Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
RazeDiucachica
Merlin
Level 16
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 4L
1,305 Elo+
Party 2
Horus
Horus
TlJ_Taker
Horus
Level 123
God Stats
0W - 1L
1,505 SR
Queue Stats
116W - 112L
1,398 Elo+
Party 2
Team Averages
Level 68
1,442 SR
1,401 Elo+

VS

Team Averages
Level 69
1,515 SR
1,500 Elo+
Anubis
Anubis
GusGusTheGerman
Anubis
Level 120
God Stats
5W - 2L
1,580 SR
Queue Stats
20W - 17L
1,567 Elo+
Party 1
Fenrir
Fenrir
Sn00pD0G
Fenrir
Level 62
God Stats
8W - 15L
1,365 SR
Queue Stats
101W - 139L
1,431 Elo+
Solo
Achilles
Achilles
merLOCK1637
Achilles
Level 25
God Stats
7W - 4L
1,601 SR
Queue Stats
46W - 39L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
2 / 5 / 0
9,304
665
7,797
12,980
6,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 5 / 2
8,594
614
8,583
13,041
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
TlJ_Taker
Horus
14
0 / 2 / 2
8,779
627
5,852
16,269
12,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 5
11,249
804
21,129
11,949
6,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Sn00pD0G
Fenrir
16
3 / 1 / 6
10,261
733
10,891
14,220
7,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
merLOCK1637
Achilles
15
2 / 1 / 9
10,112
722
5,965
12,888
13,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
12
12
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
5
0
0.4
W
7
1
5
9.5
L
0
5
2
0.2
W
Fenrir
Sn00pD0G
Fenrir
3
1
6
6
L
Horus
TlJ_Taker
Horus
0
2
2
0.5
W
Achilles
merLOCK1637
Achilles
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,232
Damage
37,985
42,290
Taken
39,057
23,227
Mitigated
28,127
13,244
Healing
18,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,797
1,191
0
5,761
12,980
6,480
0
7,046
5,796
0
26,675
W
21,129
521
0
8,369
11,949
6,987
1,463
3,241
8,100
80,083
0
L
8,583
632
0
1,947
13,041
4,609
0
6,202
6,529
41,299
0
W
Fenrir
Sn00pD0G
Fenrir
10,891
2,441
0
6,505
14,220
7,999
683
2,467
11,267
0
48,532
L
Horus
TlJ_Taker
Horus
5,852
2,565
1,694
3,842
16,269
12,138
33
7,946
8,153
0
13,510
W
Achilles
merLOCK1637
Achilles
5,965
2,141
436
2,762
12,888
13,141
624
2,950
9,416
0
15,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,677
Gold Earned
31,622
124
Minions Killed
168
0
Camps Cleared
0
702,361
Distance Traveled
791,792
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,304
665
41
3
0
246,908
3
W
Anubis
11,249
804
102
7
0
238,526
4
L
Merlin
8,594
614
74
5
0
204,270
2
W
Fenrir
10,261
733
49
4
0
284,820
6
L
Horus
8,779
627
9
1
0
251,183
4
W
Achilles
10,112
722
17
1
0
268,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role