Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
Mrjackme
Fenrir
Level 137
God Stats
1W - 0L
1,543 SR
Queue Stats
11W - 12L
1,474 Elo+
Party 1
Khepri
Khepri
TrepidNomad
Khepri
Level 18
God Stats
2W - 0L
1,703 SR
Queue Stats
2W - 2L
1,378 Elo+
Party 1
King Arthur
King Arthur
stultus17
King Arthur
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,826 Elo+
Party 4
Chronos
Chronos
xStryd
Chronos
Level 38
God Stats
2W - 1L
1,219 SR
Queue Stats
24W - 18L
1,586 Elo+
Solo
Team Averages
Level 71
1,493 SR
1,553 Elo+

VS

Team Averages
Level 94
1,555 SR
1,525 Elo+
Poseidon
Poseidon
 
Poseidon
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
SirFrostinator
Ares
Level 46
God Stats
6W - 4L
1,693 SR
Queue Stats
115W - 117L
1,557 Elo+
Party 3
Chang'e
Chang'e
TayoAFK
Chang'e
Level 145
God Stats
18W - 14L
1,662 SR
Queue Stats
247W - 287L
1,542 Elo+
Party 3
Odin
Odin
TooWhiteFor2K
Odin
Level 158
God Stats
1W - 1L
1,288 SR
Queue Stats
92W - 89L
1,523 Elo+
Party 2
Apollo
Apollo
WoodSlinger1
Apollo
Level 46
God Stats
4W - 3L
1,634 SR
Queue Stats
69W - 77L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 2 / 4
6,257
569
5,401
5,192
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Mrjackme
Fenrir
12
9 / 1 / 2
7,473
679
6,723
8,204
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
9
1 / 2 / 4
5,357
487
1,768
6,988
4,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
stultus17
King Arthur
11
2 / 1 / 2
6,734
612
6,518
10,202
7,323
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos
xStryd
Chronos
10
1 / 1 / 1
5,968
543
7,215
7,100
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 3 / 1
5,876
534
3,430
6,596
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 2
5,290
481
4,170
11,170
7,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
TayoAFK
Chang'e
11
2 / 3 / 0
6,621
602
4,167
8,672
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
2 / 2 / 1
5,760
524
4,022
9,109
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
10
1 / 3 / 1
5,649
514
2,958
8,694
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
6
7
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
2
4
1
L
Poseidon
 
Poseidon
1
3
1
0.5
W
Fenrir
Mrjackme
Fenrir
9
1
2
10
L
0
2
2
0.5
L
Chang'e
TayoAFK
Chang'e
2
3
0
0.67
L
2
2
1
1.25
W
Khepri
1
2
4
1.5
L
Apollo
1
3
1
0.5
W
King Arthur
stultus17
King Arthur
2
1
2
3
W
Chronos
xStryd
Chronos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,625
Damage
18,747
37,686
Taken
44,241
19,193
Mitigated
19,472
10,261
Healing
15,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,401
467
0
995
5,192
2,188
0
2,315
2,877
50,076
0
L
Poseidon
 
Poseidon
3,430
610
0
1,499
6,596
2,447
0
3,337
3,259
40,680
0
W
Fenrir
Mrjackme
Fenrir
6,723
1,796
0
1,100
8,204
3,417
401
1,380
6,824
28
45,140
L
4,170
529
0
3,039
11,170
7,491
0
5,397
5,773
17,883
1,979
L
Chang'e
TayoAFK
Chang'e
4,167
474
154
3,383
8,672
2,930
0
205
8,467
42,927
0
L
4,022
1,104
0
3,396
9,109
3,599
0
1,607
7,502
0
36,627
W
Khepri
1,768
549
708
1,474
6,988
4,044
328
2,888
4,100
12,303
0
L
Apollo
2,958
1,821
0
3,802
8,694
3,005
0
4,071
4,623
0
33,184
W
King Arthur
stultus17
King Arthur
6,518
1,536
0
3,052
10,202
7,323
0
3,997
6,205
205
42,276
W
Chronos
xStryd
Chronos
7,215
3,093
0
2,932
7,100
2,221
0
1,326
5,774
49,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,789
Gold Earned
29,196
343
Minions Killed
343
0
Camps Cleared
0
1,133,429
Distance Traveled
1,107,970
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,257
569
92
8
0
218,805
5
L
Poseidon
5,876
534
93
8
0
214,192
3
W
Fenrir
7,473
679
70
6
0
260,541
1
L
Ares
5,290
481
20
2
0
233,949
2
L
Chang'e
6,621
602
93
8
0
224,979
3
L
Odin
5,760
524
67
6
0
243,186
0
W
Khepri
5,357
487
17
2
0
217,101
0
L
Apollo
5,649
514
70
6
0
191,664
1
W
King Arthur
6,734
612
88
8
0
237,477
4
W
Chronos
5,968
543
76
7
0
199,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role