Player Matchup

Da Ji
Da Ji
Chawlay
Da Ji
Level 147
God Stats
8W - 10L
1,541 SR
Queue Stats
811W - 809L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
OfficerWeast
Baron Samedi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,469 Elo+
Solo
King Arthur
King Arthur
Santy2203
King Arthur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,664 Elo+
Party 1
Medusa
Medusa
destructorOMG
Medusa
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 7L
1,837 Elo+
Party 1
Maui
Maui
iAm4r
Maui
Level 84
God Stats
18W - 18L
1,509 SR
Queue Stats
101W - 111L
1,498 Elo+
Solo
Team Averages
Level 112
1,510 SR
1,594 Elo+

VS

Team Averages
Level 101
1,525 SR
1,514 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Chac0125
Lancelot
Level 73
God Stats
17W - 9L
1,626 SR
Queue Stats
46W - 50L
1,427 Elo+
Solo
Chronos
Chronos
Gatogatuno
Chronos
Level 144
God Stats
1W - 0L
1,501 SR
Queue Stats
17W - 7L
1,617 Elo+
Solo
Medusa
Medusa
SobaNoods
Medusa
Level 65
God Stats
30W - 20L
1,607 SR
Queue Stats
173W - 171L
1,497 Elo+
Solo
Fafnir
Fafnir
我今年七岁
Fafnir
Level 128
God Stats
12W - 24L
1,390 SR
Queue Stats
778W - 851L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chawlay
Da Ji
16
9 / 7 / 4
10,889
544
13,372
19,343
8,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
OfficerWeast
Baron Samedi
15
1 / 7 / 4
9,507
475
8,964
16,021
6,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Santy2203
King Arthur
16
0 / 2 / 1
10,083
504
15,389
18,133
19,077
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 6 / 4
10,254
513
19,130
20,370
8,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
iAm4r
Maui
13
4 / 7 / 8
9,490
475
6,756
20,301
20,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
0 / 3 / 6
9,680
484
7,306
21,991
13,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
Chac0125
Lancelot
17
11 / 4 / 5
11,715
586
20,147
16,354
6,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Gatogatuno
Chronos
20
13 / 3 / 2
13,114
656
21,925
16,252
6,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
SobaNoods
Medusa
15
3 / 6 / 7
10,206
510
13,279
19,980
7,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 10
9,580
479
4,523
16,784
19,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
58
19
Kills
28
29
Deaths
19
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
3
6
1
W
Lancelot
Chac0125
Lancelot
11
4
5
3.38
L
Da Ji
Chawlay
Da Ji
9
7
4
1.57
W
Chronos
Gatogatuno
Chronos
13
3
2
4.67
L
Baron Samedi
OfficerWeast
Baron Samedi
1
7
4
0.43
L
King Arthur
Santy2203
King Arthur
0
2
1
0.25
W
Medusa
SobaNoods
Medusa
3
6
7
1.08
L
5
6
4
1.17
L
Maui
iAm4r
Maui
4
7
8
1.14
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,611
Damage
67,180
94,168
Taken
91,361
63,198
Mitigated
54,520
21,132
Healing
28,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,306
2,612
0
8,767
21,991
13,455
0
86
21,905
0
60,452
W
Lancelot
Chac0125
Lancelot
20,147
4,215
0
3,662
16,354
6,828
0
1,343
13,819
0
68,602
L
Da Ji
Chawlay
Da Ji
13,372
3,989
0
4,756
19,343
8,494
0
3,318
16,025
0
69,358
W
Chronos
Gatogatuno
Chronos
21,925
7,495
0
4,876
16,252
6,978
3,780
7,804
8,448
126,915
0
L
Baron Samedi
OfficerWeast
Baron Samedi
8,964
553
196
3,965
16,021
6,685
396
10,017
6,004
69,395
0
L
King Arthur
Santy2203
King Arthur
15,389
2,330
0
3,088
18,133
19,077
0
1,818
16,315
0
85,425
W
Medusa
SobaNoods
Medusa
13,279
6,654
0
5,783
19,980
7,430
1,371
2,401
17,579
0
78,063
L
19,130
10,546
0
7,469
20,370
8,241
1,407
3,745
15,749
0
78,795
L
Maui
iAm4r
Maui
6,756
1,271
0
1,658
20,301
20,701
165
7,860
12,441
28,545
0
W
4,523
1,119
0
5,237
16,784
19,829
0
4,565
10,253
15,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,223
Gold Earned
54,295
523
Minions Killed
516
0
Camps Cleared
0
1,759,146
Distance Traveled
1,959,612
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,680
484
104
5
0
382,729
5
W
Lancelot
11,715
586
97
5
0
465,309
3
L
Da Ji
10,889
544
84
4
0
362,628
3
W
Chronos
13,114
656
196
10
0
395,364
5
L
Baron Samedi
9,507
475
128
6
0
354,745
2
L
King Arthur
10,083
504
151
8
0
344,426
4
W
Medusa
10,206
510
103
5
0
333,061
0
L
Medusa
10,254
513
116
6
0
344,103
6
L
Maui
9,490
475
44
2
0
353,244
5
W
Fafnir
9,580
479
16
1
0
383,149
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role