Player Matchup

The Morrigan
The Morrigan
Burwhite
The Morrigan
Level 18
God Stats
0W - 3L
1,329 SR
Queue Stats
1W - 13L
1,066 Elo+
Party 2
Set
Set
Gonsez
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
1,044 Elo+
Party 2
Scylla
Scylla
KingCharlote
Scylla
Level 15
God Stats
0W - 4L
1,282 SR
Queue Stats
1W - 15L
1,028 Elo+
Party 2
Yemoja
Yemoja
KristalKedi
Yemoja
Level 18
God Stats
0W - 2L
1,347 SR
Queue Stats
1W - 16L
1,044 Elo+
Party 2
Neith
Neith
pro1q2w3e4r
Neith
Level 5
God Stats
0W - 3L
1,195 SR
Queue Stats
0W - 5L
1,063 Elo+
Party 2
Team Averages
Level 16
1,331 SR
1,049 Elo+

VS

Team Averages
Level 38
1,566 SR
1,477 Elo+
Raijin
Raijin
Gorgutzs
Raijin
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,531 Elo+
Party 1
Discordia
Discordia
IIWonderLandsII
Discordia
Level 81
God Stats
8W - 6L
1,537 SR
Queue Stats
56W - 60L
1,480 Elo+
Solo
Bellona
Bellona
MudKipszz
Bellona
Level 41
God Stats
1W - 0L
1,733 SR
Queue Stats
7W - 4L
1,436 Elo+
Party 1
Jormungandr
Jormungandr
RylisSD
Jormungandr
Level 18
God Stats
2W - 0L
1,561 SR
Queue Stats
7W - 4L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
SalaciousKum
Danzaburou
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Burwhite
The Morrigan
12
0 / 2 / 1
6,510
651
5,105
5,981
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
Gonsez
Set
9
0 / 2 / 0
5,755
576
210
2,162
1,015
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
11
1 / 5 / 1
6,506
651
6,309
8,171
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
12
0 / 2 / 2
6,589
659
2,381
12,785
7,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 5 / 0
6,524
652
3,675
8,256
3,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Gorgutzs
Raijin
16
9 / 0 / 4
8,835
884
11,985
5,667
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
IIWonderLandsII
Discordia
14
1 / 2 / 6
7,706
771
4,303
4,643
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
MudKipszz
Bellona
14
5 / 0 / 8
7,781
778
7,189
9,296
8,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
RylisSD
Jormungandr
14
0 / 0 / 8
7,775
778
4,636
7,043
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
SalaciousKum
Danzaburou
13
1 / 0 / 10
7,505
751
5,456
4,488
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
2
Kills
16
16
Deaths
2
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Burwhite
The Morrigan
0
2
1
0.25
L
Set
Gonsez
Set
0
2
0
0
W
Raijin
Gorgutzs
Raijin
9
0
4
11
W
Discordia
IIWonderLandsII
Discordia
1
2
6
2
L
Scylla
1
5
1
0.3
L
Yemoja
0
2
2
0.5
W
Bellona
MudKipszz
Bellona
5
0
8
9
W
Jormungandr
RylisSD
Jormungandr
0
0
8
4
W
Danzaburou
SalaciousKum
Danzaburou
1
0
10
6
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,680
Damage
33,569
37,355
Taken
31,137
17,525
Mitigated
22,751
3,825
Healing
4,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Burwhite
The Morrigan
5,105
727
0
0
5,981
2,279
0
3,838
2,104
19,203
0
L
Set
Gonsez
Set
210
0
0
100
2,162
1,015
0
1,150
1,012
0
1,769
W
Raijin
Gorgutzs
Raijin
11,985
782
0
459
5,667
2,445
970
3,063
2,604
36,945
0
W
Discordia
IIWonderLandsII
Discordia
4,303
346
0
250
4,643
1,975
1,980
2,788
1,855
32,318
0
L
Scylla
6,309
662
0
0
8,171
3,061
0
3,721
4,450
16,311
0
L
Yemoja
2,381
764
1,435
1,965
12,785
7,604
66
7,048
5,737
6,651
0
W
Bellona
MudKipszz
Bellona
7,189
2,344
0
1,176
9,296
8,895
839
2,940
6,356
0
18,723
W
Jormungandr
RylisSD
Jormungandr
4,636
1,080
0
1,026
7,043
7,595
314
2,274
4,769
22,069
0
W
Danzaburou
SalaciousKum
Danzaburou
5,456
2,959
0
2,055
4,488
1,841
2,174
2,730
1,758
0
14,878
L
3,675
1,620
0
325
8,256
3,566
0
5,128
3,128
0
13,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,884
Gold Earned
39,602
98
Minions Killed
215
0
Camps Cleared
0
766,198
Distance Traveled
992,807
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,510
651
34
3
0
198,524
1
L
Set
5,755
576
3
0
0
34,820
1
W
Raijin
8,835
884
56
6
0
199,910
3
W
Discordia
7,706
771
61
6
0
182,554
8
L
Scylla
6,506
651
29
3
0
178,680
2
L
Yemoja
6,589
659
4
0
0
192,916
1
W
Bellona
7,781
778
20
2
0
224,292
3
W
Jormungandr
7,775
778
49
5
0
198,229
1
W
Danzaburou
7,505
751
29
3
0
187,822
0
L
Neith
6,524
652
28
3
0
161,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role