Player Matchup

Nemesis
Nemesis
CxrsedAnimal
Nemesis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,007 Elo+
Solo
Artemis
Artemis
Fear_HT
Artemis
Level 40
God Stats
10W - 8L
1,557 SR
Queue Stats
21W - 28L
1,271 Elo+
Party 1
Scylla
Scylla
Trx_Phil05
Scylla
Level 49
God Stats
5W - 8L
1,194 SR
Queue Stats
53W - 86L
1,264 Elo+
Party 3
Anubis
Anubis
vespawyton
Anubis
Level 43
God Stats
12W - 9L
1,518 SR
Queue Stats
22W - 29L
1,275 Elo+
Party 1
Izanami
Izanami
xPh1lip77
Izanami
Level 32
God Stats
5W - 6L
1,145 SR
Queue Stats
20W - 30L
1,209 Elo+
Party 3
Team Averages
Level 44
1,383 SR
1,205 Elo+

VS

Team Averages
Level 79
1,399 SR
1,221 Elo+
Sun Wukong
Sun Wukong
Bochnik_exe
Sun Wukong
Level 17
God Stats
2W - 2L
1,241 SR
Queue Stats
9W - 20L
1,053 Elo+
Party 2
Neith
Neith
HeldStarfish134
Neith
Level 118
God Stats
269W - 264L
1,498 SR
Queue Stats
433W - 475L
1,389 Elo+
Solo
Thanatos
Thanatos
JacktheSamurai
Thanatos
Level 87
God Stats
7W - 7L
1,453 SR
Queue Stats
300W - 324L
1,315 Elo+
Solo
Ra
Ra
Kotleba255_exe
Ra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 33L
1,207 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Tomo007SK
Kumbhakarna
Level 82
God Stats
1W - 1L
1,306 SR
Queue Stats
12W - 24L
1,139 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CxrsedAnimal
Nemesis
17
1 / 8 / 4
10,926
420
7,966
22,113
11,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Fear_HT
Artemis
19
2 / 8 / 9
11,989
461
13,878
21,491
9,665
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Trx_Phil05
Scylla
18
8 / 8 / 4
12,841
494
13,238
18,630
8,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anubis
vespawyton
Anubis
20
7 / 3 / 2
13,639
525
18,254
15,051
8,400
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
xPh1lip77
Izanami
16
2 / 8 / 3
10,510
404
12,659
23,803
10,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bochnik_exe
Sun Wukong
19
6 / 2 / 10
13,231
509
8,066
18,671
15,842
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 2 / 10
14,386
553
20,927
17,194
8,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
20
4 / 6 / 7
13,323
512
6,237
21,641
9,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 5 / 9
13,718
528
29,296
19,620
10,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Tomo007SK
Kumbhakarna
20
6 / 5 / 21
13,884
534
11,326
33,676
47,452
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
91
20
Kills
34
35
Deaths
20
22
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bochnik_exe
Sun Wukong
6
2
10
5.5
L
Nemesis
CxrsedAnimal
Nemesis
1
8
4
0.38
L
Artemis
Fear_HT
Artemis
2
8
9
0.81
W
8
2
10
6.5
W
Thanatos
4
6
7
1.25
W
10
5
9
2.9
W
Kumbhakarna
Tomo007SK
Kumbhakarna
6
5
21
3.3
L
Scylla
Trx_Phil05
Scylla
8
8
4
1.25
L
Anubis
vespawyton
Anubis
7
3
2
2.67
L
Izanami
xPh1lip77
Izanami
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,995
Damage
75,852
101,088
Taken
110,802
48,179
Mitigated
92,119
18,761
Healing
38,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bochnik_exe
Sun Wukong
8,066
1,192
0
2,763
18,671
15,842
2,389
9,086
9,585
91
62,568
L
Nemesis
CxrsedAnimal
Nemesis
7,966
2,201
0
1,096
22,113
11,462
162
8,017
14,096
0
97,043
L
Artemis
Fear_HT
Artemis
13,878
8,874
180
5,475
21,491
9,665
1,447
8,257
13,234
0
86,797
W
20,927
9,025
0
6,616
17,194
8,930
6,332
2,532
14,662
0
131,029
W
Thanatos
6,237
2,176
836
12,002
21,641
9,441
981
6,352
15,289
0
110,497
W
29,296
4,561
4,654
6,759
19,620
10,454
2,184
6,732
12,888
110,623
0
W
Kumbhakarna
Tomo007SK
Kumbhakarna
11,326
1,677
0
4,458
33,676
47,452
427
6,790
26,886
37,944
953
L
Scylla
Trx_Phil05
Scylla
13,238
2,175
0
2,194
18,630
8,501
118
10,632
7,998
72,291
0
L
Anubis
vespawyton
Anubis
18,254
823
176
3,314
15,051
8,400
894
6,655
8,396
101,682
0
L
Izanami
xPh1lip77
Izanami
12,659
9,635
0
6,326
23,803
10,151
643
6,966
16,837
0
74,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,905
Gold Earned
68,542
635
Minions Killed
654
0
Camps Cleared
0
2,023,144
Distance Traveled
2,250,070
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,231
509
100
4
0
519,553
0
L
Nemesis
10,926
420
122
5
0
407,435
0
L
Artemis
11,989
461
98
4
0
395,777
0
W
Neith
14,386
553
198
8
0
385,792
4
W
Thanatos
13,323
512
165
6
0
402,662
0
W
Ra
13,718
528
140
5
0
469,544
3
W
Kumbhakarna
13,884
534
51
2
0
472,519
5
L
Scylla
12,841
494
104
4
0
413,960
1
L
Anubis
13,639
525
200
8
0
440,387
0
L
Izanami
10,510
404
111
4
0
365,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role