Player Matchup

Khepri
Khepri
B0Ni14
Khepri
Level 101
God Stats
33W - 32L
1,637 SR
Queue Stats
125W - 97L
1,590 Elo+
Party 4
Janus
Janus
D1CatGrabber
Janus
Level 75
God Stats
4W - 0L
1,821 SR
Queue Stats
86W - 61L
1,604 Elo+
Party 4
Ishtar
Ishtar
JayBowIV
Ishtar
Level 124
God Stats
17W - 14L
1,470 SR
Queue Stats
183W - 184L
1,527 Elo+
Party 1
Osiris
Osiris
Rivnar
Osiris
Level 127
God Stats
2W - 1L
1,412 SR
Queue Stats
63W - 77L
1,440 Elo+
Party 1
Thor
Thor
chesticles9
Thor
Level 87
God Stats
4W - 0L
1,844 SR
Queue Stats
146W - 140L
1,570 Elo+
Solo
Team Averages
Level 103
1,637 SR
1,546 Elo+

VS

Team Averages
Level 109
1,457 SR
1,512 Elo+
Fafnir
Fafnir
Argos Ram
Fafnir
Level 160
God Stats
0W - 1L
1,280 SR
Queue Stats
164W - 179L
1,567 Elo+
Party 2
Achilles
Achilles
MateusCE
Achilles
Level 160
God Stats
1W - 3L
1,410 SR
Queue Stats
226W - 238L
1,559 Elo+
Party 2
Ravana
Ravana
MrCyclone44
Ravana
Level 136
God Stats
0W - 1L
1,650 SR
Queue Stats
24W - 34L
1,496 Elo+
Solo
Neith
Neith
Trinitygwen1
Neith
Level 43
God Stats
0W - 2L
1,458 SR
Queue Stats
11W - 16L
1,447 Elo+
Party 3
Hel
Hel
highnessx
Hel
Level 45
God Stats
8W - 8L
1,486 SR
Queue Stats
83W - 84L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
B0Ni14
Khepri
17
0 / 1 / 12
11,831
789
6,305
13,628
19,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
8 / 0 / 3
12,524
835
20,604
3,401
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
JayBowIV
Ishtar
20
4 / 2 / 10
12,752
850
15,283
13,773
7,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Rivnar
Osiris
18
2 / 1 / 8
12,066
804
10,221
17,699
19,640
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 1 / 6
11,512
767
9,381
14,993
7,216
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Argos Ram
Fafnir
15
0 / 0 / 1
9,678
645
2,391
10,266
12,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
MateusCE
Achilles
16
0 / 2 / 1
9,882
659
6,364
12,643
10,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
18
2 / 4 / 0
10,229
682
9,015
14,043
7,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 1
9,825
655
5,133
12,645
5,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
2 / 7 / 1
10,656
710
11,217
23,066
12,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
17
Kills
5
5
Deaths
17
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Argos Ram
Fafnir
0
0
1
0.5
W
Khepri
B0Ni14
Khepri
0
1
12
6
W
8
0
3
9.5
W
Ishtar
JayBowIV
Ishtar
4
2
10
4.5
L
Achilles
MateusCE
Achilles
0
2
1
0.25
L
Ravana
2
4
0
0.5
W
Osiris
Rivnar
Osiris
2
1
8
6
L
1
4
1
0.38
W
3
1
6
6
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,794
Damage
34,120
63,494
Taken
72,663
55,753
Mitigated
49,069
15,788
Healing
20,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Argos Ram
Fafnir
2,391
796
0
3,823
10,266
12,535
182
2,748
7,518
14,404
0
W
Khepri
B0Ni14
Khepri
6,305
16
0
3,106
13,628
19,770
269
3,284
10,099
15,718
0
W
20,604
1,703
0
293
3,401
1,836
4,730
995
2,329
64,192
0
W
Ishtar
JayBowIV
Ishtar
15,283
8,865
0
5,820
13,773
7,291
5,035
4,089
9,684
0
74,187
L
Achilles
MateusCE
Achilles
6,364
2,005
0
4,672
12,643
10,815
0
3,146
9,259
0
30,964
L
Ravana
9,015
3,231
0
2,832
14,043
7,189
353
4,719
9,284
0
38,937
W
Osiris
Rivnar
Osiris
10,221
3,274
1,950
2,818
17,699
19,640
215
3,203
14,338
4,379
38,214
L
5,133
1,854
0
642
12,645
5,600
1,026
4,884
7,707
0
29,140
W
9,381
1,514
0
1,801
14,993
7,216
734
2,037
12,713
0
41,360
L
11,217
973
2,854
5,812
23,066
12,930
448
11,876
10,781
49,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,685
Gold Earned
50,270
348
Minions Killed
273
0
Camps Cleared
0
1,618,797
Distance Traveled
1,400,929
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,678
645
21
1
0
236,489
3
W
Khepri
11,831
789
10
1
0
332,073
3
W
Janus
12,524
835
102
7
0
313,347
1
W
Ishtar
12,752
850
125
8
0
311,257
0
L
Achilles
9,882
659
60
4
0
308,098
2
L
Ravana
10,229
682
58
4
0
303,757
2
W
Osiris
12,066
804
49
3
0
347,005
0
L
Neith
9,825
655
57
4
0
264,383
0
W
Thor
11,512
767
62
4
0
315,115
2
L
Hel
10,656
710
77
5
0
288,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role