Player Matchup

Nox
Nox
ExYK
Nox
Level 143
God Stats
2W - 1L
1,647 SR
Queue Stats
5W - 5L
1,424 Elo+
Solo
Medusa
Medusa
PMSS
Medusa
Level 34
God Stats
1W - 0L
1,733 SR
Queue Stats
7W - 8L
1,362 Elo+
Party 1
Atlas
Atlas
cyzzz
Atlas
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,458 Elo+
Party 1
Team Averages
Level 89
1,627 SR
1,415 Elo+

VS

Team Averages
Level 84
1,489 SR
1,303 Elo+
Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
HypoFlame
Medusa
Level 107
God Stats
2W - 2L
1,612 SR
Queue Stats
18W - 38L
1,306 Elo+
Party 2
Thanatos
Thanatos
demoneterno96
Thanatos
Level 26
God Stats
1W - 3L
1,354 SR
Queue Stats
2W - 11L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
ExYK
Nox
20
8 / 2 / 11
13,640
758
14,170
11,610
5,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
PMSS
Medusa
15
1 / 6 / 10
11,348
630
11,099
15,540
6,492
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
cyzzz
Atlas
20
11 / 0 / 9
14,728
818
18,206
20,508
36,625
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
0 / 4 / 4
10,378
577
5,863
11,486
5,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
HypoFlame
Medusa
17
5 / 7 / 2
11,441
636
17,928
21,001
9,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
demoneterno96
Thanatos
14
3 / 10 / 4
10,612
590
9,370
18,097
8,730
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
20
Kills
8
8
Deaths
21
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
4
0.5
W
Nox
ExYK
Nox
8
2
11
6.75
L
Medusa
HypoFlame
Medusa
5
7
2
0.86
W
Medusa
PMSS
Medusa
1
6
10
1
W
Atlas
cyzzz
Atlas
11
0
9
15.5
L
Thanatos
demoneterno96
Thanatos
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,475
Damage
33,161
47,658
Taken
50,584
48,768
Mitigated
24,399
4,253
Healing
8,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,863
1,576
0
2,916
11,486
5,739
0
7,976
3,510
30,011
1,089
W
Nox
ExYK
Nox
14,170
934
324
2,027
11,610
5,651
897
1,362
10,248
51,423
0
L
Medusa
HypoFlame
Medusa
17,928
7,196
0
608
21,001
9,930
0
13,540
7,461
0
56,341
W
Medusa
PMSS
Medusa
11,099
5,656
0
0
15,540
6,492
931
1,827
13,713
0
65,419
W
Atlas
cyzzz
Atlas
18,206
6,435
0
1,902
20,508
36,625
780
2,672
17,836
49,967
0
L
Thanatos
demoneterno96
Thanatos
9,370
2,533
76
4,980
18,097
8,730
0
10,885
7,212
0
19,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,716
Gold Earned
32,431
188
Minions Killed
147
0
Camps Cleared
0
957,596
Distance Traveled
783,142
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,378
577
39
2
0
230,993
5
W
Nox
13,640
758
72
4
0
313,927
1
L
Medusa
11,441
636
83
5
0
294,828
0
W
Medusa
11,348
630
71
4
0
310,658
2
W
Atlas
14,728
818
45
3
0
333,011
1
L
Thanatos
10,612
590
25
1
0
257,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role