Player Matchup

Bastet
Bastet
Centigeorge
Bastet
Level 64
God Stats
1W - 4L
1,383 SR
Queue Stats
30W - 22L
1,523 Elo+
Party 1
Chaac
Chaac
meepsmeep
Chaac
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,512 Elo+
Party 1
Eset
Eset
sindel31
Eset
Level 48
God Stats
1W - 1L
1,755 SR
Queue Stats
25W - 23L
1,485 Elo+
Party 1
Team Averages
Level 48
1,546 SR
1,507 Elo+

VS

Team Averages
Level 128
1,492 SR
1,438 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Svage Joker
Hera
Level 160
God Stats
3W - 1L
1,602 SR
Queue Stats
402W - 381L
1,508 Elo+
Solo
Hercules
Hercules
wick0
Hercules
Level 87
God Stats
7W - 14L
1,374 SR
Queue Stats
65W - 100L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
3 / 5 / 1
8,421
648
10,988
13,209
4,865
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
meepsmeep
Chaac
14
2 / 2 / 3
8,313
639
14,195
19,244
17,050
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eset
14
1 / 5 / 3
8,670
667
9,244
10,513
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
1 / 0 / 10
9,704
746
13,413
11,723
6,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
8 / 5 / 3
10,222
786
12,265
10,316
5,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
wick0
Hercules
15
3 / 1 / 7
9,667
744
10,474
23,330
25,148
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
12
12
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
0
10
6
L
Bastet
3
5
1
0.7
W
8
5
3
1.9
L
Chaac
meepsmeep
Chaac
2
2
3
1.75
L
Eset
1
5
3
0.5
W
Hercules
wick0
Hercules
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,427
Damage
36,152
42,966
Taken
45,369
25,855
Mitigated
36,737
7,823
Healing
19,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
13,413
6,485
0
7,837
11,723
6,352
959
2,565
9,158
0
68,020
L
Bastet
10,988
3,747
694
2,259
13,209
4,865
0
3,835
9,374
0
18,050
W
12,265
3,480
0
981
10,316
5,237
573
2,290
8,026
38,474
0
L
Chaac
meepsmeep
Chaac
14,195
4,010
0
3,860
19,244
17,050
0
5,725
13,519
0
33,897
L
Eset
9,244
837
449
561
10,513
3,940
0
2,716
7,797
33,708
0
W
Hercules
wick0
Hercules
10,474
3,997
682
9,876
23,330
25,148
157
4,458
18,872
0
19,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,404
Gold Earned
29,593
119
Minions Killed
195
0
Camps Cleared
0
716,108
Distance Traveled
714,156
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,704
746
100
8
0
242,696
5
L
Bastet
8,421
648
15
1
0
236,836
2
W
Hera
10,222
786
75
6
0
206,984
1
L
Chaac
8,313
639
30
2
0
264,967
6
L
Eset
8,670
667
74
6
0
214,305
2
W
Hercules
9,667
744
20
2
0
264,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role