Player Matchup

Baron Samedi
Baron Samedi
EstinkyJ_98
Baron Samedi
Level 160
God Stats
3W - 2L
1,703 SR
Queue Stats
150W - 99L
1,732 Elo+
Party 1
Ymir
Ymir
RoutineKarma864
Ymir
Level 28
God Stats
7W - 0L
1,802 SR
Queue Stats
86W - 17L
1,807 Elo+
Party 1
Pele
Pele
xCj-jonesx
Pele
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,681 Elo+
Party 1
Team Averages
Level 64
1,668 SR
1,740 Elo+

VS

Team Averages
Level 119
1,451 SR
1,341 Elo+
Chernobog
Chernobog
Hayezy1v1
Chernobog
Level 106
God Stats
11W - 18L
1,403 SR
Queue Stats
661W - 927L
1,358 Elo+
Party 2
Bacchus
Bacchus
definedeity
Bacchus
Level 145
God Stats
8W - 11L
1,407 SR
Queue Stats
500W - 657L
1,379 Elo+
Party 2
Nu Wa
Nu Wa
hugo_MINAJ
Nu Wa
Level 107
God Stats
5W - 3L
1,541 SR
Queue Stats
7W - 16L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EstinkyJ_98
Baron Samedi
14
3 / 3 / 10
9,253
771
9,962
11,044
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 1 / 14
9,592
799
3,850
17,256
17,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
12 / 2 / 2
11,013
918
17,314
18,800
8,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Hayezy1v1
Chernobog
12
2 / 6 / 2
7,879
657
4,142
10,812
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
definedeity
Bacchus
12
2 / 4 / 4
8,244
687
8,432
11,933
16,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
11
2 / 6 / 3
7,757
646
7,493
11,602
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
16
Kills
6
6
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
EstinkyJ_98
Baron Samedi
3
3
10
2.67
L
Chernobog
Hayezy1v1
Chernobog
2
6
2
0.5
W
1
1
14
8
L
Bacchus
definedeity
Bacchus
2
4
4
1
L
Nu Wa
2
6
3
0.58
W
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,126
Damage
20,067
47,100
Taken
34,347
31,656
Mitigated
27,102
18,005
Healing
2,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
EstinkyJ_98
Baron Samedi
9,962
973
2,319
4,014
11,044
5,607
1,314
5,040
6,004
39,426
0
L
Chernobog
Hayezy1v1
Chernobog
4,142
2,022
0
302
10,812
5,700
0
5,402
5,410
0
18,891
W
3,850
667
344
3,542
17,256
17,879
304
5,326
11,930
25,159
0
L
Bacchus
definedeity
Bacchus
8,432
828
0
2,418
11,933
16,867
0
4,793
7,140
16,450
0
L
Nu Wa
7,493
1,443
0
110
11,602
4,535
102
3,625
7,977
25,756
0
W
17,314
4,866
0
7,786
18,800
8,170
704
5,707
13,093
0
59,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,858
Gold Earned
23,880
170
Minions Killed
82
0
Camps Cleared
0
639,934
Distance Traveled
564,786
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,253
771
49
4
0
195,486
0
L
Chernobog
7,879
657
42
4
0
178,796
5
W
Ymir
9,592
799
35
3
0
205,571
2
L
Bacchus
8,244
687
17
1
0
198,002
5
L
Nu Wa
7,757
646
23
2
0
187,988
0
W
Pele
11,013
918
86
7
0
238,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role