Player Matchup

Jormungandr
Jormungandr
Diamond II
Andy251
Jormungandr
Diamond II
Level 160
God Stats
3W - 1L
1,713 SR
Queue Stats
58W - 49L
2,490 MMR
Party 1
Ishtar
Ishtar
Diamond V
Aturias
Ishtar
Diamond V
Level 123
God Stats
4W - 2L
1,570 SR
Queue Stats
43W - 31L
2,429 MMR
Party 1
Hades
Hades
Diamond I
Glowbug War
Hades
Diamond I
Level 67
God Stats
4W - 2L
1,775 SR
Queue Stats
39W - 26L
2,644 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 117
1,686 SR
2,521 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,621 SR
2,291 MMR
Hou Yi
Hou Yi
Masters
RunThaTrap
Hou Yi
Masters
Level 156
God Stats
8W - 9L
1,597 SR
Queue Stats
159W - 117L
2,706 MMR
Party 2
Vulcan
Vulcan
Platinum II
TwisteedHVS
Vulcan
Platinum II
Level 149
God Stats
31W - 33L
1,616 SR
Queue Stats
179W - 220L
1,978 MMR
Solo
Bacchus
Bacchus
Masters
zaluk08
Bacchus
Masters
Level 128
God Stats
12W - 13L
1,649 SR
Queue Stats
195W - 158L
2,190 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Andy251
Jormungandr
17
5 / 3 / 7
12,770
798
12,928
19,712
22,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
Aturias
Ishtar
18
6 / 2 / 6
12,496
781
20,142
11,622
6,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
4 / 3 / 7
11,843
740
15,048
16,484
11,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ah Muzen CabAo KuangAtlasAchillesNe Zha

VS

Bans
HeraPoseidonGuan YuPersephoneGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
RunThaTrap
Hou Yi
17
6 / 5 / 1
12,429
777
15,776
19,692
9,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
15
0 / 7 / 4
10,775
673
8,565
13,841
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
zaluk08
Bacchus
15
2 / 3 / 4
10,688
668
13,258
23,127
37,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
15
Kills
8
8
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Andy251
Jormungandr
5
3
7
2.83
W
Ishtar
Aturias
Ishtar
6
2
6
4.5
W
4
3
7
2.5
L
Hou Yi
RunThaTrap
Hou Yi
6
5
1
1.3
L
Vulcan
0
7
4
0.29
L
Bacchus
zaluk08
Bacchus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,118
Damage
37,599
47,818
Taken
56,660
40,948
Mitigated
52,604
9,287
Healing
13,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Andy251
Jormungandr
12,928
2,291
0
2,176
19,712
22,583
572
8,975
10,737
38,318
0
W
Ishtar
Aturias
Ishtar
20,142
10,563
0
1,223
11,622
6,466
1,136
5,357
6,265
0
72,303
W
15,048
834
466
5,422
16,484
11,899
1,899
7,521
8,963
61,357
0
L
Hou Yi
RunThaTrap
Hou Yi
15,776
6,798
0
5,704
19,692
9,189
0
7,571
12,121
0
50,534
L
Vulcan
8,565
2,232
0
1,153
13,841
5,851
0
10,206
3,635
63,054
0
L
Bacchus
zaluk08
Bacchus
13,258
1,901
0
6,468
23,127
37,564
0
10,387
12,740
25,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,109
Gold Earned
33,892
226
Minions Killed
187
0
Camps Cleared
0
839,721
Distance Traveled
855,345
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,770
798
36
2
0
281,740
4
W
Ishtar
12,496
781
92
6
0
282,234
0
W
Hades
11,843
740
98
6
0
275,747
3
L
Hou Yi
12,429
777
70
4
0
258,929
5
L
Vulcan
10,775
673
101
6
0
285,864
6
L
Bacchus
10,688
668
16
1
0
310,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role