Player Matchup

Izanami
Izanami
CFJ01
Izanami
Level 40
God Stats
1W - 1L
1,732 SR
Queue Stats
3W - 9L
1,342 Elo+
Solo
Discordia
Discordia
Gaemred
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Atlas
Atlas
Jodl
Atlas
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,611 Elo+
Party 2
Nemesis
Nemesis
Lyter07
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Horus
Horus
Slayeringa
Horus
Level 26
God Stats
4W - 1L
1,915 SR
Queue Stats
5W - 5L
1,611 Elo+
Party 2
Team Averages
Level 47
1,630 SR
1,513 Elo+

VS

Team Averages
Level 66
1,537 SR
1,474 Elo+
Nemesis
Nemesis
Glorpinblorpin
Nemesis
Level 16
God Stats
5W - 2L
1,586 SR
Queue Stats
14W - 5L
1,729 Elo+
Party 1
Ne Zha
Ne Zha
Succoolant
Ne Zha
Level 66
God Stats
1W - 0L
1,640 SR
Queue Stats
48W - 41L
1,575 Elo+
Party 1
Ymir
Ymir
UltimateGamerX
Ymir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 74L
1,495 Elo+
Solo
Sol
Sol
cactusqueenz
Sol
Level 36
God Stats
3W - 1L
1,681 SR
Queue Stats
31W - 38L
1,412 Elo+
Solo
Ishtar
Ishtar
trсkster
Ishtar
Level 124
God Stats
1W - 1L
1,279 SR
Queue Stats
1W - 3L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CFJ01
Izanami
20
3 / 7 / 6
15,656
979
19,529
31,923
18,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Gaemred
Discordia
20
0 / 9 / 5
13,959
872
21,027
18,926
10,763
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
Jodl
Atlas
20
3 / 3 / 9
17,265
1,079
27,338
36,792
72,412
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Lyter07
Nemesis
20
6 / 8 / 5
15,891
993
19,091
32,052
22,357
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
20
1 / 3 / 11
15,468
967
16,717
42,006
74,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Team 1 Tickets

0

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 12
16,425
1,027
25,129
22,424
20,851
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Succoolant
Ne Zha
20
10 / 2 / 16
16,612
1,038
43,082
22,862
13,174
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 4 / 18
15,911
994
14,801
29,956
50,573
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
1 / 1 / 15
14,975
936
31,853
15,120
7,912
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
trсkster
Ishtar
20
10 / 4 / 14
16,464
1,029
40,362
19,088
11,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
105
13
Kills
30
30
Deaths
13
36
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Izanami
CFJ01
Izanami
3
7
6
0.86
L
Discordia
Gaemred
Discordia
0
9
5
0.28
W
9
2
12
7.5
L
Atlas
Jodl
Atlas
3
3
9
2.5
L
Nemesis
Lyter07
Nemesis
6
8
5
1.06
L
Horus
1
3
11
2.17
W
Ne Zha
Succoolant
Ne Zha
10
2
16
9
W
0
4
18
2.25
W
1
1
15
8.5
W
Ishtar
trсkster
Ishtar
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,702
Damage
155,227
161,699
Taken
109,450
198,142
Mitigated
103,648
29,291
Healing
23,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CFJ01
Izanami
19,529
11,924
0
1,166
31,923
18,339
0
5,644
26,279
0
79,844
L
Discordia
Gaemred
Discordia
21,027
1,720
0
0
18,926
10,763
0
3,629
15,297
40,277
0
W
25,129
15,970
0
5,732
22,424
20,851
0
11,858
10,566
0
45,044
L
Atlas
Jodl
Atlas
27,338
10,864
0
2,364
36,792
72,412
0
14,449
22,343
60,362
0
L
Nemesis
Lyter07
Nemesis
19,091
9,825
0
3,777
32,052
22,357
0
6,398
25,654
0
35,550
L
Horus
16,717
5,944
10,718
11,266
42,006
74,271
0
16,534
25,472
378
22,525
W
Ne Zha
Succoolant
Ne Zha
43,082
11,941
0
6,947
22,862
13,174
0
7,934
14,928
0
72,988
W
14,801
1,212
0
1,882
29,956
50,573
0
10,416
19,540
25,782
0
W
31,853
11,747
0
6,787
15,120
7,912
0
9,552
5,568
67,248
0
W
Ishtar
trсkster
Ishtar
40,362
18,950
0
1,869
19,088
11,138
0
8,983
10,105
0
80,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,239
Gold Earned
80,387
314
Minions Killed
321
7
Camps Cleared
10
1,524,718
Distance Traveled
1,512,574
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,656
979
162
10
1
271,387
1
L
Discordia
13,959
872
57
4
0
265,777
0
W
Nemesis
16,425
1,027
49
3
6
328,700
0
L
Atlas
17,265
1,079
49
3
0
301,939
0
L
Nemesis
15,891
993
28
2
5
366,626
0
L
Horus
15,468
967
18
1
1
318,989
1
W
Ne Zha
16,612
1,038
41
3
0
327,829
0
W
Ymir
15,911
994
32
2
0
303,794
0
W
Sol
14,975
936
92
6
0
287,220
0
W
Ishtar
16,464
1,029
107
7
4
265,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role