Player Matchup

Merlin
Merlin
GrennyX25
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 15L
1,620 Elo+
Party 2
Ishtar
Ishtar
Jodl
Ishtar
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,725 Elo+
Party 3
Sun Wukong
Sun Wukong
Misaikon97
Sun Wukong
Level 104
God Stats
2W - 5L
1,488 SR
Queue Stats
64W - 65L
1,452 Elo+
Party 2
Chaac
Chaac
Slayeringa
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,725 Elo+
Party 3
Tiamat
Tiamat
cactusqueenz
Tiamat
Level 36
God Stats
8W - 12L
1,102 SR
Queue Stats
31W - 38L
1,430 Elo+
Solo
Team Averages
Level 45
1,418 SR
1,590 Elo+

VS

Team Averages
Level 75
1,610 SR
1,506 Elo+
Bellona
Bellona
Glorpinblorpin
Bellona
Level 16
God Stats
3W - 0L
1,849 SR
Queue Stats
14W - 5L
1,707 Elo+
Party 1
Thor
Thor
JudgeJonJ
Thor
Level 106
God Stats
14W - 18L
1,441 SR
Queue Stats
235W - 228L
1,461 Elo+
Solo
Nu Wa
Nu Wa
SisterOfJesus
Nu Wa
Level 26
God Stats
2W - 4L
1,441 SR
Queue Stats
7W - 18L
1,321 Elo+
Party 4
Vamana
Vamana
Succoolant
Vamana
Level 66
God Stats
4W - 3L
1,571 SR
Queue Stats
48W - 41L
1,563 Elo+
Party 1
Anhur
Anhur
Thinkerbell
Anhur
Level 160
God Stats
8W - 3L
1,749 SR
Queue Stats
89W - 72L
1,476 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GrennyX25
Merlin
18
3 / 9 / 4
13,141
1,011
13,647
17,826
7,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Jodl
Ishtar
18
2 / 13 / 5
12,778
983
18,596
26,988
10,947
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Misaikon97
Sun Wukong
18
1 / 13 / 4
12,270
944
10,760
32,281
29,246
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
19
1 / 13 / 5
12,715
978
16,283
35,370
45,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
18
1 / 3 / 5
12,903
993
15,998
11,689
4,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 30
15,513
1,193
23,590
19,960
26,787
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
20
11 / 1 / 18
14,883
1,145
20,165
10,541
5,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 1 / 35
14,717
1,132
26,146
16,040
7,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Succoolant
Vamana
20
15 / 4 / 18
14,526
1,117
19,388
16,688
11,358
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 1 / 25
15,046
1,157
27,261
16,928
7,430
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
177
8
Kills
51
51
Deaths
8
23
Assists
126
Player
Kills
Deaths
Assists
KDA
W
9
1
30
24
L
Merlin
GrennyX25
Merlin
3
9
4
0.56
L
Ishtar
Jodl
Ishtar
2
13
5
0.35
W
Thor
11
1
18
20
L
Sun Wukong
Misaikon97
Sun Wukong
1
13
4
0.23
W
6
1
35
23.5
L
Chaac
1
13
5
0.27
W
Vamana
Succoolant
Vamana
15
4
18
6
W
10
1
25
22.5
L
Tiamat
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,284
Damage
116,550
124,154
Taken
80,157
97,262
Mitigated
57,882
12,102
Healing
12,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,590
9,116
2,662
2,193
19,960
26,787
0
8,392
11,232
1,219
37,215
L
Merlin
GrennyX25
Merlin
13,647
953
0
40
17,826
7,066
0
3,111
14,715
34,309
0
L
Ishtar
Jodl
Ishtar
18,596
11,013
0
2,344
26,988
10,947
0
5,868
21,120
0
50,643
W
Thor
20,165
2,663
0
0
10,541
5,298
0
3,384
7,016
0
44,790
L
Sun Wukong
Misaikon97
Sun Wukong
10,760
800
0
3,076
32,281
29,246
0
5,835
26,446
0
42,222
W
26,146
4,209
402
2,034
16,040
7,009
0
4,832
10,854
47,355
0
L
Chaac
16,283
1,806
0
4,371
35,370
45,233
0
9,335
26,035
321
27,577
W
Vamana
Succoolant
Vamana
19,388
15,274
0
2,770
16,688
11,358
0
6,535
9,914
0
24,759
W
27,261
18,938
0
2,120
16,928
7,430
0
6,823
9,926
0
62,214
L
Tiamat
15,998
1,083
0
2,271
11,689
4,770
0
3,145
8,544
58,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,807
Gold Earned
74,685
270
Minions Killed
249
6
Camps Cleared
9
1,165,246
Distance Traveled
1,298,803
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,513
1,193
36
3
1
265,571
0
L
Merlin
13,141
1,011
36
3
1
220,968
0
L
Ishtar
12,778
983
66
5
1
224,164
0
W
Thor
14,883
1,145
54
4
4
263,448
1
L
Sun Wukong
12,270
944
67
5
3
245,247
0
W
Nu Wa
14,717
1,132
53
4
0
242,520
1
L
Chaac
12,715
978
18
1
0
242,266
0
W
Vamana
14,526
1,117
17
1
1
268,314
0
W
Anhur
15,046
1,157
89
7
3
258,950
0
L
Tiamat
12,903
993
83
6
1
232,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role