Player Matchup

Baba Yaga
Baba Yaga
ImpatientGlobe
Baba Yaga
Level 29
God Stats
0W - 5L
1,135 SR
Queue Stats
53W - 53L
1,449 Elo+
Party 2
Atlas
Atlas
JollyKitten158
Atlas
Level 105
God Stats
186W - 171L
1,488 SR
Queue Stats
296W - 328L
1,366 Elo+
Party 3
Mulan
Mulan
Only Star4367
Mulan
Level 103
God Stats
48W - 31L
1,656 SR
Queue Stats
429W - 399L
1,546 Elo+
Party 2
Neith
Neith
TorqdHammer
Neith
Level 109
God Stats
226W - 210L
1,501 SR
Queue Stats
373W - 415L
1,407 Elo+
Party 3
Hun Batz
Hun Batz
YaboiMirage8915
Hun Batz
Level 78
God Stats
1W - 1L
1,745 SR
Queue Stats
255W - 235L
1,486 Elo+
Party 2
Team Averages
Level 85
1,505 SR
1,451 Elo+

VS

Team Averages
Level 104
1,504 SR
1,430 Elo+
Thanatos
Thanatos
 
Thanatos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MysticalFiber27
Anubis
Level 130
God Stats
5W - 5L
1,617 SR
Queue Stats
325W - 345L
1,356 Elo+
Party 1
Izanami
Izanami
ZeaDragon
Izanami
Level 28
God Stats
4W - 5L
1,405 SR
Queue Stats
22W - 26L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ImpatientGlobe
Baba Yaga
8
0 / 4 / 1
5,056
506
1,526
6,624
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 5 / 1
4,306
431
3,076
10,229
4,438
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
0 / 1 / 1
5,754
575
4,110
7,271
4,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 0
5,062
506
6,299
5,296
1,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
9
4 / 1 / 0
5,833
583
2,301
6,898
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 2 / 4
6,117
612
5,464
7,168
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
 
Ymir
9
2 / 1 / 3
5,563
556
2,604
7,801
4,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
 
Chaac
9
0 / 1 / 1
5,288
529
4,083
7,353
6,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 1
5,786
579
3,871
5,005
2,175
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ZeaDragon
Izanami
8
1 / 1 / 2
4,973
497
5,211
5,322
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
10
12
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
2
4
3
W
Ymir
 
Ymir
2
1
3
3.5
W
Chaac
 
Chaac
0
1
1
0.5
L
Baba Yaga
ImpatientGlobe
Baba Yaga
0
4
1
0.13
L
0
5
1
0.1
W
3
1
1
3.5
L
0
1
1
0.5
L
1
1
0
1
L
Hun Batz
4
1
0
4
W
Izanami
ZeaDragon
Izanami
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,312
Damage
21,233
36,318
Taken
32,649
14,680
Mitigated
17,308
10,598
Healing
13,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,464
1,637
0
5,213
7,168
3,195
0
909
6,259
0
31,248
W
Ymir
 
Ymir
2,604
1,452
0
3,235
7,801
4,352
0
1,211
6,590
12,926
0
W
Chaac
 
Chaac
4,083
1,819
0
1,571
7,353
6,116
0
0
7,353
0
30,967
L
Baba Yaga
ImpatientGlobe
Baba Yaga
1,526
77
0
1,338
6,624
1,954
0
1,779
4,845
30,652
0
L
3,076
1,351
184
1,263
10,229
4,438
140
2,719
7,279
12,849
896
W
3,871
296
0
1,762
5,005
2,175
761
1,207
3,798
36,984
0
L
4,110
1,363
0
3,934
7,271
4,847
0
0
7,271
0
35,842
L
6,299
3,020
0
1,688
5,296
1,427
265
1,024
4,272
0
32,171
L
Hun Batz
2,301
624
0
2,191
6,898
2,014
0
953
5,945
0
23,736
W
Izanami
ZeaDragon
Izanami
5,211
4,113
0
1,762
5,322
1,470
319
818
4,504
0
34,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,011
Gold Earned
27,727
270
Minions Killed
263
0
Camps Cleared
0
933,194
Distance Traveled
930,961
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,117
612
51
5
0
225,325
0
W
Ymir
5,563
556
17
2
0
183,697
1
W
Chaac
5,288
529
56
6
0
177,406
0
L
Baba Yaga
5,056
506
60
6
0
189,065
1
L
Atlas
4,306
431
15
2
0
186,119
5
W
Anubis
5,786
579
75
8
0
174,882
0
L
Mulan
5,754
575
79
8
0
180,620
1
L
Neith
5,062
506
59
6
0
161,398
0
L
Hun Batz
5,833
583
57
6
0
215,992
0
W
Izanami
4,973
497
64
6
0
169,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role