Player Matchup

Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Masters
JohnsJohnson12
Ravana
Masters
Level 85
God Stats
2W - 0L
1,345 SR
Queue Stats
118W - 51L
2,999 MMR
Party 1
Ullr
Ullr
Grandmaster
ZEUSJUlCE
Ullr
Grandmaster
Level 160
God Stats
41W - 6L
1,833 SR
Queue Stats
311W - 53L
3,500 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 135
1,559 SR
2,666 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 110
1,483 SR
2,090 MMR
Bacchus
Bacchus
Gold IV
Chrizzlix
Bacchus
Gold IV
Level 121
God Stats
51W - 78L
1,571 SR
Queue Stats
180W - 273L
1,452 MMR
Solo
He Bo
He Bo
Platinum II
Rexona099
He Bo
Platinum II
Level 145
God Stats
0W - 2L
1,451 SR
Queue Stats
27W - 8L
2,240 MMR
Solo
Heimdallr
Heimdallr
Diamond I
the-magic-goatt
Heimdallr
Diamond I
Level 64
God Stats
2W - 5L
1,426 SR
Queue Stats
155W - 120L
2,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
6 / 0 / 6
10,512
751
18,364
17,924
21,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 2 / 9
10,560
754
9,694
13,422
17,386
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ullr
17
5 / 0 / 6
11,333
810
20,278
12,290
6,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
AchillesNe ZhaAtlasAh Muzen CabAres

VS

Bans
FenrirSobekScyllaCabrakanBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chrizzlix
Bacchus
13
0 / 4 / 2
9,052
647
6,138
18,385
24,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
Rexona099
He Bo
14
1 / 4 / 1
8,777
627
9,973
17,158
6,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
the-magic-goatt
Heimdallr
13
1 / 5 / 1
8,559
611
11,744
17,057
9,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
2
2
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
0
6
9
L
Bacchus
Chrizzlix
Bacchus
0
4
2
0.25
W
2
2
9
3.25
L
He Bo
Rexona099
He Bo
1
4
1
0.38
W
Ullr
5
0
6
8
L
Heimdallr
the-magic-goatt
Heimdallr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,336
Damage
27,855
43,636
Taken
52,600
45,518
Mitigated
40,349
14,313
Healing
9,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
18,364
4,635
239
8,517
17,924
21,984
789
7,136
10,788
42,886
0
L
Bacchus
Chrizzlix
Bacchus
6,138
1,152
0
4,250
18,385
24,168
0
8,187
10,198
15,443
0
W
9,694
1,763
429
3,913
13,422
17,386
169
3,134
10,288
0
30,082
L
He Bo
Rexona099
He Bo
9,973
265
192
1,607
17,158
6,417
0
3,920
13,238
39,315
0
W
Ullr
20,278
10,501
0
1,215
12,290
6,148
1,705
5,929
6,361
0
78,594
L
Heimdallr
the-magic-goatt
Heimdallr
11,744
5,668
0
3,623
17,057
9,764
0
6,269
10,788
0
39,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,405
Gold Earned
26,388
173
Minions Killed
151
0
Camps Cleared
0
913,722
Distance Traveled
757,624
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,512
751
38
3
0
308,785
3
L
Bacchus
9,052
647
13
1
0
279,264
5
W
Ravana
10,560
754
18
1
0
332,895
4
L
He Bo
8,777
627
73
5
0
252,980
2
W
Ullr
11,333
810
117
8
0
272,042
0
L
Heimdallr
8,559
611
65
5
0
225,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role