Player Matchup

Izanami
Izanami
C9Contra
Izanami
Level 48
God Stats
2W - 0L
1,556 SR
Queue Stats
41W - 34L
1,410 Elo+
Solo
Ao Kuang
Ao Kuang
MarmolRelajante
Ao Kuang
Level 106
God Stats
6W - 4L
1,394 SR
Queue Stats
56W - 45L
1,474 Elo+
Party 2
Cerberus
Cerberus
Silent_HorrorX
Cerberus
Level 46
God Stats
1W - 2L
1,246 SR
Queue Stats
18W - 42L
1,329 Elo+
Solo
Thor
Thor
StaticsNewAccoun
Thor
Level 21
God Stats
3W - 1L
1,699 SR
Queue Stats
32W - 29L
1,383 Elo+
Party 2
Olorun
Olorun
bigboyjessse
Olorun
Level 55
God Stats
1W - 2L
1,201 SR
Queue Stats
19W - 30L
1,246 Elo+
Party 2
Team Averages
Level 55
1,419 SR
1,368 Elo+

VS

Team Averages
Level 59
1,465 SR
1,372 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
ASAP_DreamYT
Artio
Level 69
God Stats
24W - 31L
1,456 SR
Queue Stats
199W - 250L
1,347 Elo+
Party 1
Artemis
Artemis
Devotive
Artemis
Level 46
God Stats
1W - 4L
1,371 SR
Queue Stats
3W - 7L
1,361 Elo+
Solo
Skadi
Skadi
Red--Monarch
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,292 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
asdoja3
Morgan Le Fay
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C9Contra
Izanami
11
2 / 0 / 1
6,897
493
6,216
5,947
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
15
4 / 0 / 0
9,109
651
9,003
13,479
5,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
11
1 / 2 / 3
6,913
494
3,111
11,969
7,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
4 / 0 / 1
7,570
541
4,128
8,743
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
11
0 / 1 / 3
6,856
490
4,044
5,947
2,577
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 3 / 1
6,216
444
4,396
10,713
5,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 0 / 1
6,112
437
2,222
7,419
4,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Devotive
Artemis
8
1 / 4 / 1
5,629
402
8,795
7,629
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 2 / 0
6,744
482
6,669
8,773
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
asdoja3
Morgan Le Fay
11
1 / 3 / 0
6,508
465
3,107
8,251
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
3
3
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
1
0.17
L
1
0
1
1.5
W
Izanami
C9Contra
Izanami
2
0
1
2.5
L
Artemis
Devotive
Artemis
1
4
1
0.38
W
Ao Kuang
4
0
0
4
L
0
2
0
0
W
Cerberus
1
2
3
1.25
W
4
0
1
4.5
L
Morgan Le Fay
asdoja3
Morgan Le Fay
1
3
0
0.33
W
Olorun
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,502
Damage
25,189
46,085
Taken
42,785
20,429
Mitigated
19,029
26,235
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,396
1,795
0
879
10,713
5,040
0
4,010
6,703
0
49,821
L
2,222
299
577
2,194
7,419
4,823
81
1,178
6,241
17,907
0
W
Izanami
C9Contra
Izanami
6,216
4,500
0
3,231
5,947
1,957
884
1,209
4,738
0
48,670
L
Artemis
Devotive
Artemis
8,795
4,782
0
247
7,629
2,100
343
1,872
5,757
0
28,236
W
Ao Kuang
9,003
2,387
0
10,527
13,479
5,505
26
0
13,479
66,711
0
L
6,669
3,526
0
4,145
8,773
3,755
0
6,587
2,186
0
46,751
W
Cerberus
3,111
356
0
3,840
11,969
7,030
579
2,258
9,711
26,104
0
W
4,128
866
0
5,238
8,743
3,360
0
643
8,100
0
58,219
L
Morgan Le Fay
asdoja3
Morgan Le Fay
3,107
822
0
91
8,251
3,311
0
2,511
5,740
39,141
0
W
Olorun
4,044
1,212
236
3,163
5,947
2,577
913
1,219
4,728
42,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,345
Gold Earned
31,209
475
Minions Killed
301
0
Camps Cleared
0
1,298,821
Distance Traveled
1,207,910
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,216
444
85
6
0
284,963
2
L
Artio
6,112
437
30
2
0
265,380
0
W
Izanami
6,897
493
88
6
0
247,635
3
L
Artemis
5,629
402
44
3
0
198,297
0
W
Ao Kuang
9,109
651
148
11
0
300,900
3
L
Skadi
6,744
482
82
6
0
224,987
0
W
Cerberus
6,913
494
65
5
0
231,182
3
W
Thor
7,570
541
92
7
0
289,447
4
L
Morgan Le Fay
6,508
465
60
4
0
234,283
0
W
Olorun
6,856
490
82
6
0
229,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role