Player Matchup

Hun Batz
Hun Batz
BinManPhil
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,423 Elo+
Party 3
The Morrigan
The Morrigan
Soundwave1544
The Morrigan
Level 104
God Stats
1W - 2L
1,474 SR
Queue Stats
72W - 69L
1,452 Elo+
Party 2
Medusa
Medusa
ThyBlackBeard
Medusa
Level 106
God Stats
1W - 3L
1,411 SR
Queue Stats
194W - 190L
1,498 Elo+
Party 3
Ne Zha
Ne Zha
stoupe 23
Ne Zha
Level 129
God Stats
9W - 12L
1,463 SR
Queue Stats
219W - 207L
1,527 Elo+
Party 3
Da Ji
Da Ji
thinking1288
Da Ji
Level 103
God Stats
2W - 5L
1,445 SR
Queue Stats
69W - 69L
1,425 Elo+
Party 2
Team Averages
Level 102
1,458 SR
1,465 Elo+

VS

Team Averages
Level 39
1,579 SR
1,407 Elo+
Hun Batz
Hun Batz
Azzorra
Hun Batz
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,620 Elo+
Solo
Khepri
Khepri
DiamondDust44
Khepri
Level 83
God Stats
6W - 0L
1,894 SR
Queue Stats
125W - 124L
1,420 Elo+
Solo
Cthulhu
Cthulhu
RocketNeko
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,193 Elo+
Party 1
Pele
Pele
popkaguardian
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,332 Elo+
Party 1
Hachiman
Hachiman
popkaprotector
Hachiman
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BinManPhil
Hun Batz
13
0 / 6 / 9
7,562
582
5,209
12,032
5,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Soundwave1544
The Morrigan
16
1 / 5 / 8
8,351
642
8,707
8,975
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 5 / 3
9,393
723
15,045
12,025
6,085
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
stoupe 23
Ne Zha
17
5 / 4 / 5
9,019
694
8,908
10,346
5,870
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 6 / 8
7,864
605
12,330
14,434
6,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Azzorra
Hun Batz
14
1 / 6 / 9
8,758
674
5,100
11,615
6,568
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 3 / 12
10,359
797
4,899
15,938
22,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
RocketNeko
Cthulhu
16
0 / 1 / 16
10,163
782
8,345
11,357
8,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
13 / 2 / 10
11,507
885
17,559
19,199
11,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
20
11 / 1 / 12
11,751
904
18,802
9,114
5,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
85
12
Kills
26
26
Deaths
13
33
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Azzorra
Hun Batz
1
6
9
0.92
L
Hun Batz
BinManPhil
Hun Batz
0
6
9
0.75
W
1
3
12
2.33
W
Cthulhu
RocketNeko
Cthulhu
0
1
16
8
L
The Morrigan
Soundwave1544
The Morrigan
1
5
8
1
L
5
5
3
1.3
W
13
2
10
9
W
Hachiman
11
1
12
17
L
Ne Zha
stoupe 23
Ne Zha
5
4
5
1.88
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,199
Damage
54,705
57,812
Taken
67,223
28,833
Mitigated
54,387
13,775
Healing
26,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Azzorra
Hun Batz
5,100
129
1,080
313
11,615
6,568
0
1,470
10,145
0
13,716
L
Hun Batz
BinManPhil
Hun Batz
5,209
419
642
871
12,032
5,543
0
2,105
9,927
0
11,846
W
4,899
307
1,795
3,146
15,938
22,045
88
1,854
14,084
21,383
0
W
Cthulhu
RocketNeko
Cthulhu
8,345
93
1,199
2,640
11,357
8,717
260
369
10,988
16,133
0
L
The Morrigan
Soundwave1544
The Morrigan
8,707
2,185
475
2,151
8,975
4,339
0
2,546
6,429
19,993
4,685
L
15,045
5,263
838
676
12,025
6,085
0
3,239
8,786
0
31,759
W
17,559
4,225
1,976
9,621
19,199
11,448
156
458
18,741
0
33,107
W
Hachiman
18,802
9,884
848
4,031
9,114
5,609
2,103
97
9,017
0
37,646
L
Ne Zha
stoupe 23
Ne Zha
8,908
2,252
829
2,172
10,346
5,870
0
1,876
8,470
0
16,280
L
12,330
3,123
1,610
3,511
14,434
6,996
0
3,478
10,956
0
14,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,189
Gold Earned
52,538
110
Minions Killed
138
0
Camps Cleared
0
1,114,154
Distance Traveled
1,241,368
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,758
674
19
1
0
218,711
0
L
Hun Batz
7,562
582
9
1
0
241,475
0
W
Khepri
10,359
797
25
2
0
241,250
0
W
Cthulhu
10,163
782
18
1
0
252,319
0
L
The Morrigan
8,351
642
41
3
0
222,421
0
L
Medusa
9,393
723
39
3
0
232,693
0
W
Pele
11,507
885
33
3
0
270,705
1
W
Hachiman
11,751
904
43
3
0
258,383
1
L
Ne Zha
9,019
694
13
1
0
210,035
0
L
Da Ji
7,864
605
8
1
0
207,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role