Player Matchup

Thor
Thor
Fwom
Thor
Level 129
God Stats
6W - 6L
1,566 SR
Queue Stats
351W - 344L
1,510 Elo+
Party 3
Anubis
Anubis
HolyHjonkers
Anubis
Level 41
God Stats
4W - 5L
1,502 SR
Queue Stats
53W - 64L
1,489 Elo+
Solo
Pele
Pele
abysys
Pele
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,357 Elo+
Party 1
Neith
Neith
f0rheX
Neith
Level 44
God Stats
1W - 12L
1,089 SR
Queue Stats
56W - 52L
1,535 Elo+
Party 3
Atlas
Atlas
manga0miada
Atlas
Level 14
God Stats
1W - 1L
1,701 SR
Queue Stats
3W - 7L
1,380 Elo+
Party 1
Team Averages
Level 59
1,472 SR
1,454 Elo+

VS

Team Averages
Level 89
1,712 SR
1,541 Elo+
Vulcan
Vulcan
Frankman771
Vulcan
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 80L
1,382 Elo+
Solo
Heimdallr
Heimdallr
Repaul
Heimdallr
Level 144
God Stats
2W - 0L
1,861 SR
Queue Stats
118W - 92L
1,601 Elo+
Party 2
Aphrodite
Aphrodite
SeymourMoose
Aphrodite
Level 102
God Stats
7W - 2L
1,754 SR
Queue Stats
51W - 30L
1,607 Elo+
Party 2
Cthulhu
Cthulhu
TotalGoldFish
Cthulhu
Level 29
God Stats
21W - 16L
1,629 SR
Queue Stats
26W - 21L
1,560 Elo+
Party 2
Da Ji
Da Ji
West232
Da Ji
Level 121
God Stats
2W - 0L
1,818 SR
Queue Stats
49W - 41L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Fwom
Thor
11
0 / 2 / 0
6,079
608
2,644
8,543
3,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
9
1 / 4 / 3
5,420
542
4,748
7,281
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pele
abysys
Pele
8
3 / 4 / 0
5,425
543
3,423
10,039
2,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
f0rheX
Neith
6
1 / 5 / 1
4,524
452
4,275
8,440
2,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 2 / 2
4,791
479
2,365
8,057
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
3 / 3 / 4
5,648
565
5,498
4,989
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Repaul
Heimdallr
10
6 / 0 / 2
6,309
631
9,933
7,758
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
SeymourMoose
Aphrodite
9
0 / 2 / 8
5,185
519
1,880
4,874
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
10
1 / 0 / 1
5,940
594
4,127
5,686
3,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
West232
Da Ji
10
7 / 0 / 5
6,617
662
7,945
7,776
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
17
17
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
3
3
4
1.67
L
Thor
Fwom
Thor
0
2
0
0
L
Anubis
1
4
3
0.63
W
Heimdallr
Repaul
Heimdallr
6
0
2
7
W
Aphrodite
SeymourMoose
Aphrodite
0
2
8
2
W
Cthulhu
1
0
1
1.5
W
Da Ji
West232
Da Ji
7
0
5
9.5
L
Pele
abysys
Pele
3
4
0
0.75
L
Neith
f0rheX
Neith
1
5
1
0.3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,455
Damage
29,383
42,360
Taken
31,083
16,288
Mitigated
12,775
8,687
Healing
14,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
5,498
756
0
830
4,989
1,461
0
1,943
2,734
28,759
0
L
Thor
Fwom
Thor
2,644
541
0
2,549
8,543
3,454
0
4,115
4,428
0
48,153
L
Anubis
4,748
206
0
1,661
7,281
3,203
0
2,510
4,513
32,134
0
W
Heimdallr
Repaul
Heimdallr
9,933
5,640
0
3,299
7,758
2,803
1,224
1,383
6,311
0
38,986
W
Aphrodite
SeymourMoose
Aphrodite
1,880
285
2,341
1,781
4,874
2,351
0
2,148
2,664
14,676
3,276
W
Cthulhu
4,127
1,123
0
3,673
5,686
3,412
0
0
5,686
40,373
0
W
Da Ji
West232
Da Ji
7,945
1,954
0
2,443
7,776
2,748
0
1,137
6,575
0
29,086
L
Pele
abysys
Pele
3,423
923
0
1,421
10,039
2,969
0
1,050
8,925
0
29,515
L
Neith
f0rheX
Neith
4,275
1,991
0
2,047
8,440
2,425
16
1,383
6,978
0
18,988
L
2,365
999
64
945
8,057
4,237
0
1,755
6,234
9,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,239
Gold Earned
29,699
260
Minions Killed
274
0
Camps Cleared
0
972,755
Distance Traveled
1,037,024
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,648
565
50
5
0
191,861
2
L
Thor
6,079
608
90
9
0
169,691
4
L
Anubis
5,420
542
62
6
0
173,776
1
W
Heimdallr
6,309
631
67
7
0
198,939
0
W
Aphrodite
5,185
519
33
3
0
199,028
1
W
Cthulhu
5,940
594
72
7
0
195,762
6
W
Da Ji
6,617
662
52
5
0
251,434
1
L
Pele
5,425
543
52
5
0
205,611
0
L
Neith
4,524
452
33
3
0
236,908
0
L
Atlas
4,791
479
23
2
0
186,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role