Player Matchup

Tyr
Tyr
Danpm2
Tyr
Level 152
God Stats
1W - 1L
1,572 SR
Queue Stats
14W - 12L
1,610 Elo+
Party 1
Guan Yu
Guan Yu
Zindakar
Guan Yu
Level 18
God Stats
1W - 0L
1,258 SR
Queue Stats
5W - 1L
1,665 Elo+
Party 1
Ra
Ra
bigbuttlol
Ra
Level 41
God Stats
1W - 1L
1,422 SR
Queue Stats
18W - 8L
1,747 Elo+
Party 1
Team Averages
Level 70
1,417 SR
1,674 Elo+

VS

Team Averages
Level 21
1,577 SR
1,749 Elo+
Chiron
Chiron
Chefley
Chiron
Level 37
God Stats
1W - 1L
1,730 SR
Queue Stats
5W - 2L
1,749 Elo+
Party 2
Ao Kuang
Ao Kuang
Kayiko
Ao Kuang
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,749 Elo+
Party 2
Bacchus
Bacchus
McCreamEZ
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Danpm2
Tyr
17
7 / 2 / 16
11,836
740
15,250
19,621
20,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
Zindakar
Guan Yu
17
6 / 2 / 15
11,818
739
14,973
22,382
23,024
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
11 / 1 / 11
13,943
871
25,724
8,100
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Chefley
Chiron
17
2 / 7 / 3
11,194
700
12,613
19,247
6,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
Kayiko
Ao Kuang
13
1 / 10 / 2
9,299
581
4,109
18,269
13,137
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
McCreamEZ
Bacchus
15
1 / 7 / 3
10,915
682
8,805
24,830
32,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
24
Kills
4
5
Deaths
24
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
Chefley
Chiron
2
7
3
0.5
W
Tyr
Danpm2
Tyr
7
2
16
7.5
L
Ao Kuang
Kayiko
Ao Kuang
1
10
2
0.2
L
Bacchus
McCreamEZ
Bacchus
1
7
3
0.36
W
Guan Yu
Zindakar
Guan Yu
6
2
15
6.75
W
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,947
Damage
25,527
50,103
Taken
62,346
48,023
Mitigated
52,197
22,938
Healing
7,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Chefley
Chiron
12,613
5,795
450
2,903
19,247
6,647
0
9,033
10,150
0
62,715
W
Tyr
Danpm2
Tyr
15,250
2,773
0
4,702
19,621
20,752
565
5,095
14,526
487
36,820
L
Ao Kuang
Kayiko
Ao Kuang
4,109
530
0
2,188
18,269
13,137
0
6,658
11,611
18,648
0
L
Bacchus
McCreamEZ
Bacchus
8,805
1,337
0
2,177
24,830
32,413
0
10,150
14,680
19,547
0
W
Guan Yu
Zindakar
Guan Yu
14,973
3,710
3,719
5,751
22,382
23,024
485
5,388
16,994
0
53,629
W
25,724
2,391
5,145
3,621
8,100
4,247
761
2,762
5,338
94,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,597
Gold Earned
31,408
217
Minions Killed
120
0
Camps Cleared
0
938,762
Distance Traveled
780,256
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,194
700
84
5
0
258,986
4
W
Tyr
11,836
740
32
2
0
320,521
1
L
Ao Kuang
9,299
581
24
2
0
226,609
1
L
Bacchus
10,915
682
12
1
0
294,661
1
W
Guan Yu
11,818
739
42
3
0
308,927
4
W
Ra
13,943
871
143
9
0
309,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role