Player Matchup

Artemis
Artemis
MissBowmanxx
Artemis
Level 160
God Stats
9W - 6L
1,616 SR
Queue Stats
488W - 493L
1,479 Elo+
Solo
Kukulkan
Kukulkan
Nerdadhran
Kukulkan
Level 108
God Stats
8W - 3L
1,568 SR
Queue Stats
211W - 194L
1,473 Elo+
Solo
Maui
Maui
Oden50
Maui
Level 113
God Stats
8W - 3L
1,637 SR
Queue Stats
136W - 104L
1,565 Elo+
Solo
Set
Set
Romance12B
Set
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 82L
1,469 Elo+
Solo
Cliodhna
Cliodhna
red_queeph
Cliodhna
Level 124
God Stats
28W - 17L
1,576 SR
Queue Stats
354W - 342L
1,561 Elo+
Solo
Team Averages
Level 121
1,579 SR
1,509 Elo+

VS

Team Averages
Level 115
1,458 SR
1,471 Elo+
Ares
Ares
 
Ares
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
YoureAllFakes
Athena
Level 140
God Stats
1W - 2L
1,417 SR
Queue Stats
34W - 44L
1,446 Elo+
Party 1
Lancelot
Lancelot
Zavala2737
Lancelot
Level 119
God Stats
1W - 3L
1,372 SR
Queue Stats
146W - 171L
1,416 Elo+
Party 1
Sobek
Sobek
yeliab47
Sobek
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 121L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MissBowmanxx
Artemis
15
6 / 1 / 2
8,812
551
11,586
9,048
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Nerdadhran
Kukulkan
13
5 / 4 / 8
8,139
509
15,811
6,956
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Maui
Oden50
Maui
12
1 / 3 / 13
7,898
494
6,283
12,486
13,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
1 / 4 / 5
8,658
541
10,318
13,016
8,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
red_queeph
Cliodhna
13
5 / 1 / 8
7,893
493
12,269
13,065
5,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 2 / 2
8,173
511
5,945
16,328
12,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
 
Apollo
11
3 / 4 / 2
7,590
474
2,952
13,776
5,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 4 / 6
7,030
439
5,520
12,075
6,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Zavala2737
Lancelot
13
3 / 7 / 5
7,988
499
9,820
18,601
7,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
yeliab47
Sobek
10
3 / 1 / 2
7,413
463
7,417
18,701
20,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
18
Kills
13
13
Deaths
18
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
2
2
2
L
Apollo
 
Apollo
3
4
2
1
W
Artemis
MissBowmanxx
Artemis
6
1
2
7
W
Kukulkan
Nerdadhran
Kukulkan
5
4
8
2.25
W
Maui
Oden50
Maui
1
3
13
2.5
W
1
4
5
0.88
L
1
4
6
1
L
Lancelot
Zavala2737
Lancelot
3
7
5
0.79
W
Cliodhna
red_queeph
Cliodhna
5
1
8
9
L
Sobek
yeliab47
Sobek
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,267
Damage
31,654
54,571
Taken
79,481
34,427
Mitigated
53,174
13,872
Healing
18,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,945
443
0
4,024
16,328
12,980
595
1,320
15,008
45,899
0
L
Apollo
 
Apollo
2,952
1,585
759
1,928
13,776
5,100
0
3,470
10,306
0
30,878
W
Artemis
MissBowmanxx
Artemis
11,586
5,406
0
4,590
9,048
4,005
728
2,860
6,188
0
63,735
W
Kukulkan
Nerdadhran
Kukulkan
15,811
1,804
0
625
6,956
3,331
747
3,760
3,196
58,542
0
W
Maui
Oden50
Maui
6,283
1,621
0
2,091
12,486
13,112
14
3,805
8,681
25,390
0
W
10,318
5,297
0
2,890
13,016
8,332
160
3,911
9,105
0
71,749
L
5,520
2,393
866
2,019
12,075
6,757
737
4,274
7,801
32,609
4,256
L
Lancelot
Zavala2737
Lancelot
9,820
2,257
0
3,712
18,601
7,882
0
5,789
12,812
0
42,279
W
Cliodhna
red_queeph
Cliodhna
12,269
2,789
0
3,676
13,065
5,647
80
4,250
8,815
0
56,056
L
Sobek
yeliab47
Sobek
7,417
677
0
5,073
18,701
20,455
0
7,241
11,460
34,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,400
Gold Earned
38,194
421
Minions Killed
302
0
Camps Cleared
0
1,475,484
Distance Traveled
1,438,055
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,173
511
85
5
0
256,005
1
L
Apollo
7,590
474
51
3
0
295,520
1
W
Artemis
8,812
551
98
6
0
278,310
2
W
Kukulkan
8,139
509
103
6
0
263,336
1
W
Maui
7,898
494
31
2
0
293,339
5
W
Set
8,658
541
114
7
0
297,917
5
L
Athena
7,030
439
56
4
0
276,421
2
L
Lancelot
7,988
499
68
4
0
312,146
2
W
Cliodhna
7,893
493
75
5
0
342,582
4
L
Sobek
7,413
463
42
3
0
297,963
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role