Player Matchup

Heimdallr
Heimdallr
Destinychil
Heimdallr
Level 85
God Stats
3W - 1L
1,263 SR
Queue Stats
123W - 125L
1,508 Elo+
Party 2
Tiamat
Tiamat
Ilicita
Tiamat
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,463 Elo+
Solo
Kukulkan
Kukulkan
Redgecko
Kukulkan
Level 46
God Stats
1W - 0L
1,703 SR
Queue Stats
11W - 13L
1,563 Elo+
Party 2
He Bo
He Bo
Ritz21
He Bo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,597 Elo+
Party 2
Horus
Horus
TheGriswold67
Horus
Level 139
God Stats
2W - 0L
1,550 SR
Queue Stats
47W - 57L
1,461 Elo+
Party 2
Team Averages
Level 63
1,503 SR
1,518 Elo+

VS

Team Averages
Level 47
1,617 SR
1,346 Elo+
Nu Wa
Nu Wa
Beige__Scarab
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,471 Elo+
Solo
Hou Yi
Hou Yi
Claytontuck
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,202 Elo+
Solo
Tiamat
Tiamat
GalaxyDarkXD
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,058 Elo+
Solo
Horus
Horus
MyCatZeus
Horus
Level 149
God Stats
6W - 1L
2,003 SR
Queue Stats
194W - 211L
1,523 Elo+
Party 1
Pele
Pele
Pedriinchii
Pele
Level 26
God Stats
0W - 1L
1,582 SR
Queue Stats
28W - 21L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Destinychil
Heimdallr
20
9 / 3 / 10
12,510
782
16,665
18,264
21,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Ilicita
Tiamat
20
6 / 4 / 10
12,656
791
14,475
15,864
11,708
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Redgecko
Kukulkan
20
1 / 1 / 17
11,608
726
22,337
11,319
4,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Ritz21
He Bo
16
1 / 6 / 10
10,441
653
13,588
16,199
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 2 / 11
12,512
782
12,965
18,782
11,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 4
11,374
711
24,082
17,518
8,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
5
0 / 1 / 1
7,217
451
0
1,088
411
Tiamat
17
4 / 7 / 4
9,809
613
13,613
19,258
14,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
MyCatZeus
Horus
19
1 / 4 / 7
10,335
646
12,100
28,098
36,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 6 / 4
10,231
639
11,846
21,245
14,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
23
Kills
13
16
Deaths
23
58
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
5
4
1.6
L
Hou Yi
0
1
1
0.5
W
Heimdallr
Destinychil
Heimdallr
9
3
10
4.67
L
Tiamat
4
7
4
0.86
W
Tiamat
Ilicita
Tiamat
6
4
10
2.75
L
Horus
MyCatZeus
Horus
1
4
7
1.13
L
2
6
4
0.67
W
Kukulkan
Redgecko
Kukulkan
1
1
17
9.5
W
He Bo
Ritz21
He Bo
1
6
10
1
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,030
Damage
61,641
80,428
Taken
87,207
54,601
Mitigated
74,119
40,737
Healing
38,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,082
9,874
400
4,182
17,518
8,877
0
11,305
6,009
51,792
0
L
Hou Yi
0
0
0
0
1,088
411
0
803
285
0
0
W
Heimdallr
Destinychil
Heimdallr
16,665
4,647
1,935
4,725
18,264
21,112
880
7,071
10,814
0
41,931
L
Tiamat
13,613
1,159
2,139
3,801
19,258
14,380
0
11,868
7,199
23,803
0
W
Tiamat
Ilicita
Tiamat
14,475
2,132
2,871
3,806
15,864
11,708
2,329
5,944
9,640
42,554
0
L
Horus
MyCatZeus
Horus
12,100
5,061
9,461
14,284
28,098
36,156
0
16,445
11,222
0
20,704
L
11,846
1,502
818
3,461
21,245
14,295
0
9,979
11,059
0
25,649
W
Kukulkan
Redgecko
Kukulkan
22,337
1,570
1,243
975
11,319
4,467
1,567
8,087
3,076
55,689
0
W
He Bo
Ritz21
He Bo
13,588
1,776
679
2,266
16,199
5,590
1,190
8,809
7,136
23,959
0
W
12,965
7,280
11,615
10,622
18,782
11,724
2,294
6,551
12,067
0
27,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,727
Gold Earned
48,966
202
Minions Killed
136
0
Camps Cleared
0
1,468,090
Distance Traveled
1,144,868
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,374
711
61
4
0
280,057
0
L
Hou Yi
7,217
451
0
0
0
0
0
W
Heimdallr
12,510
782
37
2
0
288,229
1
L
Tiamat
9,809
613
27
2
0
266,078
0
W
Tiamat
12,656
791
44
3
0
277,311
1
L
Horus
10,335
646
11
1
0
267,398
4
L
Pele
10,231
639
37
2
0
331,335
1
W
Kukulkan
11,608
726
57
4
0
311,698
4
W
He Bo
10,441
653
29
2
0
261,120
2
W
Horus
12,512
782
35
2
0
329,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role