Player Matchup

Artemis
Artemis
PandaGamerFtp
Artemis
Level 122
God Stats
3W - 1L
1,833 SR
Queue Stats
45W - 82L
1,366 Elo+
Solo
Horus
Horus
bballdunker4
Horus
Level 68
God Stats
1W - 4L
1,411 SR
Queue Stats
159W - 193L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
mrBuzzyBuzz
Nu Wa
Level 27
God Stats
4W - 2L
1,755 SR
Queue Stats
8W - 11L
1,376 Elo+
Party 1
Team Averages
Level 72
1,666 SR
1,394 Elo+

VS

Team Averages
Level 89
1,535 SR
1,461 Elo+
Ah Muzen Cab
Ah Muzen Cab
ANantaSeha
Ah Muzen Cab
Level 84
God Stats
8W - 7L
1,388 SR
Queue Stats
279W - 418L
1,373 Elo+
Solo
Aphrodite
Aphrodite
SoadSlip
Aphrodite
Level 54
God Stats
5W - 4L
1,575 SR
Queue Stats
76W - 107L
1,431 Elo+
Solo
Horus
Horus
thomasled8929
Horus
Level 129
God Stats
4W - 4L
1,641 SR
Queue Stats
128W - 100L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
1 / 2 / 3
9,158
654
12,956
13,335
5,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 3
9,347
668
6,550
20,651
25,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 3 / 1
9,578
684
14,746
11,418
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ANantaSeha
Ah Muzen Cab
13
1 / 2 / 4
9,368
669
10,829
11,741
5,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
SoadSlip
Aphrodite
15
1 / 1 / 6
9,836
703
14,646
10,594
5,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 1 / 2
10,500
750
13,893
20,395
19,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
4
Kills
7
7
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ANantaSeha
Ah Muzen Cab
1
2
4
1.5
L
Artemis
1
2
3
1.25
W
Aphrodite
SoadSlip
Aphrodite
1
1
6
4
L
0
2
3
0.75
L
3
3
1
1.17
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,252
Damage
39,368
45,404
Taken
42,730
35,267
Mitigated
31,093
12,895
Healing
26,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ANantaSeha
Ah Muzen Cab
10,829
3,848
0
5,082
11,741
5,212
1,639
3,432
7,992
0
57,072
L
Artemis
12,956
5,658
0
551
13,335
5,621
1,137
4,793
8,315
0
44,934
W
Aphrodite
SoadSlip
Aphrodite
14,646
773
6,621
7,692
10,594
5,884
684
3,428
6,812
50,998
0
L
6,550
2,514
3,381
7,700
20,651
25,008
65
5,784
14,066
268
18,135
L
14,746
4,236
344
919
11,418
4,638
396
4,096
7,093
36,798
0
W
13,893
5,564
1,625
5,340
20,395
19,997
772
7,200
12,592
0
30,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,083
Gold Earned
29,704
165
Minions Killed
187
0
Camps Cleared
0
714,223
Distance Traveled
788,713
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,368
669
73
5
0
245,191
6
L
Artemis
9,158
654
70
5
0
234,475
0
W
Aphrodite
9,836
703
79
6
0
258,919
0
L
Horus
9,347
668
40
3
0
264,536
0
L
Nu Wa
9,578
684
55
4
0
215,212
0
W
Horus
10,500
750
35
3
0
284,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role