Player Matchup

Ravana
Ravana
 
Ravana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
EL TELETUBI 13
Hera
Level 85
God Stats
3W - 5L
1,452 SR
Queue Stats
163W - 188L
1,380 Elo+
Party 1
Ares
Ares
GALAXYchocolate1
Ares
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,417 Elo+
Solo
Artemis
Artemis
dotcosmic
Artemis
Level 89
God Stats
2W - 2L
1,420 SR
Queue Stats
15W - 17L
1,400 Elo+
Solo
Team Averages
Level 107
1,474 SR
1,439 Elo+

VS

Team Averages
Level 85
1,453 SR
1,433 Elo+
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Benjohn88
Thoth
Level 68
God Stats
2W - 4L
1,343 SR
Queue Stats
31W - 42L
1,336 Elo+
Solo
Guan Yu
Guan Yu
Dr_pain2y
Guan Yu
Level 97
God Stats
16W - 16L
1,505 SR
Queue Stats
203W - 192L
1,445 Elo+
Party 2
Cernunnos
Cernunnos
Epwarrior
Cernunnos
Level 87
God Stats
0W - 2L
1,416 SR
Queue Stats
83W - 75L
1,434 Elo+
Solo
Fenrir
Fenrir
Moh7a4med
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
2 / 0 / 3
10,301
572
14,255
8,436
6,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ao Kuang
 
Ao Kuang
15
4 / 0 / 1
9,707
539
7,113
13,191
5,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 2 / 1
11,247
625
11,815
10,437
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 1
9,374
521
5,101
21,589
18,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
dotcosmic
Artemis
14
0 / 3 / 1
8,270
459
11,631
13,817
5,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
1
0 / 0 / 0
4,899
272
0
0
0
Thoth
Benjohn88
Thoth
15
2 / 5 / 0
9,113
506
8,221
13,865
5,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Dr_pain2y
Guan Yu
13
0 / 3 / 0
7,988
444
4,528
18,369
17,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Epwarrior
Cernunnos
16
4 / 0 / 0
9,130
507
19,563
19,803
8,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Moh7a4med
Fenrir
13
1 / 4 / 2
8,054
447
6,895
16,407
7,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
12
Kills
7
7
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
0
3
3.5
W
Ao Kuang
 
Ao Kuang
4
0
1
4.5
L
Hel
 
Hel
0
0
0
0
L
Thoth
Benjohn88
Thoth
2
5
0
0.4
L
Guan Yu
Dr_pain2y
Guan Yu
0
3
0
0
W
5
2
1
2.75
L
Cernunnos
Epwarrior
Cernunnos
4
0
0
4
W
1
2
1
0.75
L
Fenrir
Moh7a4med
Fenrir
1
4
2
0.5
W
Artemis
dotcosmic
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,915
Damage
39,207
67,470
Taken
68,444
39,309
Mitigated
38,770
27,312
Healing
27,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
14,255
4,890
0
5,858
8,436
6,125
1,590
579
7,294
0
74,552
W
Ao Kuang
 
Ao Kuang
7,113
2,298
0
4,356
13,191
5,237
2,185
686
12,427
71,715
0
L
Hel
 
Hel
0
0
0
0
0
0
0
0
0
0
0
L
Thoth
Benjohn88
Thoth
8,221
172
0
3,620
13,865
5,395
553
10,046
3,765
60,525
0
L
Guan Yu
Dr_pain2y
Guan Yu
4,528
1,331
171
7,873
18,369
17,004
0
3,208
13,820
301
61,493
W
11,815
4,111
0
1,667
10,437
3,844
3,751
4,611
5,252
101,340
0
L
Cernunnos
Epwarrior
Cernunnos
19,563
9,420
0
12,816
19,803
8,782
560
3,887
15,916
0
90,080
W
5,101
227
498
7,924
21,589
18,296
645
636
20,913
51,494
1,489
L
Fenrir
Moh7a4med
Fenrir
6,895
1,925
0
2,780
16,407
7,589
0
6,687
9,587
0
51,740
W
Artemis
dotcosmic
Artemis
11,631
7,284
0
7,009
13,817
5,807
3,147
1,232
12,527
0
55,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,899
Gold Earned
39,184
565
Minions Killed
421
0
Camps Cleared
0
1,677,249
Distance Traveled
1,250,952
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,301
572
106
6
0
311,636
3
W
Ao Kuang
9,707
539
111
6
0
390,649
4
L
Hel
4,899
272
0
0
0
0
0
L
Thoth
9,113
506
106
6
0
284,455
3
L
Guan Yu
7,988
444
107
6
0
334,535
2
W
Hera
11,247
625
189
11
0
344,219
2
L
Cernunnos
9,130
507
122
7
0
299,654
0
W
Ares
9,374
521
59
3
0
343,223
8
L
Fenrir
8,054
447
86
5
0
332,308
1
W
Artemis
8,270
459
100
6
0
287,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role