Player Matchup

Achilles
Achilles
BigKoon
Achilles
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,447 Elo+
Party 2
Lancelot
Lancelot
Finalnoob5
Lancelot
Level 25
God Stats
6W - 3L
1,492 SR
Queue Stats
13W - 14L
1,461 Elo+
Party 2
Raijin
Raijin
SugmaNuts
Raijin
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,425 Elo+
Party 2
Khepri
Khepri
THEB0DYSNATCH3R
Khepri
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 37L
1,449 Elo+
Party 2
Ishtar
Ishtar
XXLPantyRaider
Ishtar
Level 104
God Stats
14W - 15L
1,468 SR
Queue Stats
36W - 40L
1,468 Elo+
Party 2
Team Averages
Level 65
1,492 SR
1,450 Elo+

VS

Team Averages
Level 46
1,571 SR
1,500 Elo+
Sun Wukong
Sun Wukong
RequiemMoon-
Sun Wukong
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 173L
1,504 Elo+
Party 1
Baba Yaga
Baba Yaga
RequiemSun
Baba Yaga
Level 25
God Stats
0W - 1L
1,341 SR
Queue Stats
43W - 38L
1,508 Elo+
Party 1
Ne Zha
Ne Zha
SeaAnchors
Ne Zha
Level 55
God Stats
1W - 1L
1,739 SR
Queue Stats
4W - 5L
1,514 Elo+
Party 3
Yemoja
Yemoja
aeeu
Yemoja
Level 8
God Stats
2W - 2L
1,820 SR
Queue Stats
3W - 5L
1,462 Elo+
Party 3
Izanami
Izanami
fermWin
Izanami
Level 9
God Stats
2W - 4L
1,455 SR
Queue Stats
4W - 5L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigKoon
Achilles
12
0 / 0 / 3
7,403
569
4,768
8,846
6,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Finalnoob5
Lancelot
14
4 / 0 / 3
8,247
634
5,400
10,626
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Raijin
SugmaNuts
Raijin
13
4 / 2 / 3
7,627
587
6,372
6,328
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 3 / 6
7,431
572
4,209
11,359
10,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
8 / 1 / 6
8,354
643
16,151
9,774
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RequiemMoon-
Sun Wukong
11
0 / 2 / 0
6,634
510
3,577
9,033
4,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
RequiemSun
Baba Yaga
13
3 / 2 / 1
7,907
608
6,415
6,637
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
SeaAnchors
Ne Zha
8
1 / 6 / 1
5,458
420
3,239
10,303
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
aeeu
Yemoja
8
1 / 4 / 2
5,804
446
4,013
11,697
5,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
fermWin
Izanami
10
1 / 6 / 2
6,144
473
5,270
12,746
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
20
Kills
6
6
Deaths
20
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
BigKoon
Achilles
0
0
3
1.5
W
Lancelot
Finalnoob5
Lancelot
4
0
3
5.5
L
Sun Wukong
RequiemMoon-
Sun Wukong
0
2
0
0
L
Baba Yaga
RequiemSun
Baba Yaga
3
2
1
1.75
L
Ne Zha
SeaAnchors
Ne Zha
1
6
1
0.25
W
Raijin
SugmaNuts
Raijin
4
2
3
2.75
W
4
3
6
2.33
W
8
1
6
11
L
Yemoja
aeeu
Yemoja
1
4
2
0.5
L
Izanami
fermWin
Izanami
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,900
Damage
22,514
46,933
Taken
50,416
28,365
Mitigated
19,788
14,222
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BigKoon
Achilles
4,768
1,740
0
4,456
8,846
6,767
290
510
8,336
0
38,209
W
Lancelot
Finalnoob5
Lancelot
5,400
1,386
0
500
10,626
4,660
0
691
9,935
0
70,366
L
Sun Wukong
RequiemMoon-
Sun Wukong
3,577
611
0
2,642
9,033
4,419
0
524
7,932
0
44,166
L
Baba Yaga
RequiemSun
Baba Yaga
6,415
427
0
1,356
6,637
2,879
0
2,823
3,814
63,882
0
L
Ne Zha
SeaAnchors
Ne Zha
3,239
794
0
405
10,303
3,123
0
2,006
8,223
0
28,261
W
Raijin
SugmaNuts
Raijin
6,372
444
0
444
6,328
2,443
1,290
3,219
3,109
44,369
0
W
4,209
733
187
2,764
11,359
10,744
177
2,851
8,508
10,794
0
W
16,151
9,784
0
5,871
9,774
3,751
3,781
3,157
6,617
0
67,859
L
Yemoja
aeeu
Yemoja
4,013
1,500
1,489
1,002
11,697
5,922
0
2,263
9,434
10,713
0
L
Izanami
fermWin
Izanami
5,270
4,159
0
2,310
12,746
3,445
0
2,965
9,781
0
47,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,062
Gold Earned
31,947
389
Minions Killed
342
0
Camps Cleared
0
1,264,317
Distance Traveled
1,220,720
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,403
569
77
6
0
236,926
1
W
Lancelot
8,247
634
106
8
0
285,406
0
L
Sun Wukong
6,634
510
90
7
0
241,022
1
L
Baba Yaga
7,907
608
111
9
0
244,873
5
L
Ne Zha
5,458
420
47
4
0
256,421
4
W
Raijin
7,627
587
79
6
0
257,427
0
W
Khepri
7,431
572
10
1
0
245,867
1
W
Ishtar
8,354
643
117
9
0
238,691
2
L
Yemoja
5,804
446
15
1
0
251,696
0
L
Izanami
6,144
473
79
6
0
226,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role