Player Matchup

Nox
Nox
Gold I
RickMoranis888
Nox
Gold I
Level 128
God Stats
1W - 2L
1,526 SR
Queue Stats
63W - 58L
1,774 MMR
Party 2
Mulan
Mulan
Platinum IV
Viciouss
Mulan
Platinum IV
Level 152
God Stats
7W - 4L
1,581 SR
Queue Stats
74W - 70L
1,808 MMR
Party 2
Fenrir
Fenrir
Platinum II
WildManWoods007
Fenrir
Platinum II
Level 127
God Stats
5W - 7L
1,553 SR
Queue Stats
315W - 350L
1,691 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,553 SR
1,758 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,644 SR
1,943 MMR
Cthulhu
Cthulhu
Platinum IV
DrOct
Cthulhu
Platinum IV
Level 159
God Stats
4W - 1L
1,620 SR
Queue Stats
44W - 34L
1,824 MMR
Party 1
Skadi
Skadi
Gold III
IvanMireles
Skadi
Gold III
Level 150
God Stats
4W - 2L
1,715 SR
Queue Stats
19W - 22L
1,665 MMR
Solo
Vulcan
Vulcan
Diamond II
Lumbino
Vulcan
Diamond II
Level 158
God Stats
8W - 6L
1,597 SR
Queue Stats
83W - 67L
2,340 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,860
682
8,422
8,870
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Viciouss
Mulan
11
1 / 5 / 1
7,684
591
9,664
18,677
18,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 5 / 0
7,532
579
8,221
15,932
8,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
HorusNe ZhaAo KuangAchillesBaba Yaga

VS

Bans
ThorGuan YuShivaGilgameshAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrOct
Cthulhu
14
1 / 1 / 9
9,707
747
8,784
13,307
13,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 1 / 2
10,131
779
15,269
11,070
4,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
Lumbino
Vulcan
16
4 / 1 / 9
10,117
778
14,192
8,084
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
13
13
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DrOct
Cthulhu
1
1
9
5.5
W
8
1
2
9
W
Vulcan
Lumbino
Vulcan
4
1
9
8.5
L
1
3
1
0.5
L
Mulan
Viciouss
Mulan
1
5
1
0.3
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,307
Damage
38,245
43,479
Taken
32,461
30,361
Mitigated
22,044
6,268
Healing
8,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DrOct
Cthulhu
8,784
1,454
714
3,893
13,307
13,576
186
4,826
7,745
19,334
0
W
15,269
7,652
0
1,838
11,070
4,698
2,267
1,069
9,583
0
56,399
W
Vulcan
Lumbino
Vulcan
14,192
4,036
0
2,031
8,084
3,770
672
2,590
5,172
51,891
0
L
8,422
1,298
0
924
8,870
3,548
0
7,402
1,468
42,561
0
L
Mulan
Viciouss
Mulan
9,664
1,806
0
3,343
18,677
18,699
0
9,612
9,065
0
21,873
L
8,221
1,416
0
2,001
15,932
8,114
0
6,026
9,906
0
22,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,076
Gold Earned
29,955
154
Minions Killed
161
0
Camps Cleared
0
621,852
Distance Traveled
755,272
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,707
747
17
1
0
252,400
2
W
Skadi
10,131
779
63
5
0
231,855
3
W
Vulcan
10,117
778
81
6
0
271,017
1
L
Nox
8,860
682
98
8
0
206,462
0
L
Mulan
7,684
591
28
2
0
215,154
4
L
Fenrir
7,532
579
28
2
0
200,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role