Player Matchup

Fenrir
Fenrir
AfarFTW
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ra
Ra
FloutekDnB
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,527 Elo+
Party 2
Hercules
Hercules
LordKrattorCZ
Hercules
Level 106
God Stats
100W - 181L
1,371 SR
Queue Stats
244W - 375L
1,348 Elo+
Solo
Team Averages
Level 68
1,457 SR
1,458 Elo+

VS

Team Averages
Level 69
1,651 SR
1,210 Elo+
Achilles
Achilles
Bencevar
Achilles
Level 61
God Stats
6W - 9L
1,327 SR
Queue Stats
7W - 12L
1,158 Elo+
Party 1
Izanami
Izanami
SashaJ
Izanami
Level 62
God Stats
3W - 0L
1,683 SR
Queue Stats
27W - 51L
1,299 Elo+
Solo
Nox
Nox
kecske2
Nox
Level 85
God Stats
1W - 1L
1,944 SR
Queue Stats
7W - 16L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AfarFTW
Fenrir
11
1 / 5 / 3
7,042
704
3,389
11,244
7,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 5 / 1
6,719
672
7,268
8,171
2,807
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
LordKrattorCZ
Hercules
11
1 / 0 / 1
6,785
679
5,548
13,755
6,328
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bencevar
Achilles
13
7 / 0 / 3
8,474
847
10,974
8,381
7,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
SashaJ
Izanami
12
2 / 3 / 7
7,221
722
8,341
7,895
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nox
12
1 / 1 / 9
7,357
736
7,975
4,472
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
10
10
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AfarFTW
Fenrir
1
5
3
0.5
W
Achilles
Bencevar
Achilles
7
0
3
8.5
L
2
5
1
0.5
L
Hercules
LordKrattorCZ
Hercules
1
0
1
1.5
W
Izanami
SashaJ
Izanami
2
3
7
1.83
W
Nox
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,205
Damage
27,290
33,170
Taken
20,748
16,875
Mitigated
12,693
11,413
Healing
3,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AfarFTW
Fenrir
3,389
1,140
0
1,387
11,244
7,740
0
2,710
8,249
0
9,216
W
Achilles
Bencevar
Achilles
10,974
3,418
0
1,069
8,381
7,467
0
2,917
5,464
0
21,727
L
7,268
835
1,124
1,351
8,171
2,807
0
1,918
6,039
25,203
0
L
Hercules
LordKrattorCZ
Hercules
5,548
1,936
212
7,339
13,755
6,328
0
3,446
9,859
0
26,651
W
Izanami
SashaJ
Izanami
8,341
4,588
0
1,604
7,895
3,244
512
2,744
5,151
0
33,853
W
Nox
7,975
357
0
351
4,472
1,982
0
1,631
2,841
21,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,546
Gold Earned
23,052
97
Minions Killed
119
0
Camps Cleared
0
526,876
Distance Traveled
514,491
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,042
704
15
2
0
173,184
0
W
Achilles
8,474
847
27
3
0
195,588
1
L
Ra
6,719
672
41
4
0
165,671
0
L
Hercules
6,785
679
41
4
0
188,021
2
W
Izanami
7,221
722
52
5
0
127,292
2
W
Nox
7,357
736
40
4
0
191,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role