Player Matchup

King Arthur
King Arthur
Destinychil
King Arthur
Level 85
God Stats
1W - 5L
1,177 SR
Queue Stats
123W - 125L
1,511 Elo+
Party 2
Atlas
Atlas
Redgecko
Atlas
Level 47
God Stats
0W - 1L
1,291 SR
Queue Stats
11W - 13L
1,560 Elo+
Party 2
Chang'e
Chang'e
Ritz21
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,574 Elo+
Party 2
Erlang Shen
Erlang Shen
TheGriswold67
Erlang Shen
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,468 Elo+
Party 2
Skadi
Skadi
scorpiomara
Skadi
Level 124
God Stats
1W - 2L
1,508 SR
Queue Stats
83W - 111L
1,412 Elo+
Solo
Team Averages
Level 84
1,395 SR
1,505 Elo+

VS

Team Averages
Level 130
1,571 SR
1,435 Elo+
Horus
Horus
MyCatZeus
Horus
Level 149
God Stats
6W - 1L
1,851 SR
Queue Stats
194W - 211L
1,513 Elo+
Party 1
Hercules
Hercules
Pedriinchii
Hercules
Level 26
God Stats
2W - 0L
1,656 SR
Queue Stats
28W - 21L
1,457 Elo+
Party 1
Ganesha
Ganesha
TiredofBS4Real
Ganesha
Level 160
God Stats
4W - 3L
1,410 SR
Queue Stats
292W - 359L
1,345 Elo+
Party 3
Freya
Freya
danhenriquesc
Freya
Level 156
God Stats
5W - 5L
1,426 SR
Queue Stats
263W - 292L
1,421 Elo+
Solo
Artemis
Artemis
seija_skins
Artemis
Level 158
God Stats
3W - 2L
1,513 SR
Queue Stats
165W - 189L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Destinychil
King Arthur
15
2 / 4 / 1
8,241
687
11,533
14,142
13,452
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
Redgecko
Atlas
14
0 / 6 / 4
7,881
657
16,456
17,514
21,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chang'e
Ritz21
Chang'e
13
1 / 8 / 4
8,109
676
14,581
14,928
5,147
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
TheGriswold67
Erlang Shen
15
1 / 4 / 2
8,238
687
9,535
15,167
9,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 0 / 0
6,253
521
2,593
2,847
898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MyCatZeus
Horus
15
3 / 2 / 13
9,524
794
6,608
18,758
21,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
Pedriinchii
Hercules
16
5 / 0 / 15
10,550
879
7,501
16,126
15,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 1 / 22
10,089
841
16,481
16,287
11,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 2 / 7
10,415
868
11,927
14,306
7,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
seija_skins
Artemis
17
5 / 0 / 15
10,067
839
15,329
12,219
7,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
94
4
Kills
22
22
Deaths
5
11
Assists
72
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Destinychil
King Arthur
2
4
1
0.63
W
Horus
MyCatZeus
Horus
3
2
13
4.75
W
Hercules
Pedriinchii
Hercules
5
0
15
12.5
L
Atlas
Redgecko
Atlas
0
6
4
0.33
L
Chang'e
Ritz21
Chang'e
1
8
4
0.38
L
Erlang Shen
TheGriswold67
Erlang Shen
1
4
2
0.5
W
0
1
22
11
W
9
2
7
6.25
L
0
0
0
0
W
Artemis
seija_skins
Artemis
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,698
Damage
57,846
64,598
Taken
77,696
51,094
Mitigated
62,707
16,867
Healing
46,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Destinychil
King Arthur
11,533
1,446
761
2,054
14,142
13,452
0
4,666
9,357
0
28,469
W
Horus
MyCatZeus
Horus
6,608
3,483
11,841
9,657
18,758
21,168
196
6,779
11,979
0
10,057
W
Hercules
Pedriinchii
Hercules
7,501
1,615
1,526
4,132
16,126
15,086
505
7,061
9,065
0
13,384
L
Atlas
Redgecko
Atlas
16,456
7,565
1,026
850
17,514
21,835
0
8,772
8,454
28,053
0
L
Chang'e
Ritz21
Chang'e
14,581
1,883
3,850
2,145
14,928
5,147
0
7,387
7,387
20,650
0
L
Erlang Shen
TheGriswold67
Erlang Shen
9,535
2,725
351
4,534
15,167
9,762
0
6,049
8,879
0
14,265
W
16,481
1,303
3,745
4,530
16,287
11,049
1,414
7,218
8,985
35,711
0
W
11,927
3,334
2,372
5,498
14,306
7,763
2,524
6,642
7,664
27,285
0
L
2,593
1,418
239
1,057
2,847
898
0
734
2,113
0
4,005
W
Artemis
seija_skins
Artemis
15,329
7,249
737
2,454
12,219
7,641
2,795
3,337
8,882
0
28,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,722
Gold Earned
50,645
76
Minions Killed
110
0
Camps Cleared
0
846,091
Distance Traveled
1,102,017
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,241
687
39
3
0
192,879
0
W
Horus
9,524
794
24
2
0
230,804
5
W
Hercules
10,550
879
13
1
0
215,334
1
L
Atlas
7,881
657
10
1
0
196,557
2
L
Chang'e
8,109
676
17
1
0
172,725
2
L
Erlang Shen
8,238
687
8
1
0
221,971
2
W
Ganesha
10,089
841
0
0
0
246,408
1
W
Freya
10,415
868
40
3
0
197,492
0
L
Skadi
6,253
521
2
0
0
61,959
1
W
Artemis
10,067
839
33
3
0
211,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role