Player Matchup

Thoth
Thoth
Chocksen
Thoth
Level 155
God Stats
8W - 9L
1,483 SR
Queue Stats
399W - 354L
1,592 Elo+
Party 2
Nike
Nike
DanyDeYeeto
Nike
Level 146
God Stats
0W - 6L
1,057 SR
Queue Stats
270W - 258L
1,493 Elo+
Party 2
Chernobog
Chernobog
DrackXeon
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IScarJayI
Ah Muzen Cab
Level 118
God Stats
1W - 2L
1,481 SR
Queue Stats
129W - 129L
1,496 Elo+
Party 2
Ra
Ra
qwertzio
Ra
Level 77
God Stats
1W - 4L
1,352 SR
Queue Stats
134W - 110L
1,535 Elo+
Party 2
Team Averages
Level 105
1,374 SR
1,523 Elo+

VS

Team Averages
Level 109
1,678 SR
1,707 Elo+
Sylvanus
Sylvanus
ByL3g3nD
Sylvanus
Level 127
God Stats
1W - 0L
1,719 SR
Queue Stats
35W - 6L
1,795 Elo+
Party 1
Geb
Geb
Daedrimz
Geb
Level 22
God Stats
1W - 0L
1,769 SR
Queue Stats
34W - 4L
1,845 Elo+
Party 1
Fenrir
Fenrir
Neearish
Fenrir
Level 142
God Stats
2W - 0L
1,695 SR
Queue Stats
38W - 6L
1,820 Elo+
Party 1
Chiron
Chiron
TomekPaulista755
Chiron
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,464 Elo+
Solo
Thoth
Thoth
carlosiquer
Thoth
Level 151
God Stats
2W - 0L
1,707 SR
Queue Stats
9W - 1L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Chocksen
Thoth
15
1 / 7 / 3
8,877
592
14,475
15,464
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 6 / 7
10,226
682
12,311
21,207
26,736
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
DrackXeon
Chernobog
18
4 / 6 / 0
9,983
666
10,265
18,267
13,695
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
IScarJayI
Ah Muzen Cab
13
0 / 10 / 4
8,469
565
12,001
18,459
7,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
3 / 5 / 4
10,456
697
15,219
12,849
7,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ByL3g3nD
Sylvanus
17
2 / 2 / 23
11,381
759
10,998
24,230
31,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
3 / 2 / 19
10,522
701
6,524
18,599
23,587
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Neearish
Fenrir
19
12 / 3 / 15
11,823
788
18,900
22,735
22,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 1 / 21
11,227
748
15,534
15,912
10,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
13 / 2 / 18
12,477
832
30,253
14,900
8,933
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
130
10
Kills
34
34
Deaths
10
18
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ByL3g3nD
Sylvanus
2
2
23
6.75
L
Thoth
Chocksen
Thoth
1
7
3
0.36
W
3
2
19
6.25
L
2
6
7
0.92
L
Chernobog
DrackXeon
Chernobog
4
6
0
0.67
L
Ah Muzen Cab
IScarJayI
Ah Muzen Cab
0
10
4
0.2
W
Fenrir
Neearish
Fenrir
12
3
15
6.5
W
4
1
21
14.5
W
13
2
18
11
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,271
Damage
82,209
86,246
Taken
96,376
61,182
Mitigated
97,036
20,424
Healing
49,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ByL3g3nD
Sylvanus
10,998
3,617
14,826
9,463
24,230
31,961
1,069
7,879
16,351
17,348
0
L
Thoth
Chocksen
Thoth
14,475
43
1,827
1,508
15,464
5,834
0
8,939
6,292
29,361
0
W
6,524
370
3,211
2,682
18,599
23,587
197
5,447
13,152
12,110
0
L
12,311
156
494
1,270
21,207
26,736
0
9,240
11,565
0
16,300
L
Chernobog
DrackXeon
Chernobog
10,265
3,970
0
395
18,267
13,695
0
12,935
5,109
203
20,950
L
Ah Muzen Cab
IScarJayI
Ah Muzen Cab
12,001
2,471
944
1,710
18,459
7,876
0
9,987
8,074
0
21,360
W
Fenrir
Neearish
Fenrir
18,900
4,968
1,519
5,171
22,735
22,119
1,263
4,472
18,263
0
26,100
W
15,534
2,825
4,576
4,804
15,912
10,436
2,041
6,262
9,650
0
47,948
W
30,253
850
1,202
1,714
14,900
8,933
2,028
5,741
9,159
58,274
0
L
15,219
696
9,333
2,943
12,849
7,041
0
6,674
5,953
31,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,011
Gold Earned
57,430
140
Minions Killed
171
0
Camps Cleared
0
1,264,438
Distance Traveled
1,496,126
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,381
759
14
1
0
258,401
0
L
Thoth
8,877
592
31
2
0
261,786
0
W
Geb
10,522
701
15
1
0
297,733
3
L
Nike
10,226
682
12
1
0
279,271
0
L
Chernobog
9,983
666
25
2
0
254,917
1
L
Ah Muzen Cab
8,469
565
23
2
0
228,837
1
W
Fenrir
11,823
788
26
2
0
344,638
1
W
Chiron
11,227
748
70
5
0
303,500
0
W
Thoth
12,477
832
46
3
0
291,854
0
L
Ra
10,456
697
49
3
0
239,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role