Player Matchup

Ishtar
Ishtar
BL7u7Gera
Ishtar
Level 129
God Stats
2W - 0L
1,382 SR
Queue Stats
182W - 170L
1,467 Elo+
Solo
Sobek
Sobek
Blaze82085
Sobek
Level 118
God Stats
4W - 3L
1,567 SR
Queue Stats
71W - 77L
1,516 Elo+
Party 1
Neith
Neith
GBelley017
Neith
Level 150
God Stats
3W - 1L
1,568 SR
Queue Stats
128W - 118L
1,556 Elo+
Solo
Nike
Nike
ProvingFox56519
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,733 Elo+
Party 1
Nox
Nox
Tormun
Nox
Level 129
God Stats
2W - 6L
1,289 SR
Queue Stats
254W - 283L
1,524 Elo+
Solo
Team Averages
Level 108
1,461 SR
1,559 Elo+

VS

Team Averages
Level 97
1,432 SR
1,562 Elo+
Susano
Susano
Boundvries
Susano
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 24L
1,635 Elo+
Solo
Danzaburou
Danzaburou
DirtyWater8
Danzaburou
Level 18
God Stats
1W - 2L
1,450 SR
Queue Stats
9W - 15L
1,472 Elo+
Solo
Arachne
Arachne
Fulumbo
Arachne
Level 154
God Stats
1W - 2L
1,533 SR
Queue Stats
344W - 353L
1,562 Elo+
Solo
Raijin
Raijin
NG Drein
Raijin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,589 Elo+
Party 2
Kukulkan
Kukulkan
Tph Ventry
Kukulkan
Level 68
God Stats
0W - 4L
1,177 SR
Queue Stats
199W - 179L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BL7u7Gera
Ishtar
10
0 / 1 / 2
5,434
1,087
2,448
5,078
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
10
2 / 1 / 2
5,869
1,174
1,448
7,328
6,501
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
11
2 / 0 / 4
6,016
1,203
3,729
3,798
1,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 1 / 5
6,212
1,242
3,151
5,675
4,143
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nox
Tormun
Nox
11
2 / 1 / 5
5,925
1,185
4,274
3,745
1,850
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Boundvries
Susano
5
0 / 1 / 0
4,425
885
1,315
1,378
481
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
DirtyWater8
Danzaburou
9
0 / 1 / 3
5,021
1,004
3,545
3,037
1,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Fulumbo
Arachne
10
0 / 2 / 4
5,445
1,089
2,718
5,131
4,922
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
NG Drein
Raijin
10
1 / 1 / 3
5,315
1,063
3,747
3,931
1,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Tph Ventry
Kukulkan
12
3 / 2 / 0
5,878
1,176
9,010
4,183
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
7
Kills
4
4
Deaths
7
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ishtar
BL7u7Gera
Ishtar
0
1
2
1
W
Sobek
2
1
2
3
L
Susano
Boundvries
Susano
0
1
0
0
L
Danzaburou
DirtyWater8
Danzaburou
0
1
3
1.5
L
Arachne
Fulumbo
Arachne
0
2
4
1
W
Neith
2
0
4
4
L
Raijin
NG Drein
Raijin
1
1
3
2.5
W
1
1
5
3.5
W
Nox
Tormun
Nox
2
1
5
4.5
L
Kukulkan
Tph Ventry
Kukulkan
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,050
Damage
20,335
25,624
Taken
17,660
16,170
Mitigated
9,768
11,039
Healing
5,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
BL7u7Gera
Ishtar
2,448
966
22
1,659
5,078
2,161
438
2,289
2,789
0
9,197
W
Sobek
1,448
34
1,612
2,352
7,328
6,501
125
3,126
4,202
3,826
0
L
Susano
Boundvries
Susano
1,315
316
0
212
1,378
481
0
167
1,211
0
2,466
L
Danzaburou
DirtyWater8
Danzaburou
3,545
609
774
922
3,037
1,068
0
868
2,169
0
6,026
L
Arachne
Fulumbo
Arachne
2,718
2,058
844
865
5,131
4,922
0
1,894
3,195
0
3,919
W
Neith
3,729
1,195
316
1,629
3,798
1,515
315
1,865
1,933
0
14,558
L
Raijin
NG Drein
Raijin
3,747
343
406
730
3,931
1,490
0
2,207
1,724
9,300
0
W
3,151
203
1,003
1,329
5,675
4,143
126
3,761
1,914
0
6,188
W
Nox
Tormun
Nox
4,274
457
623
494
3,745
1,850
547
1,716
2,029
9,276
0
L
Kukulkan
Tph Ventry
Kukulkan
9,010
493
573
521
4,183
1,807
0
544
3,639
17,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,456
Gold Earned
26,084
74
Minions Killed
42
0
Camps Cleared
0
571,306
Distance Traveled
468,010
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,434
1,087
29
6
0
96,411
0
W
Sobek
5,869
1,174
8
2
0
131,478
1
L
Susano
4,425
885
1
0
0
25,123
0
L
Danzaburou
5,021
1,004
7
1
0
116,859
0
L
Arachne
5,445
1,089
3
1
0
120,938
1
W
Neith
6,016
1,203
22
4
0
123,902
0
L
Raijin
5,315
1,063
6
1
0
91,331
0
W
Nike
6,212
1,242
2
0
0
115,106
0
W
Nox
5,925
1,185
13
3
0
104,409
3
L
Kukulkan
5,878
1,176
25
5
0
113,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role