Player Matchup

Jormungandr
Jormungandr
Born2Hunt19
Jormungandr
Level 87
God Stats
8W - 7L
1,686 SR
Queue Stats
76W - 75L
1,581 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DJackson104
Cu Chulainn
Level 128
God Stats
1W - 2L
1,161 SR
Queue Stats
104W - 91L
1,551 Elo+
Party 1
Vulcan
Vulcan
Hannastar26
Vulcan
Level 55
God Stats
6W - 9L
1,538 SR
Queue Stats
37W - 42L
1,484 Elo+
Party 1
Lancelot
Lancelot
Seabee50
Lancelot
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,592 Elo+
Party 1
Rama
Rama
blackhawk11785
Rama
Level 126
God Stats
1W - 1L
1,364 SR
Queue Stats
100W - 89L
1,590 Elo+
Party 1
Team Averages
Level 101
1,450 SR
1,559 Elo+

VS

Team Averages
Level 126
1,519 SR
1,482 Elo+
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DshMoke3
Baron Samedi
Level 124
God Stats
6W - 13L
1,349 SR
Queue Stats
461W - 541L
1,435 Elo+
Solo
Camazotz
Camazotz
Equip Dubs
Camazotz
Level 123
God Stats
0W - 2L
1,412 SR
Queue Stats
9W - 5L
1,637 Elo+
Party 2
Sun Wukong
Sun Wukong
Vindictiv3Diva
Sun Wukong
Level 159
God Stats
8W - 2L
1,833 SR
Queue Stats
206W - 209L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Zara1406
Nu Wa
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Born2Hunt19
Jormungandr
17
0 / 1 / 10
10,663
762
6,328
14,735
18,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
DJackson104
Cu Chulainn
18
4 / 4 / 9
10,829
774
14,601
15,724
17,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
18
4 / 1 / 2
10,528
752
9,150
6,026
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Seabee50
Lancelot
16
0 / 2 / 12
9,776
698
9,080
9,868
5,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 0 / 4
12,254
875
16,310
9,897
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
3 / 5 / 2
10,083
720
7,916
12,658
5,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
DshMoke3
Baron Samedi
15
0 / 1 / 3
9,075
648
3,782
7,836
3,794
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
Equip Dubs
Camazotz
15
1 / 4 / 2
8,668
619
4,478
15,573
7,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Vindictiv3Diva
Sun Wukong
17
2 / 3 / 6
9,821
702
10,665
17,756
20,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Zara1406
Nu Wa
16
2 / 5 / 4
9,253
661
9,326
10,279
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
18
Kills
8
8
Deaths
18
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
5
2
0.8
W
Jormungandr
Born2Hunt19
Jormungandr
0
1
10
5
W
Cu Chulainn
DJackson104
Cu Chulainn
4
4
9
2.13
L
Baron Samedi
DshMoke3
Baron Samedi
0
1
3
1.5
L
Camazotz
Equip Dubs
Camazotz
1
4
2
0.5
W
Vulcan
4
1
2
5
W
Lancelot
Seabee50
Lancelot
0
2
12
3
L
Sun Wukong
Vindictiv3Diva
Sun Wukong
2
3
6
1.67
L
Nu Wa
Zara1406
Nu Wa
2
5
4
0.8
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,469
Damage
36,167
56,250
Taken
64,102
48,389
Mitigated
42,260
16,675
Healing
10,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,916
3,202
0
225
12,658
5,898
39
2,363
10,158
0
35,718
W
Jormungandr
Born2Hunt19
Jormungandr
6,328
806
684
2,250
14,735
18,210
908
2,802
11,933
26,536
0
W
Cu Chulainn
DJackson104
Cu Chulainn
14,601
2,096
708
3,768
15,724
17,006
288
4,758
10,966
0
40,929
L
Baron Samedi
DshMoke3
Baron Samedi
3,782
624
417
2,363
7,836
3,794
711
619
6,931
33,704
0
L
Camazotz
Equip Dubs
Camazotz
4,478
1,222
0
2,801
15,573
7,433
0
5,223
10,010
0
23,590
W
Vulcan
9,150
3,003
0
1,796
6,026
2,822
1,320
1,544
4,482
42,690
0
W
Lancelot
Seabee50
Lancelot
9,080
1,252
0
1,445
9,868
5,116
1,601
2,210
7,658
0
17,671
L
Sun Wukong
Vindictiv3Diva
Sun Wukong
10,665
2,188
0
3,440
17,756
20,042
0
5,045
12,439
0
33,474
L
Nu Wa
Zara1406
Nu Wa
9,326
1,771
0
876
10,279
5,093
13
2,228
7,757
30,867
0
W
16,310
13,207
0
6,024
9,897
5,235
6,714
1,794
8,103
0
70,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,050
Gold Earned
46,900
315
Minions Killed
280
0
Camps Cleared
0
1,403,249
Distance Traveled
1,232,904
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,083
720
68
5
0
230,551
2
W
Jormungandr
10,663
762
42
3
0
278,347
2
W
Cu Chulainn
10,829
774
46
3
0
269,908
0
L
Baron Samedi
9,075
648
70
5
0
198,314
1
L
Camazotz
8,668
619
36
3
0
269,983
0
W
Vulcan
10,528
752
92
7
0
273,879
1
W
Lancelot
9,776
698
11
1
0
298,429
0
L
Sun Wukong
9,821
702
39
3
0
283,264
2
L
Nu Wa
9,253
661
67
5
0
250,792
0
W
Rama
12,254
875
124
9
0
282,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role