Player Matchup

Zhong Kui
Zhong Kui
Birch
Zhong Kui
Level 153
God Stats
0W - 1L
1,638 SR
Queue Stats
38W - 13L
1,776 Elo+
Party 1
Vulcan
Vulcan
DINGUSDUCK1
Vulcan
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 15L
1,546 Elo+
Party 1
Chernobog
Chernobog
JuanKui
Chernobog
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,629 Elo+
Party 1
Kuzenbo
Kuzenbo
MrJoemeister
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 3L
1,933 Elo+
Party 1
Cupid
Cupid
ViktorVaughnDoom
Cupid
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 13L
1,826 Elo+
Party 1
Team Averages
Level 107
1,528 SR
1,742 Elo+

VS

Team Averages
Level 43
1,613 SR
1,586 Elo+
Hachiman
Hachiman
Haxx Parrow
Hachiman
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,445 Elo+
Solo
Xbalanque
Xbalanque
Kikyo33
Xbalanque
Level 24
God Stats
3W - 0L
1,726 SR
Queue Stats
44W - 23L
1,803 Elo+
Solo
Hera
Hera
Pecesillo112
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,573 Elo+
Solo
Shiva
Shiva
SpartacusKamyar
Shiva
Level 122
God Stats
3W - 0L
1,841 SR
Queue Stats
177W - 173L
1,540 Elo+
Solo
Nox
Nox
TTVLGBTQ42069
Nox
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 52L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Birch
Zhong Kui
17
3 / 6 / 8
10,416
801
14,303
22,167
19,618
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vulcan
17
4 / 5 / 11
10,210
785
16,492
13,077
7,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
JuanKui
Chernobog
16
4 / 6 / 6
9,794
753
10,149
16,270
8,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
MrJoemeister
Kuzenbo
15
1 / 5 / 9
9,436
726
4,401
20,078
27,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 5 / 6
9,844
757
9,647
15,438
8,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Haxx Parrow
Hachiman
17
5 / 1 / 19
10,088
776
14,901
9,280
3,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
Kikyo33
Xbalanque
19
10 / 4 / 15
11,703
900
30,535
11,667
5,449
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
8 / 3 / 13
10,893
838
17,259
9,032
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 6 / 18
9,154
704
11,859
26,354
19,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 3 / 16
9,915
763
7,272
10,457
4,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
108
17
Kills
27
27
Deaths
17
40
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Birch
Zhong Kui
3
6
8
1.17
L
Vulcan
4
5
11
1.9
W
Hachiman
Haxx Parrow
Hachiman
5
1
19
14.5
L
Chernobog
JuanKui
Chernobog
4
6
6
1.17
W
Xbalanque
Kikyo33
Xbalanque
10
4
15
4.38
L
Kuzenbo
MrJoemeister
Kuzenbo
1
5
9
1.1
W
8
3
13
4.83
W
1
6
18
1.67
W
3
3
16
3.67
L
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,992
Damage
81,826
87,030
Taken
66,790
71,231
Mitigated
37,028
29,985
Healing
22,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Birch
Zhong Kui
14,303
1,102
1,834
6,678
22,167
19,618
1,402
4,568
17,114
26,193
0
L
Vulcan
16,492
8,161
1,591
1,433
13,077
7,414
796
3,782
8,980
34,611
0
W
Hachiman
Haxx Parrow
Hachiman
14,901
6,341
1,396
3,543
9,280
3,858
1,933
5,569
3,663
0
28,838
L
Chernobog
JuanKui
Chernobog
10,149
5,399
1,228
2,149
16,270
8,679
1,316
5,324
10,441
0
26,471
W
Xbalanque
Kikyo33
Xbalanque
30,535
17,533
0
2,023
11,667
5,449
5,009
6,195
5,350
0
55,917
L
Kuzenbo
MrJoemeister
Kuzenbo
4,401
1,512
1,125
2,119
20,078
27,414
203
4,731
14,756
7,409
0
W
17,259
3,160
677
1,189
9,032
3,988
1,793
4,559
4,361
35,696
0
W
11,859
1,163
2,427
8,751
26,354
19,056
271
12,350
13,761
0
16,877
W
7,272
235
527
2,246
10,457
4,677
1,251
5,864
4,459
22,320
0
L
9,647
7,057
6,718
5,110
15,438
8,106
878
5,022
10,083
0
20,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,700
Gold Earned
51,753
120
Minions Killed
167
0
Camps Cleared
0
1,173,653
Distance Traveled
1,135,386
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,416
801
33
3
0
240,566
2
L
Vulcan
10,210
785
32
2
0
249,377
4
W
Hachiman
10,088
776
30
2
0
225,803
2
L
Chernobog
9,794
753
35
3
0
204,329
0
W
Xbalanque
11,703
900
50
4
0
209,966
2
L
Kuzenbo
9,436
726
2
0
0
232,991
0
W
Hera
10,893
838
32
2
0
241,384
0
W
Shiva
9,154
704
10
1
0
230,209
0
W
Nox
9,915
763
45
3
0
228,024
0
L
Cupid
9,844
757
18
1
0
246,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role