Player Matchup

Cernunnos
Cernunnos
Gold IV
MAGIC_ACE98
Cernunnos
Gold IV
Level 88
God Stats
1W - 2L
1,589 SR
Queue Stats
127W - 127L
1,237 MMR
Party 2
Agni
Agni
Silver I
Tibrow_
Agni
Silver I
Level 125
God Stats
5W - 5L
1,678 SR
Queue Stats
15W - 23L
1,430 MMR
Solo
Jormungandr
Jormungandr
Platinum V
xX-Stealthy-Xx7
Jormungandr
Platinum V
Level 108
God Stats
2W - 2L
1,477 SR
Queue Stats
99W - 97L
1,505 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,581 SR
1,391 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,648 SR
1,404 MMR
Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Silver IV
CGC_SHELDON
Cthulhu
Silver IV
Level 103
God Stats
3W - 1L
1,469 SR
Queue Stats
31W - 31L
1,355 MMR
Party 1
Izanami
Izanami
Gold V
lazulixx
Izanami
Gold V
Level 124
God Stats
5W - 0L
1,976 SR
Queue Stats
23W - 22L
1,357 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MAGIC_ACE98
Cernunnos
16
2 / 4 / 2
10,029
669
11,942
13,558
5,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Tibrow_
Agni
14
0 / 8 / 3
9,087
606
9,594
11,738
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
xX-Stealthy-Xx7
Jormungandr
17
4 / 1 / 0
11,675
778
11,267
13,104
12,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
ShivaYmirBaron SamediAphroditeNe Zha

VS

Bans
ScyllaHorusSkadiCerberusAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
10 / 2 / 2
11,593
773
13,894
14,804
8,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
CGC_SHELDON
Cthulhu
16
1 / 2 / 11
10,613
708
9,506
17,071
22,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Izanami
lazulixx
Izanami
15
2 / 2 / 8
10,820
721
7,364
12,385
6,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
13
13
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
10
2
2
5.5
W
Cthulhu
CGC_SHELDON
Cthulhu
1
2
11
3.25
L
Cernunnos
MAGIC_ACE98
Cernunnos
2
4
2
0.75
L
Agni
Tibrow_
Agni
0
8
3
0.19
W
Izanami
lazulixx
Izanami
2
2
8
3
L
Jormungandr
xX-Stealthy-Xx7
Jormungandr
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,803
Damage
30,764
38,400
Taken
44,260
23,314
Mitigated
37,504
7,633
Healing
13,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,894
404
2,456
6,274
14,804
8,075
765
8,147
6,657
41,988
0
W
Cthulhu
CGC_SHELDON
Cthulhu
9,506
456
964
1,920
17,071
22,917
282
7,383
9,688
27,274
0
L
Cernunnos
MAGIC_ACE98
Cernunnos
11,942
6,561
0
4,444
13,558
5,810
757
8,224
5,334
0
36,685
L
Agni
Tibrow_
Agni
9,594
506
0
498
11,738
5,093
315
8,733
3,005
39,597
0
W
Izanami
lazulixx
Izanami
7,364
5,471
0
2,239
12,385
6,512
2,130
5,367
7,018
0
79,892
L
Jormungandr
xX-Stealthy-Xx7
Jormungandr
11,267
2,955
0
2,691
13,104
12,411
210
6,470
6,634
49,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,791
Gold Earned
33,026
178
Minions Killed
211
0
Camps Cleared
0
743,013
Distance Traveled
845,608
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,593
773
64
4
0
291,665
2
W
Cthulhu
10,613
708
39
3
0
291,675
0
L
Cernunnos
10,029
669
57
4
0
255,369
2
L
Agni
9,087
606
53
4
0
229,036
1
W
Izanami
10,820
721
108
7
0
262,268
2
L
Jormungandr
11,675
778
68
5
0
258,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role