Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Halkyros
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 191L
1,376 Elo+
Party 1
Guan Yu
Guan Yu
Tommy-Olya
Guan Yu
Level 86
God Stats
8W - 11L
1,447 SR
Queue Stats
376W - 475L
1,451 Elo+
Party 1
Team Averages
Level 112
1,482 SR
1,442 Elo+

VS

Team Averages
Level 99
1,498 SR
1,514 Elo+
Nike
Nike
Fluffy Daji
Nike
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,655 Elo+
Party 2
Thor
Thor
Nqzu
Thor
Level 148
God Stats
3W - 1L
1,591 SR
Queue Stats
90W - 64L
1,639 Elo+
Party 2
Baron Samedi
Baron Samedi
Srpski-JOKER
Baron Samedi
Level 82
God Stats
2W - 2L
1,404 SR
Queue Stats
102W - 214L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
4 / 2 / 6
10,725
715
14,435
18,720
10,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Halkyros
Fenrir
16
4 / 3 / 4
10,870
725
7,433
14,145
11,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Tommy-Olya
Guan Yu
15
2 / 4 / 6
9,816
654
8,178
23,105
14,389
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 5
11,251
750
8,639
13,264
5,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
Nqzu
Thor
18
7 / 2 / 2
11,855
790
26,549
13,650
8,888
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Srpski-JOKER
Baron Samedi
15
0 / 4 / 7
10,202
680
10,656
9,313
5,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
10
Kills
9
9
Deaths
10
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
2
6
3.5
W
2
4
5
1.13
L
Fenrir
Halkyros
Fenrir
4
3
4
2
W
Thor
Nqzu
Thor
7
2
2
4
W
Baron Samedi
Srpski-JOKER
Baron Samedi
0
4
7
0.88
L
Guan Yu
Tommy-Olya
Guan Yu
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,046
Damage
45,844
55,970
Taken
36,227
35,943
Mitigated
19,773
16,761
Healing
4,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
14,435
1,460
0
3,519
18,720
10,077
0
3,931
14,789
54,119
0
W
8,639
2,681
0
1,865
13,264
5,755
1,228
5,217
8,047
0
54,811
L
Fenrir
Halkyros
Fenrir
7,433
1,994
0
1,984
14,145
11,477
0
3,192
10,953
0
25,415
W
Thor
Nqzu
Thor
26,549
6,366
0
458
13,650
8,888
674
4,164
9,486
0
61,218
W
Baron Samedi
Srpski-JOKER
Baron Samedi
10,656
1,528
1,022
829
9,313
5,130
609
5,124
4,189
40,915
0
L
Guan Yu
Tommy-Olya
Guan Yu
8,178
1,274
2,871
8,387
23,105
14,389
0
3,662
19,443
0
29,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,411
Gold Earned
33,308
200
Minions Killed
199
0
Camps Cleared
0
852,050
Distance Traveled
787,712
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,725
715
109
7
0
280,420
1
W
Nike
11,251
750
78
5
0
282,873
3
L
Fenrir
10,870
725
40
3
0
277,460
6
W
Thor
11,855
790
65
4
0
262,471
2
W
Baron Samedi
10,202
680
56
4
0
242,368
0
L
Guan Yu
9,816
654
51
3
0
294,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role