Player Matchup

Thanatos
Thanatos
Blessed_Shoota
Thanatos
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
9W - 14L
1,095 Elo+
Party 2
Atlas
Atlas
DMARAY2
Atlas
Level 72
God Stats
4W - 2L
1,779 SR
Queue Stats
10W - 17L
1,341 Elo+
Solo
Kukulkan
Kukulkan
drlimpnoodle69
Kukulkan
Level 120
God Stats
2W - 3L
1,471 SR
Queue Stats
297W - 439L
1,395 Elo+
Party 2
Team Averages
Level 65
1,583 SR
1,277 Elo+

VS

Team Averages
Level 72
1,567 SR
1,590 Elo+
Hun Batz
Hun Batz
LiLCASH01
Hun Batz
Level 128
God Stats
6W - 3L
1,762 SR
Queue Stats
314W - 276L
1,600 Elo+
Party 1
Tyr
Tyr
TTVDramatik Qc
Tyr
Level 20
God Stats
2W - 0L
1,751 SR
Queue Stats
34W - 7L
1,802 Elo+
Party 1
Merlin
Merlin
Throwin_Ducks
Merlin
Level 68
God Stats
2W - 2L
1,189 SR
Queue Stats
48W - 68L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
4 / 7 / 1
8,391
699
8,039
15,204
9,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
DMARAY2
Atlas
12
0 / 5 / 4
7,637
636
4,316
14,214
15,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
14
2 / 7 / 1
8,538
712
2,986
9,883
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LiLCASH01
Hun Batz
17
11 / 2 / 5
11,288
941
14,221
10,002
4,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
5 / 3 / 11
9,877
823
11,795
12,920
10,631
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 1 / 12
9,494
791
7,878
7,065
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
19
19
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
4
7
1
0.64
L
Atlas
DMARAY2
Atlas
0
5
4
0.4
W
Hun Batz
LiLCASH01
Hun Batz
11
2
5
6.75
W
5
3
11
3.5
W
3
1
12
9
L
Kukulkan
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,341
Damage
33,894
39,301
Taken
29,987
29,711
Mitigated
17,765
7,218
Healing
3,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
8,039
2,766
0
5,476
15,204
9,070
0
2,532
12,672
0
19,708
L
Atlas
DMARAY2
Atlas
4,316
1,772
268
1,226
14,214
15,618
0
4,010
10,204
14,454
0
W
Hun Batz
LiLCASH01
Hun Batz
14,221
3,020
0
347
10,002
4,467
1,658
2,757
6,981
0
58,333
W
11,795
2,235
0
2,657
12,920
10,631
0
3,521
8,966
0
30,841
W
7,878
152
0
250
7,065
2,667
262
1,113
5,818
33,307
0
L
Kukulkan
2,986
112
0
248
9,883
5,023
0
1,384
8,499
27,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,566
Gold Earned
30,659
111
Minions Killed
159
0
Camps Cleared
0
607,286
Distance Traveled
720,487
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,391
699
24
2
0
198,821
0
L
Atlas
7,637
636
21
2
0
213,056
1
W
Hun Batz
11,288
941
80
7
0
257,810
1
W
Tyr
9,877
823
37
3
0
239,326
3
W
Merlin
9,494
791
42
4
0
223,351
0
L
Kukulkan
8,538
712
66
6
0
195,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role