Player Matchup

Chronos
Chronos
Artozka1
Chronos
Level 129
God Stats
1W - 0L
1,848 SR
Queue Stats
21W - 10L
1,613 Elo+
Party 1
Mercury
Mercury
GoLdenZEaGle
Mercury
Level 120
God Stats
1W - 0L
1,299 SR
Queue Stats
22W - 15L
1,556 Elo+
Party 1
Jing Wei
Jing Wei
KohanaOkumura
Jing Wei
Level 20
God Stats
9W - 3L
1,606 SR
Queue Stats
22W - 15L
1,556 Elo+
Party 1
Team Averages
Level 90
1,584 SR
1,575 Elo+

VS

Team Averages
Level 100
1,332 SR
1,398 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bob Boban
Nu Wa
Level 87
God Stats
4W - 9L
1,248 SR
Queue Stats
33W - 57L
1,308 Elo+
Solo
Artio
Artio
st4hlhelm_h4ns
Artio
Level 122
God Stats
0W - 2L
1,249 SR
Queue Stats
20W - 37L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Artozka1
Chronos
20
9 / 2 / 5
13,237
882
31,957
18,219
7,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
GoLdenZEaGle
Mercury
15
4 / 6 / 6
11,232
749
8,633
14,726
5,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
KohanaOkumura
Jing Wei
16
1 / 3 / 8
10,705
714
8,484
11,720
4,814
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
5 / 5 / 4
10,488
699
8,444
14,496
7,527
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Bob Boban
Nu Wa
16
3 / 6 / 7
10,679
712
19,229
14,890
7,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 7
10,319
688
10,082
25,357
41,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
14
Kills
11
11
Deaths
14
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
5
4
1.4
W
Chronos
Artozka1
Chronos
9
2
5
5.75
L
Nu Wa
Bob Boban
Nu Wa
3
6
7
1.08
W
Mercury
GoLdenZEaGle
Mercury
4
6
6
1.17
W
Jing Wei
KohanaOkumura
Jing Wei
1
3
8
1.67
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,074
Damage
37,755
44,665
Taken
54,743
18,078
Mitigated
56,203
8,998
Healing
8,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,444
1,308
351
574
14,496
7,527
0
8,291
6,205
0
33,790
W
Chronos
Artozka1
Chronos
31,957
9,431
367
6,070
18,219
7,391
2,502
12,303
5,916
98,736
0
L
Nu Wa
Bob Boban
Nu Wa
19,229
5,327
0
703
14,890
7,643
0
11,786
3,104
50,314
0
W
Mercury
GoLdenZEaGle
Mercury
8,633
2,971
0
721
14,726
5,873
0
9,457
5,269
0
47,849
W
Jing Wei
KohanaOkumura
Jing Wei
8,484
5,629
0
1,840
11,720
4,814
129
7,620
4,100
0
38,061
L
10,082
1,545
1,210
5,937
25,357
41,033
0
11,944
13,413
30,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,174
Gold Earned
31,486
255
Minions Killed
150
0
Camps Cleared
0
828,390
Distance Traveled
760,889
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,488
699
42
3
0
254,120
0
W
Chronos
13,237
882
150
10
0
282,914
3
L
Nu Wa
10,679
712
71
5
0
232,461
3
W
Mercury
11,232
749
52
3
0
269,769
4
W
Jing Wei
10,705
714
53
4
0
275,707
0
L
Artio
10,319
688
37
2
0
274,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role