Player Matchup

Skadi
Skadi
BlackPhoenixBG
Skadi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,753 Elo+
Solo
Ah Puch
Ah Puch
J-M-E-91
Ah Puch
Level 68
God Stats
2W - 2L
1,600 SR
Queue Stats
34W - 36L
1,405 Elo+
Party 2
Cthulhu
Cthulhu
Majin-_-K
Cthulhu
Level 83
God Stats
1W - 3L
1,390 SR
Queue Stats
80W - 83L
1,380 Elo+
Party 2
Eset
Eset
MarkDCUK
Eset
Level 67
God Stats
0W - 2L
1,320 SR
Queue Stats
75W - 85L
1,341 Elo+
Party 2
Loki
Loki
Pepsi2476
Loki
Level 25
God Stats
2W - 3L
1,332 SR
Queue Stats
90W - 129L
1,399 Elo+
Solo
Team Averages
Level 62
1,428 SR
1,456 Elo+

VS

Team Averages
Level 94
1,401 SR
1,401 Elo+
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Eggy_Triceratops
Achilles
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,428 Elo+
Solo
Ah Puch
Ah Puch
SaLaTsAuCe125
Ah Puch
Level 88
God Stats
3W - 2L
1,503 SR
Queue Stats
125W - 150L
1,348 Elo+
Party 1
Jing Wei
Jing Wei
Ste Leeds7000
Jing Wei
Level 65
God Stats
2W - 4L
1,214 SR
Queue Stats
258W - 322L
1,340 Elo+
Party 3
Raijin
Raijin
TheQueenOfNaboo
Raijin
Level 123
God Stats
4W - 9L
1,290 SR
Queue Stats
397W - 447L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 6
7,126
713
6,708
12,803
13,161
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
J-M-E-91
Ah Puch
13
1 / 3 / 3
6,938
694
9,670
6,901
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Majin-_-K
Cthulhu
15
3 / 4 / 2
8,005
801
8,506
12,557
16,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Eset
13
1 / 3 / 2
7,043
704
6,333
7,139
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
10
3 / 3 / 3
6,869
687
7,074
6,534
4,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 3 / 8
8,223
822
7,628
6,978
2,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 2 / 10
8,940
894
6,352
11,772
13,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
15
4 / 1 / 10
8,470
847
11,001
8,146
3,560
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Ste Leeds7000
Jing Wei
15
2 / 1 / 11
7,977
798
6,338
7,804
3,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 2 / 12
8,489
849
10,276
9,867
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
8
Kills
19
19
Deaths
9
16
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
3
8
2.67
L
0
6
6
0.5
W
4
2
10
4.5
L
Ah Puch
J-M-E-91
Ah Puch
1
3
3
0.83
L
Cthulhu
Majin-_-K
Cthulhu
3
4
2
1
L
Eset
1
3
2
0.67
L
Loki
3
3
3
1.5
W
Ah Puch
4
1
10
9
W
Jing Wei
Ste Leeds7000
Jing Wei
2
1
11
7.5
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,291
Damage
41,595
45,934
Taken
44,567
41,646
Mitigated
28,595
9,529
Healing
22,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,628
551
2,416
773
6,978
2,876
343
3,279
3,699
11,057
0
L
6,708
2,675
0
135
12,803
13,161
0
8,206
4,597
0
10,428
W
6,352
2,181
2,134
3,152
11,772
13,955
334
6,353
5,419
0
9,493
L
Ah Puch
J-M-E-91
Ah Puch
9,670
84
488
1,082
6,901
3,913
0
4,374
2,527
17,161
0
L
Cthulhu
Majin-_-K
Cthulhu
8,506
306
1,015
2,927
12,557
16,339
0
8,042
4,515
14,343
0
L
Eset
6,333
494
594
981
7,139
4,168
0
5,014
2,125
22,266
0
L
Loki
7,074
831
744
1,563
6,534
4,065
0
3,269
3,265
0
10,565
W
Ah Puch
11,001
195
3,466
3,519
8,146
3,560
567
4,876
3,270
24,380
0
W
Jing Wei
Ste Leeds7000
Jing Wei
6,338
4,591
1,090
1,512
7,804
3,702
1,024
3,921
3,883
0
13,293
W
10,276
1,483
1,972
2,281
9,867
4,502
376
6,080
3,787
27,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,981
Gold Earned
42,099
81
Minions Killed
122
0
Camps Cleared
0
878,697
Distance Traveled
1,032,369
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,223
822
20
2
0
193,333
1
L
Skadi
7,126
713
15
2
0
156,749
0
W
Achilles
8,940
894
12
1
0
211,847
1
L
Ah Puch
6,938
694
20
2
0
179,767
0
L
Cthulhu
8,005
801
9
1
0
190,338
0
L
Eset
7,043
704
32
3
0
197,984
0
L
Loki
6,869
687
5
1
0
153,859
1
W
Ah Puch
8,470
847
32
3
0
222,204
0
W
Jing Wei
7,977
798
32
3
0
222,694
0
W
Raijin
8,489
849
26
3
0
182,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role