Player Matchup

Mulan
Mulan
ItsFemiesBF
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,592 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Siljehonne
Ah Muzen Cab
Level 122
God Stats
0W - 2L
1,175 SR
Queue Stats
41W - 33L
1,584 Elo+
Party 1
Nu Wa
Nu Wa
itsFemie
Nu Wa
Level 18
God Stats
1W - 6L
1,205 SR
Queue Stats
14W - 11L
1,415 Elo+
Party 1
Team Averages
Level 52
1,293 SR
1,530 Elo+

VS

Team Averages
Level 109
1,471 SR
1,422 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Cptn B4lu
Neith
Level 80
God Stats
5W - 12L
1,413 SR
Queue Stats
7W - 15L
1,219 Elo+
Solo
Janus
Janus
MasterDudeXD
Janus
Level 147
God Stats
2W - 0L
1,501 SR
Queue Stats
44W - 33L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 1
12,994
591
20,143
30,100
40,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Siljehonne
Ah Muzen Cab
18
1 / 1 / 3
13,032
592
20,409
22,965
8,994
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
itsFemie
Nu Wa
18
0 / 8 / 4
12,993
591
14,755
18,355
6,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
2 / 0 / 12
15,435
702
12,043
28,620
51,567
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Cptn B4lu
Neith
19
4 / 4 / 6
14,670
667
25,303
23,424
14,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 0 / 5
16,211
737
27,525
15,479
9,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
4
Kills
14
14
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
0
12
8
W
Neith
Cptn B4lu
Neith
4
4
6
1.75
L
3
5
1
0.7
W
8
0
5
10.5
L
Ah Muzen Cab
Siljehonne
Ah Muzen Cab
1
1
3
2.5
L
Nu Wa
itsFemie
Nu Wa
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,307
Damage
64,871
71,420
Taken
67,523
56,337
Mitigated
75,739
16,847
Healing
28,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
12,043
1,356
6,295
13,021
28,620
51,567
0
6,988
20,774
4,506
54,648
W
Neith
Cptn B4lu
Neith
25,303
9,854
396
6,760
23,424
14,909
2,442
4,493
18,355
0
90,747
L
20,143
2,116
0
8,025
30,100
40,951
0
12,343
17,757
0
43,743
W
27,525
823
0
1,957
15,479
9,263
1,193
3,657
11,533
144,029
0
L
Ah Muzen Cab
Siljehonne
Ah Muzen Cab
20,409
8,419
0
6,748
22,965
8,994
0
8,320
14,645
0
73,084
L
Nu Wa
itsFemie
Nu Wa
14,755
2,751
0
2,074
18,355
6,392
42
7,916
10,439
63,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,019
Gold Earned
46,316
237
Minions Killed
425
0
Camps Cleared
0
1,143,750
Distance Traveled
1,239,746
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,435
702
74
3
0
445,218
3
W
Neith
14,670
667
135
6
0
355,181
0
L
Mulan
12,994
591
47
2
0
370,954
3
W
Janus
16,211
737
216
10
0
439,347
4
L
Ah Muzen Cab
13,032
592
86
4
0
423,005
1
L
Nu Wa
12,993
591
104
5
0
349,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role