Player Matchup

Serqet
Serqet
Masters
 
Serqet
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
JohnsJohnson12
Ao Kuang
Masters
Level 85
God Stats
6W - 1L
1,732 SR
Queue Stats
118W - 51L
3,029 MMR
Party 1
Agni
Agni
Grandmaster
ZEUSJUlCE
Agni
Grandmaster
Level 160
God Stats
32W - 1L
1,977 SR
Queue Stats
311W - 53L
3,500 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 135
1,736 SR
2,676 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,661 SR
2,080 MMR
Chang'e
Chang'e
Platinum II
D4rK_Wipp3R
Chang'e
Platinum II
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 101L
1,863 MMR
Solo
Kali
Kali
Gold V
LH Y0CK3L
Kali
Gold V
Level 160
God Stats
0W - 1L
1,864 SR
Queue Stats
31W - 34L
1,801 MMR
Solo
Sylvanus
Sylvanus
Diamond V
pajdam45
Sylvanus
Diamond V
Level 157
God Stats
0W - 1L
1,618 SR
Queue Stats
23W - 9L
2,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
3 / 0 / 6
8,586
781
10,614
10,950
10,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
14
4 / 1 / 5
9,734
885
11,161
18,193
11,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
15
3 / 0 / 6
8,859
805
16,477
7,296
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AchillesNe ZhaAtlasThorAres

VS

Bans
SobekGuan YuGebFenrirMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
D4rK_Wipp3R
Chang'e
12
1 / 4 / 0
7,273
661
6,902
13,806
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
11
0 / 3 / 0
6,989
635
6,473
14,512
6,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
pajdam45
Sylvanus
12
0 / 3 / 1
7,866
715
6,875
14,455
10,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
1
1
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
0
6
6
L
Chang'e
D4rK_Wipp3R
Chang'e
1
4
0
0.25
W
Ao Kuang
4
1
5
6.5
L
Kali
0
3
0
0
W
Agni
3
0
6
6
L
Sylvanus
pajdam45
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,252
Damage
20,250
36,439
Taken
42,773
24,515
Mitigated
22,572
15,090
Healing
12,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,614
1,866
0
2,251
10,950
10,117
360
4,188
6,762
469
18,843
L
Chang'e
D4rK_Wipp3R
Chang'e
6,902
471
1,491
2,730
13,806
5,794
0
8,371
4,515
28,295
0
W
Ao Kuang
11,161
2,116
1,947
9,363
18,193
11,601
1,082
6,071
11,708
26,804
0
L
Kali
6,473
2,439
0
1,527
14,512
6,472
0
9,031
4,396
0
30,440
W
Agni
16,477
2,081
216
1,313
7,296
2,797
1,147
3,821
3,475
68,859
0
L
Sylvanus
pajdam45
Sylvanus
6,875
1,696
3,027
3,685
14,455
10,306
0
10,737
3,120
16,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,179
Gold Earned
22,128
155
Minions Killed
125
0
Camps Cleared
0
728,020
Distance Traveled
624,081
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,586
781
21
2
0
256,202
3
L
Chang'e
7,273
661
54
5
0
193,310
2
W
Ao Kuang
9,734
885
21
2
0
245,036
3
L
Kali
6,989
635
51
5
0
244,642
4
W
Agni
8,859
805
113
10
0
226,782
2
L
Sylvanus
7,866
715
20
2
0
186,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role