Player Matchup

Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CrazyPhrogThog
Gilgamesh
Level 127
God Stats
5W - 2L
1,714 SR
Queue Stats
273W - 255L
1,508 Elo+
Party 2
Kukulkan
Kukulkan
Hofflemonster
Kukulkan
Level 141
God Stats
4W - 3L
1,486 SR
Queue Stats
179W - 211L
1,464 Elo+
Solo
Fenrir
Fenrir
peachfrox
Fenrir
Level 115
God Stats
11W - 4L
1,752 SR
Queue Stats
224W - 214L
1,508 Elo+
Party 2
Skadi
Skadi
zloyded163
Skadi
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 125
1,590 SR
1,496 Elo+

VS

Team Averages
Level 116
1,427 SR
1,534 Elo+
He Bo
He Bo
ArtL0L
He Bo
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,676 Elo+
Party 1
Bellona
Bellona
DPG xLIGHTNINGx
Bellona
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 85L
1,478 Elo+
Party 3
Rama
Rama
DrSounD
Rama
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,539 Elo+
Party 1
Sol
Sol
MikeAmMic_
Sol
Level 123
God Stats
1W - 2L
1,226 SR
Queue Stats
92W - 97L
1,482 Elo+
Solo
Hachiman
Hachiman
XxDonGermanYxX
Hachiman
Level 149
God Stats
3W - 3L
1,409 SR
Queue Stats
222W - 241L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
4 / 4 / 6
10,328
738
17,261
14,850
7,661
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
CrazyPhrogThog
Gilgamesh
19
4 / 5 / 8
10,796
771
15,183
18,220
25,314
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Hofflemonster
Kukulkan
18
5 / 4 / 4
10,297
736
15,956
9,228
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
peachfrox
Fenrir
15
1 / 6 / 5
8,642
617
4,546
15,419
10,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
11
0 / 5 / 4
7,558
540
5,362
9,040
3,851
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ArtL0L
He Bo
18
4 / 5 / 15
10,705
765
13,395
13,387
6,734
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 3 / 14
11,814
844
7,770
25,704
36,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
DrSounD
Rama
19
8 / 1 / 12
11,371
812
8,920
10,882
6,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 16
10,758
768
13,318
12,527
6,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
19
5 / 2 / 16
11,546
825
20,415
14,596
8,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
97
14
Kills
24
24
Deaths
14
27
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
4
6
1.75
W
He Bo
ArtL0L
He Bo
4
5
15
2.3
L
Gilgamesh
CrazyPhrogThog
Gilgamesh
4
5
8
1.6
W
3
3
14
3.33
W
Rama
DrSounD
Rama
8
1
12
14
L
Kukulkan
Hofflemonster
Kukulkan
5
4
4
1.75
W
4
3
16
4
W
Hachiman
5
2
16
6.5
L
Fenrir
peachfrox
Fenrir
1
6
5
0.58
L
Skadi
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,308
Damage
63,818
66,757
Taken
77,096
52,254
Mitigated
64,574
16,813
Healing
31,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
17,261
9,249
241
4,826
14,850
7,661
0
6,251
8,599
0
37,476
W
He Bo
ArtL0L
He Bo
13,395
911
902
2,340
13,387
6,734
693
3,507
9,749
21,523
0
L
Gilgamesh
CrazyPhrogThog
Gilgamesh
15,183
1,697
1,511
1,717
18,220
25,314
0
7,072
11,148
0
23,496
W
7,770
1,149
3,809
8,174
25,704
36,006
182
4,235
21,250
0
17,219
W
Rama
DrSounD
Rama
8,920
6,078
2,707
2,934
10,882
6,837
2,648
1,781
9,101
0
24,893
L
Kukulkan
Hofflemonster
Kukulkan
15,956
581
1,360
796
9,228
5,243
0
3,677
5,551
36,325
0
W
13,318
3,668
2,765
3,311
12,527
6,779
3,147
1,618
10,865
34,639
0
W
Hachiman
20,415
9,578
655
3,808
14,596
8,218
1,635
4,815
9,730
0
45,668
L
Fenrir
peachfrox
Fenrir
4,546
547
1,627
3,996
15,419
10,185
0
5,462
9,957
0
11,890
L
Skadi
5,362
2,197
0
739
9,040
3,851
0
4,251
4,789
0
13,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,621
Gold Earned
56,194
151
Minions Killed
166
0
Camps Cleared
0
1,161,801
Distance Traveled
1,372,588
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,328
738
48
3
0
242,254
0
W
He Bo
10,705
765
19
1
0
274,822
2
L
Gilgamesh
10,796
771
27
2
0
285,229
0
W
Bellona
11,814
844
17
1
0
301,523
0
W
Rama
11,371
812
26
2
0
281,701
1
L
Kukulkan
10,297
736
43
3
0
222,124
1
W
Sol
10,758
768
33
2
0
268,993
5
W
Hachiman
11,546
825
71
5
0
245,549
0
L
Fenrir
8,642
617
21
2
0
253,995
0
L
Skadi
7,558
540
12
1
0
158,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role