Player Matchup

He Bo
He Bo
JeMeFeKaryfoplat
He Bo
Level 81
God Stats
2W - 1L
1,825 SR
Queue Stats
164W - 155L
1,512 Elo+
Party 3
Izanami
Izanami
Rl_NahoOx_Rl
Izanami
Level 34
God Stats
1W - 1L
1,302 SR
Queue Stats
54W - 26L
1,570 Elo+
Party 3
King Arthur
King Arthur
VDM_craft3
King Arthur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 29L
1,214 Elo+
Party 2
Cerberus
Cerberus
hippotame1969
Cerberus
Level 107
God Stats
6W - 3L
1,658 SR
Queue Stats
34W - 31L
1,506 Elo+
Party 3
Nox
Nox
xNBx_MuRci
Nox
Level 52
God Stats
3W - 0L
1,722 SR
Queue Stats
57W - 65L
1,322 Elo+
Party 2
Team Averages
Level 59
1,601 SR
1,425 Elo+

VS

Team Averages
Level 61
1,388 SR
1,188 Elo+
Kali
Kali
Arch2078
Kali
Level 160
God Stats
19W - 25L
1,530 SR
Queue Stats
498W - 551L
1,467 Elo+
Solo
Hou Yi
Hou Yi
Arcture
Hou Yi
Level 29
God Stats
0W - 1L
1,231 SR
Queue Stats
3W - 19L
1,042 Elo+
Party 1
Anubis
Anubis
Astrofred8257
Anubis
Level 44
God Stats
0W - 4L
1,318 SR
Queue Stats
12W - 49L
1,096 Elo+
Party 1
Cerberus
Cerberus
OperaticGlint97
Cerberus
Level 66
God Stats
0W - 1L
1,595 SR
Queue Stats
36W - 75L
1,205 Elo+
Party 1
Neith
Neith
pandemonium_22
Neith
Level 5
God Stats
1W - 3L
1,264 SR
Queue Stats
1W - 3L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 5
14,122
642
29,456
13,426
6,842
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Rl_NahoOx_Rl
Izanami
20
17 / 0 / 13
14,642
666
34,604
20,361
10,280
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
VDM_craft3
King Arthur
15
3 / 7 / 18
10,648
484
9,574
27,103
31,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
hippotame1969
Cerberus
15
1 / 4 / 28
11,847
539
14,330
25,752
33,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 4 / 12
10,646
484
9,557
13,661
7,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
6 / 5 / 5
10,592
481
17,461
24,978
11,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
Arcture
Hou Yi
16
5 / 5 / 5
10,244
466
14,710
22,280
7,567
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 9 / 0
8,569
390
4,463
17,286
7,655
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
13
1 / 13 / 3
8,605
391
8,516
33,954
24,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 11 / 2
8,016
364
5,262
17,916
6,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
28
43
Kills
13
16
Deaths
43
76
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kali
6
5
5
1.7
L
Hou Yi
Arcture
Hou Yi
5
5
5
1.5
L
0
9
0
0
W
17
1
5
19.5
L
Cerberus
1
13
3
0.19
W
Izanami
Rl_NahoOx_Rl
Izanami
17
0
13
23.5
W
King Arthur
VDM_craft3
King Arthur
3
7
18
1.71
W
Cerberus
hippotame1969
Cerberus
1
4
28
3.75
L
1
11
2
0.18
W
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,521
Damage
50,412
100,303
Taken
116,414
89,330
Mitigated
57,310
27,985
Healing
19,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
17,461
7,543
0
3,715
24,978
11,318
632
7,891
17,087
0
71,053
L
Hou Yi
Arcture
Hou Yi
14,710
10,442
0
4,962
22,280
7,567
790
13,188
9,092
0
61,487
L
4,463
443
0
3,596
17,286
7,655
767
11,663
5,623
55,780
0
W
29,456
2,359
0
6,010
13,426
6,842
0
971
12,455
156,599
0
L
Cerberus
8,516
773
315
5,981
33,954
24,618
0
14,464
19,490
41,899
0
W
Izanami
Rl_NahoOx_Rl
Izanami
34,604
26,647
0
11,988
20,361
10,280
8,516
3,873
15,663
0
182,614
W
King Arthur
VDM_craft3
King Arthur
9,574
1,801
0
2,062
27,103
31,107
1,241
2,455
24,039
0
43,292
W
Cerberus
hippotame1969
Cerberus
14,330
1,563
1,076
6,359
25,752
33,113
771
3,528
20,816
42,642
0
L
5,262
2,603
0
902
17,916
6,152
0
6,137
11,779
0
38,421
W
9,557
850
0
490
13,661
7,988
3,524
2,152
11,509
55,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,905
Gold Earned
46,026
616
Minions Killed
425
0
Camps Cleared
0
2,134,966
Distance Traveled
1,727,294
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,592
481
106
5
0
414,908
0
L
Hou Yi
10,244
466
101
5
0
321,619
0
L
Anubis
8,569
390
103
5
0
312,775
0
W
He Bo
14,122
642
190
9
0
477,697
3
L
Cerberus
8,605
391
62
3
0
365,278
0
W
Izanami
14,642
666
235
11
0
432,832
1
W
King Arthur
10,648
484
55
3
0
423,833
0
W
Cerberus
11,847
539
62
3
0
399,242
5
L
Neith
8,016
364
53
2
0
312,714
0
W
Nox
10,646
484
74
3
0
401,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role