1mo
Bacchus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,269 Elo+
Party 2
Tyr
Tyr
live287rpool
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
oje2965
Izanami
Level 54
God Stats
5W - 8L
1,452 SR
Queue Stats
58W - 60L
1,351 Elo+
Party 2
Thanatos
Thanatos
rulostone
Thanatos
Level 49
God Stats
13W - 16L
1,468 SR
Queue Stats
77W - 88L
1,435 Elo+
Solo
Team Averages
Level 42
1,472 SR
1,400 Elo+

VS

Team Averages
Level 62
1,654 SR
1,354 Elo+
Heimdallr
Heimdallr
Grandilf
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,233 Elo+
Party 1
Athena
Athena
MH_S_W_A_T
Athena
Level 83
God Stats
16W - 3L
1,817 SR
Queue Stats
108W - 106L
1,392 Elo+
Party 3
Mercury
Mercury
The-RealMyers
Mercury
Level 128
God Stats
10W - 8L
1,566 SR
Queue Stats
86W - 67L
1,509 Elo+
Party 3
Vamana
Vamana
iNZO_ZEUS
Vamana
Level 27
God Stats
18W - 6L
1,675 SR
Queue Stats
40W - 40L
1,373 Elo+
Party 3
Hades
Hades
mattd001
Hades
Level 68
God Stats
2W - 2L
1,710 SR
Queue Stats
4W - 9L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
8,055
537
8,664
9,411
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
lewiss1mo
Bacchus
11
2 / 5 / 6
7,804
520
8,598
17,703
25,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 3 / 1
4,830
322
617
3,802
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
oje2965
Izanami
11
4 / 6 / 5
7,914
528
12,093
14,874
6,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
rulostone
Thanatos
10
3 / 4 / 2
6,567
438
5,142
9,298
4,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Grandilf
Heimdallr
13
6 / 6 / 6
8,449
563
10,447
13,502
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
MH_S_W_A_T
Athena
11
0 / 2 / 12
7,331
489
3,780
17,934
15,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
15
13 / 2 / 5
9,624
642
14,279
14,259
6,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
iNZO_ZEUS
Vamana
12
2 / 1 / 2
7,896
526
3,165
7,210
3,139
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
mattd001
Hades
13
3 / 1 / 11
8,287
552
10,129
9,039
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
12
Kills
24
24
Deaths
12
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Heimdallr
Grandilf
Heimdallr
6
6
6
1.5
W
Athena
MH_S_W_A_T
Athena
0
2
12
3
W
Mercury
13
2
5
7.75
W
Vamana
iNZO_ZEUS
Vamana
2
1
2
3
L
Bacchus
lewiss1mo
Bacchus
2
5
6
1
L
0
3
1
0.17
W
Hades
mattd001
Hades
3
1
11
8.5
L
Izanami
oje2965
Izanami
4
6
5
1.08
L
Thanatos
rulostone
Thanatos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,114
Damage
41,800
55,088
Taken
61,944
42,121
Mitigated
35,921
11,745
Healing
13,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,664
405
0
400
9,411
4,148
0
3,360
6,051
49,816
0
W
Heimdallr
Grandilf
Heimdallr
10,447
4,900
0
2,978
13,502
5,168
1,155
4,696
8,666
0
48,488
W
Athena
MH_S_W_A_T
Athena
3,780
1,523
332
3,773
17,934
15,947
48
4,477
13,323
15,352
0
W
Mercury
14,279
10,922
0
443
14,259
6,078
125
3,150
10,987
0
64,025
W
Vamana
iNZO_ZEUS
Vamana
3,165
1,188
0
627
7,210
3,139
3,261
506
6,684
0
45,140
L
Bacchus
lewiss1mo
Bacchus
8,598
2,216
0
1,230
17,703
25,315
302
4,783
12,920
17,902
0
L
617
471
0
242
3,802
1,533
31
121
3,681
0
3,244
W
Hades
mattd001
Hades
10,129
1,155
557
5,069
9,039
5,589
2,355
3,893
5,022
50,271
0
L
Izanami
oje2965
Izanami
12,093
9,541
484
3,186
14,874
6,266
711
3,931
10,943
0
59,728
L
Thanatos
rulostone
Thanatos
5,142
732
0
6,203
9,298
4,859
0
1,714
7,584
0
28,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,170
Gold Earned
41,587
246
Minions Killed
359
0
Camps Cleared
0
1,166,684
Distance Traveled
1,486,752
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,055
537
91
6
0
274,404
2
W
Heimdallr
8,449
563
73
5
0
269,847
0
W
Athena
7,331
489
14
1
0
310,437
1
W
Mercury
9,624
642
96
6
0
338,201
0
W
Vamana
7,896
526
92
6
0
311,001
3
L
Bacchus
7,804
520
16
1
0
283,260
1
L
Tyr
4,830
322
11
1
0
123,424
0
W
Hades
8,287
552
84
6
0
257,266
0
L
Izanami
7,914
528
87
6
0
274,127
4
L
Thanatos
6,567
438
41
3
0
211,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role