Player Matchup

Tiamat
Tiamat
BlueVixen11
Tiamat
Level 120
God Stats
7W - 4L
1,433 SR
Queue Stats
103W - 88L
1,537 Elo+
Party 3
Thanatos
Thanatos
Jeffrustok
Thanatos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Lakiboi
Atlas
Level 104
God Stats
3W - 1L
1,637 SR
Queue Stats
120W - 102L
1,613 Elo+
Party 2
Danzaburou
Danzaburou
Miki4guitar
Danzaburou
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 38L
1,597 Elo+
Party 2
Jormungandr
Jormungandr
StarAtlas140
Jormungandr
Level 109
God Stats
2W - 5L
1,007 SR
Queue Stats
74W - 63L
1,551 Elo+
Party 3
Team Averages
Level 92
1,415 SR
1,560 Elo+

VS

Team Averages
Level 113
1,560 SR
1,528 Elo+
Persephone
Persephone
Floradoraa
Persephone
Level 74
God Stats
10W - 13L
1,514 SR
Queue Stats
295W - 301L
1,565 Elo+
Party 1
Thor
Thor
Louis-D
Thor
Level 144
God Stats
6W - 6L
1,534 SR
Queue Stats
750W - 735L
1,461 Elo+
Solo
Neith
Neith
bEaN5 0n T0AsT
Neith
Level 157
God Stats
3W - 6L
1,471 SR
Queue Stats
448W - 444L
1,563 Elo+
Party 1
Anubis
Anubis
iSaintOfLucifer
Anubis
Level 124
God Stats
1W - 2L
1,299 SR
Queue Stats
59W - 54L
1,556 Elo+
Party 1
Bastet
Bastet
mikhan
Bastet
Level 68
God Stats
7W - 1L
1,983 SR
Queue Stats
143W - 131L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
6 / 4 / 11
13,203
777
16,753
19,201
13,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Jeffrustok
Thanatos
18
4 / 4 / 8
11,104
653
12,793
14,211
6,868
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Lakiboi
Atlas
19
2 / 7 / 14
12,214
718
14,828
28,752
32,872
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
Miki4guitar
Danzaburou
20
4 / 5 / 9
12,261
721
7,658
15,209
6,773
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
StarAtlas140
Jormungandr
19
2 / 5 / 13
12,344
726
14,130
24,928
27,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Floradoraa
Persephone
19
1 / 2 / 15
11,194
658
9,927
12,820
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Louis-D
Thor
20
8 / 5 / 10
12,175
716
15,976
16,418
7,768
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
5 / 3 / 15
11,868
698
21,466
15,212
8,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 4 / 10
11,134
655
16,896
15,378
7,353
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
mikhan
Bastet
18
5 / 5 / 9
10,975
646
21,820
17,683
7,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
84
18
Kills
25
25
Deaths
19
55
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
4
11
2.88
L
Persephone
Floradoraa
Persephone
1
2
15
4.25
W
Thanatos
Jeffrustok
Thanatos
4
4
8
2
W
Atlas
Lakiboi
Atlas
2
7
14
1.29
L
Thor
Louis-D
Thor
8
5
10
2.6
W
Danzaburou
Miki4guitar
Danzaburou
4
5
9
1.7
W
Jormungandr
StarAtlas140
Jormungandr
2
5
13
1.7
L
5
3
15
4.17
L
6
4
10
2.75
L
Bastet
mikhan
Bastet
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,162
Damage
86,085
102,301
Taken
77,511
87,179
Mitigated
36,812
42,563
Healing
31,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
16,753
842
4,929
7,760
19,201
13,128
901
3,990
15,211
41,862
0
L
Persephone
Floradoraa
Persephone
9,927
385
3,581
4,169
12,820
5,762
839
8,993
3,515
26,008
0
W
Thanatos
Jeffrustok
Thanatos
12,793
3,170
2,164
8,116
14,211
6,868
1,940
2,341
11,870
0
22,357
W
Atlas
Lakiboi
Atlas
14,828
3,982
1,549
4,329
28,752
32,872
223
9,100
19,652
31,986
0
L
Thor
Louis-D
Thor
15,976
972
1,016
1,080
16,418
7,768
611
7,018
9,162
0
32,580
W
Danzaburou
Miki4guitar
Danzaburou
7,658
4,021
2,729
3,328
15,209
6,773
4,617
3,836
11,373
0
23,436
W
Jormungandr
StarAtlas140
Jormungandr
14,130
1,608
3,283
4,376
24,928
27,538
595
7,556
17,372
32,195
0
L
21,466
6,465
2,630
4,940
15,212
8,349
2,263
9,061
5,959
0
44,256
L
16,896
1,003
1,629
6,020
15,378
7,353
748
9,672
5,418
31,251
0
L
Bastet
mikhan
Bastet
21,820
2,230
2,244
3,805
17,683
7,580
1,391
9,628
7,745
0
31,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,126
Gold Earned
57,346
193
Minions Killed
184
0
Camps Cleared
0
1,541,851
Distance Traveled
1,460,125
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,203
777
56
3
0
351,539
1
L
Persephone
11,194
658
42
2
0
286,011
6
W
Thanatos
11,104
653
17
1
0
332,847
6
W
Atlas
12,214
718
38
2
0
260,716
7
L
Thor
12,175
716
44
3
0
271,044
1
W
Danzaburou
12,261
721
40
2
0
293,145
0
W
Jormungandr
12,344
726
42
2
0
303,604
0
L
Neith
11,868
698
56
3
0
275,640
3
L
Anubis
11,134
655
24
1
0
276,433
0
L
Bastet
10,975
646
18
1
0
350,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role