Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
ShyWigglytuff
Bacchus
Level 129
God Stats
1W - 1L
1,765 SR
Queue Stats
168W - 196L
1,479 Elo+
Party 3
Gilgamesh
Gilgamesh
Thagiz1
Gilgamesh
Level 25
God Stats
0W - 1L
1,738 SR
Queue Stats
11W - 15L
1,458 Elo+
Party 1
Hun Batz
Hun Batz
X1Hunter1X
Hun Batz
Level 157
God Stats
0W - 2L
1,274 SR
Queue Stats
67W - 74L
1,536 Elo+
Party 1
The Morrigan
The Morrigan
berrrky
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,408 Elo+
Party 3
Team Averages
Level 99
1,555 SR
1,476 Elo+

VS

Team Averages
Level 38
1,383 SR
1,506 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Abeoloth
Achilles
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,550 Elo+
Solo
Heimdallr
Heimdallr
Mr Nazerrr
Heimdallr
Level 27
God Stats
1W - 1L
1,189 SR
Queue Stats
29W - 33L
1,503 Elo+
Solo
Izanami
Izanami
TreeCraft
Izanami
Level 25
God Stats
2W - 1L
1,556 SR
Queue Stats
25W - 20L
1,554 Elo+
Solo
Sol
Sol
Yourdirtydreams
Sol
Level 89
God Stats
1W - 2L
1,172 SR
Queue Stats
174W - 174L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
4 / 5 / 12
10,056
670
22,304
24,948
34,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
17
3 / 5 / 13
9,334
622
16,639
19,899
31,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Thagiz1
Gilgamesh
15
3 / 4 / 12
9,282
619
10,920
16,952
17,701
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
X1Hunter1X
Hun Batz
18
6 / 5 / 11
11,281
752
18,075
30,241
37,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
berrrky
The Morrigan
17
4 / 4 / 7
9,503
634
11,375
10,328
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
5 / 6 / 12
11,620
775
18,292
24,155
35,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Abeoloth
Achilles
20
7 / 2 / 13
11,980
799
20,499
26,282
41,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Mr Nazerrr
Heimdallr
17
3 / 4 / 11
10,556
704
15,341
13,299
8,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
TreeCraft
Izanami
16
3 / 5 / 7
10,664
711
18,236
16,138
9,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 3 / 8
11,176
745
19,573
18,039
10,815
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
74
20
Kills
23
23
Deaths
20
55
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
5
12
2
W
Cthulhu
 
Cthulhu
5
6
12
1.83
W
Achilles
Abeoloth
Achilles
7
2
13
6.75
W
Heimdallr
Mr Nazerrr
Heimdallr
3
4
11
2.13
L
Bacchus
3
5
13
1.9
L
Gilgamesh
Thagiz1
Gilgamesh
3
4
12
2.25
W
Izanami
TreeCraft
Izanami
3
5
7
1.3
L
Hun Batz
X1Hunter1X
Hun Batz
6
5
11
2.3
W
5
3
8
3
L
The Morrigan
berrrky
The Morrigan
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,313
Damage
91,941
102,368
Taken
97,913
126,914
Mitigated
106,868
35,005
Healing
34,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
22,304
2,709
1,569
7,314
24,948
34,901
0
11,269
13,553
6,013
33,664
W
Cthulhu
 
Cthulhu
18,292
1,048
3,011
1,827
24,155
35,884
140
8,352
15,220
36,998
0
W
Achilles
Abeoloth
Achilles
20,499
3,188
1,397
8,195
26,282
41,742
0
7,612
18,000
0
39,183
W
Heimdallr
Mr Nazerrr
Heimdallr
15,341
7,576
766
2,987
13,299
8,501
2,254
3,711
9,266
0
33,435
L
Bacchus
16,639
1,308
2,381
1,605
19,899
31,137
0
5,858
14,041
21,182
0
L
Gilgamesh
Thagiz1
Gilgamesh
10,920
2,650
2,599
3,326
16,952
17,701
0
6,399
10,522
0
18,095
W
Izanami
TreeCraft
Izanami
18,236
14,203
1,298
4,407
16,138
9,926
2,946
5,059
10,873
0
37,086
L
Hun Batz
X1Hunter1X
Hun Batz
18,075
3,763
3,540
11,511
30,241
37,659
0
10,182
20,059
0
28,464
W
19,573
7,036
2,639
7,552
18,039
10,815
2,246
5,728
12,115
41,863
0
L
The Morrigan
berrrky
The Morrigan
11,375
2,078
627
533
10,328
5,516
0
4,157
6,171
28,286
1,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,456
Gold Earned
55,996
115
Minions Killed
174
0
Camps Cleared
0
1,419,967
Distance Traveled
1,255,423
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,056
670
31
2
0
269,754
3
W
Cthulhu
11,620
775
31
2
0
251,026
0
W
Achilles
11,980
799
30
2
0
271,467
0
W
Heimdallr
10,556
704
40
3
0
231,181
1
L
Bacchus
9,334
622
11
1
0
295,218
4
L
Gilgamesh
9,282
619
12
1
0
330,420
1
W
Izanami
10,664
711
39
3
0
248,242
1
L
Hun Batz
11,281
752
19
1
0
265,763
0
W
Sol
11,176
745
34
2
0
253,507
0
L
The Morrigan
9,503
634
42
3
0
258,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role