Player Matchup

Danzaburou
Danzaburou
AG4L-_-Dylan
Danzaburou
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 31L
1,208 Elo+
Solo
Maui
Maui
StickyMaros
Maui
Level 109
God Stats
3W - 1L
1,796 SR
Queue Stats
119W - 142L
1,433 Elo+
Solo
Neith
Neith
The dipper2764
Neith
Level 64
God Stats
24W - 30L
1,398 SR
Queue Stats
98W - 110L
1,426 Elo+
Solo
Bellona
Bellona
Trippie_Mexicano
Bellona
Level 86
God Stats
5W - 1L
1,646 SR
Queue Stats
18W - 16L
1,478 Elo+
Solo
Kukulkan
Kukulkan
jahblanco999
Kukulkan
Level 29
God Stats
1W - 4L
1,106 SR
Queue Stats
16W - 26L
1,351 Elo+
Solo
Team Averages
Level 67
1,489 SR
1,379 Elo+

VS

Team Averages
Level 80
1,490 SR
1,451 Elo+
Izanami
Izanami
 
Izanami
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AlphaCarcajou1
Gilgamesh
Level 81
God Stats
1W - 2L
1,342 SR
Queue Stats
206W - 267L
1,359 Elo+
Solo
Ganesha
Ganesha
AnubisHero
Ganesha
Level 149
God Stats
0W - 1L
1,642 SR
Queue Stats
67W - 69L
1,456 Elo+
Solo
Kukulkan
Kukulkan
Haroldas420
Kukulkan
Level 45
God Stats
23W - 25L
1,468 SR
Queue Stats
143W - 166L
1,443 Elo+
Solo
Anubis
Anubis
sharky 1587
Anubis
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 26L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AG4L-_-Dylan
Danzaburou
12
0 / 1 / 3
6,387
798
3,498
5,974
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 0 / 2
6,324
791
2,557
6,592
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 1 / 2
6,610
826
3,865
4,823
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 1 / 2
6,854
857
4,148
5,447
4,032
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kukulkan
jahblanco999
Kukulkan
12
2 / 0 / 0
6,420
803
6,825
4,430
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 0 / 0
6,476
810
777
3,288
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
AlphaCarcajou1
Gilgamesh
9
0 / 1 / 0
5,402
675
0
1,076
427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
AnubisHero
Ganesha
13
0 / 0 / 2
6,733
842
4,781
7,862
7,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Haroldas420
Kukulkan
11
1 / 3 / 0
6,005
751
4,678
7,202
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
13
2 / 0 / 1
6,505
813
5,818
6,046
3,454
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
4
Kills
3
3
Deaths
4
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
Danzaburou
AG4L-_-Dylan
Danzaburou
0
1
3
1.5
L
Gilgamesh
AlphaCarcajou1
Gilgamesh
0
1
0
0
L
Ganesha
AnubisHero
Ganesha
0
0
2
1
L
Kukulkan
Haroldas420
Kukulkan
1
3
0
0.33
W
0
0
2
1
W
1
1
2
2
W
1
1
2
2
W
Kukulkan
jahblanco999
Kukulkan
2
0
0
2
L
Anubis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,893
Damage
16,054
27,266
Taken
25,474
14,965
Mitigated
15,732
6,655
Healing
6,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
777
593
0
927
3,288
1,295
0
724
2,564
0
21,531
W
Danzaburou
AG4L-_-Dylan
Danzaburou
3,498
1,400
0
1,962
5,974
2,901
730
3,990
1,984
0
21,160
L
Gilgamesh
AlphaCarcajou1
Gilgamesh
0
0
419
0
1,076
427
0
0
1,076
0
0
L
Ganesha
AnubisHero
Ganesha
4,781
170
0
2,600
7,862
7,232
0
2,906
4,956
17,130
0
L
Kukulkan
Haroldas420
Kukulkan
4,678
992
0
250
7,202
3,324
156
4,039
3,163
15,650
0
W
2,557
305
0
1,087
6,592
4,086
0
3,368
3,224
9,903
0
W
3,865
1,794
0
1,207
4,823
2,006
958
3,178
1,645
0
18,869
W
4,148
1,710
855
1,335
5,447
4,032
363
2,120
3,327
0
19,807
W
Kukulkan
jahblanco999
Kukulkan
6,825
266
0
209
4,430
1,940
224
2,621
1,809
26,098
0
L
Anubis
5,818
245
102
1,796
6,046
3,454
0
1,713
4,333
21,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,595
Gold Earned
31,121
191
Minions Killed
149
0
Camps Cleared
0
829,365
Distance Traveled
744,469
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,476
810
61
8
0
179,561
1
W
Danzaburou
6,387
798
44
6
0
161,972
3
L
Gilgamesh
5,402
675
0
0
0
31,624
0
L
Ganesha
6,733
842
19
2
0
177,731
3
L
Kukulkan
6,005
751
30
4
0
190,812
0
W
Maui
6,324
791
7
1
0
185,959
0
W
Neith
6,610
826
39
5
0
138,713
2
W
Bellona
6,854
857
48
6
0
161,861
4
W
Kukulkan
6,420
803
53
7
0
180,860
0
L
Anubis
6,505
813
39
5
0
164,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role