Player Matchup

Chiron
Chiron
GLHF ShaZam47
Chiron
Level 154
God Stats
4W - 2L
1,784 SR
Queue Stats
261W - 281L
1,446 Elo+
Solo
Anhur
Anhur
GiftedHetu
Anhur
Level 123
God Stats
1W - 1L
1,719 SR
Queue Stats
61W - 63L
1,499 Elo+
Party 2
Ne Zha
Ne Zha
OGMattG
Ne Zha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,493 Elo+
Solo
Vamana
Vamana
Odell XIII
Vamana
Level 100
God Stats
3W - 2L
1,715 SR
Queue Stats
61W - 80L
1,436 Elo+
Party 2
Fafnir
Fafnir
skrtskrrrt
Fafnir
Level 156
God Stats
6W - 9L
1,469 SR
Queue Stats
1,007W - 999L
1,397 Elo+
Solo
Team Averages
Level 120
1,637 SR
1,454 Elo+

VS

Team Averages
Level 117
1,521 SR
1,477 Elo+
Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Buckset Ikey
Skadi
Level 149
God Stats
11W - 8L
1,616 SR
Queue Stats
359W - 341L
1,487 Elo+
Party 1
Hera
Hera
Cutie Pies1
Hera
Level 68
God Stats
3W - 3L
1,452 SR
Queue Stats
273W - 297L
1,428 Elo+
Solo
Scylla
Scylla
DiegoKushington
Scylla
Level 138
God Stats
4W - 2L
1,537 SR
Queue Stats
267W - 259L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 8
13,400
838
21,369
20,740
9,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
20
6 / 6 / 7
11,800
738
12,201
17,945
8,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
OGMattG
Ne Zha
14
1 / 8 / 4
9,961
623
10,759
16,720
6,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Odell XIII
Vamana
18
3 / 7 / 12
12,029
752
17,851
30,755
31,874
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
skrtskrrrt
Fafnir
18
3 / 4 / 12
10,950
684
7,114
20,759
24,392
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
2 / 5 / 21
11,614
726
13,184
19,657
31,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
 
Jing Wei
17
3 / 7 / 15
11,201
700
16,573
18,956
7,873
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 3 / 14
12,305
769
20,301
12,583
5,575
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
13 / 5 / 14
13,952
872
31,206
13,781
5,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 2 / 12
12,845
803
16,355
15,284
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
107
19
Kills
31
31
Deaths
22
43
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
5
21
2.5
W
Jing Wei
 
Jing Wei
3
7
15
1.5
W
7
3
14
4.67
W
13
5
14
4
W
6
2
12
6
L
6
6
8
1.67
L
Anhur
6
6
7
1.58
L
Ne Zha
OGMattG
Ne Zha
1
8
4
0.38
L
Vamana
Odell XIII
Vamana
3
7
12
1.29
L
Fafnir
skrtskrrrt
Fafnir
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,294
Damage
97,619
106,919
Taken
80,261
81,763
Mitigated
55,853
31,064
Healing
30,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,184
2,539
1,616
2,730
19,657
31,307
360
1,837
17,820
0
19,163
W
Jing Wei
 
Jing Wei
16,573
7,984
1,678
2,733
18,956
7,873
3,519
1,753
17,203
0
35,388
W
20,301
7,769
1,990
3,463
12,583
5,575
3,842
2,013
10,570
0
42,974
W
31,206
9,647
1,997
2,534
13,781
5,391
2,002
1,022
12,759
43,005
0
W
16,355
1,470
5,352
6,748
15,284
5,707
276
2,026
13,258
45,021
0
L
21,369
6,822
2,582
4,475
20,740
9,984
1,444
10,154
10,586
0
59,262
L
Anhur
12,201
6,509
1,268
3,853
17,945
8,524
1,530
8,645
9,300
0
31,348
L
Ne Zha
OGMattG
Ne Zha
10,759
2,189
944
1,943
16,720
6,989
164
8,232
8,488
0
19,828
L
Vamana
Odell XIII
Vamana
17,851
9,009
1,792
8,478
30,755
31,874
1,486
12,477
18,278
2,201
31,261
L
Fafnir
skrtskrrrt
Fafnir
7,114
2,767
733
4,996
20,759
24,392
210
8,053
12,706
16,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,140
Gold Earned
61,917
171
Minions Killed
183
0
Camps Cleared
0
1,284,961
Distance Traveled
1,456,060
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,614
726
7
0
0
277,891
0
W
Jing Wei
11,201
700
37
2
0
282,896
0
W
Skadi
12,305
769
36
2
0
271,599
6
W
Hera
13,952
872
21
1
0
293,825
0
W
Scylla
12,845
803
82
5
0
329,849
6
L
Chiron
13,400
838
82
5
0
262,508
1
L
Anhur
11,800
738
29
2
0
240,203
1
L
Ne Zha
9,961
623
18
1
0
282,846
0
L
Vamana
12,029
752
30
2
0
244,499
0
L
Fafnir
10,950
684
12
1
0
254,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role