Player Matchup

Cerberus
Cerberus
ARC1409
Cerberus
Level 49
God Stats
13W - 3L
1,649 SR
Queue Stats
84W - 81L
1,439 Elo+
Solo
Loki
Loki
Jenniro5512
Loki
Level 56
God Stats
2W - 5L
1,204 SR
Queue Stats
36W - 51L
1,354 Elo+
Party 1
Gilgamesh
Gilgamesh
Mmmaine
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 21L
1,142 Elo+
Party 1
Charybdis
Charybdis
TurkeyAI
Charybdis
Level 47
God Stats
11W - 11L
1,522 SR
Queue Stats
42W - 53L
1,366 Elo+
Party 1
Sol
Sol
Vailla
Sol
Level 26
God Stats
4W - 12L
1,157 SR
Queue Stats
7W - 16L
1,242 Elo+
Party 1
Team Averages
Level 41
1,406 SR
1,309 Elo+

VS

Team Averages
Level 55
1,437 SR
1,366 Elo+
Fenrir
Fenrir
FriendlyGhost30
Fenrir
Level 42
God Stats
5W - 7L
1,428 SR
Queue Stats
18W - 39L
1,261 Elo+
Solo
Hades
Hades
JesusTeAma_Amigo
Hades
Level 67
God Stats
11W - 12L
1,436 SR
Queue Stats
106W - 129L
1,373 Elo+
Party 2
Maui
Maui
Nitecrow462
Maui
Level 99
God Stats
2W - 4L
1,321 SR
Queue Stats
108W - 116L
1,342 Elo+
Solo
Vulcan
Vulcan
Sad-EmigranT
Vulcan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,231 Elo+
Party 2
Chronos
Chronos
xStryd
Chronos
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 18L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ARC1409
Cerberus
10
3 / 0 / 6
6,664
606
5,885
7,720
5,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 1
6,284
571
2,664
5,328
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Mmmaine
Gilgamesh
1
0 / 0 / 0
3,501
318
0
0
0
Charybdis
TurkeyAI
Charybdis
11
4 / 0 / 3
6,607
601
9,593
6,783
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
Vailla
Sol
9
0 / 2 / 3
5,501
500
3,505
4,857
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,255
478
532
7,129
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
1 / 2 / 1
6,027
548
3,500
6,133
2,177
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 3 / 2
5,231
476
1,753
9,221
3,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
9
1 / 2 / 0
5,261
478
2,333
5,785
1,663
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
xStryd
Chronos
9
0 / 2 / 0
5,353
487
4,744
8,059
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
2
2
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ARC1409
Cerberus
3
0
6
6
L
0
2
0
0
W
4
0
1
4.5
L
1
2
1
0.75
W
Gilgamesh
Mmmaine
Gilgamesh
0
0
0
0
L
0
3
2
0.33
L
Vulcan
1
2
0
0.5
W
Charybdis
TurkeyAI
Charybdis
4
0
3
5.5
W
Sol
Vailla
Sol
0
2
3
0.75
L
Chronos
xStryd
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,647
Damage
12,862
24,688
Taken
36,327
12,241
Mitigated
11,602
11,734
Healing
7,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ARC1409
Cerberus
5,885
663
345
4,636
7,720
5,827
0
4,614
3,106
22,805
0
L
532
134
0
169
7,129
2,682
0
495
6,612
0
27,895
W
2,664
832
0
2,432
5,328
1,796
0
923
4,405
0
35,127
L
3,500
138
60
2,522
6,133
2,177
230
2,054
4,037
34,508
0
W
Gilgamesh
Mmmaine
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
1,753
545
1,207
1,325
9,221
3,304
0
2,265
6,916
11,567
0
L
Vulcan
2,333
529
0
883
5,785
1,663
0
2,989
2,504
24,594
0
W
Charybdis
TurkeyAI
Charybdis
9,593
5,621
0
3,141
6,783
2,473
54
3,273
3,297
0
57,498
W
Sol
Vailla
Sol
3,505
589
0
1,180
4,857
2,145
683
3,520
1,337
30,992
0
L
Chronos
xStryd
Chronos
4,744
2,647
0
1,280
8,059
1,776
0
1,191
6,868
40,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,557
Gold Earned
27,127
269
Minions Killed
266
0
Camps Cleared
0
801,264
Distance Traveled
933,757
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,664
606
42
4
0
205,579
4
L
Fenrir
5,255
478
54
5
0
147,277
0
W
Loki
6,284
571
79
7
0
236,743
1
L
Hades
6,027
548
75
7
0
208,995
0
W
Gilgamesh
3,501
318
0
0
0
0
0
L
Maui
5,231
476
26
2
0
196,515
6
L
Vulcan
5,261
478
48
4
0
186,276
0
W
Charybdis
6,607
601
100
9
0
181,231
2
W
Sol
5,501
500
48
4
0
177,711
0
L
Chronos
5,353
487
63
6
0
194,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role