Player Matchup

Horus
Horus
AWIZONME_5
Horus
Level 69
God Stats
19W - 24L
1,487 SR
Queue Stats
262W - 310L
1,376 Elo+
Solo
Janus
Janus
DingoRats
Janus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 84L
1,351 Elo+
Solo
Artemis
Artemis
PAPIMILLAN04
Artemis
Level 67
God Stats
8W - 6L
1,554 SR
Queue Stats
144W - 153L
1,398 Elo+
Party 2
Ares
Ares
elmataancianos
Ares
Level 42
God Stats
2W - 1L
1,831 SR
Queue Stats
29W - 36L
1,400 Elo+
Party 2
Neith
Neith
zugus92
Neith
Level 100
God Stats
278W - 275L
1,515 SR
Queue Stats
292W - 312L
1,385 Elo+
Solo
Team Averages
Level 65
1,578 SR
1,382 Elo+

VS

Team Averages
Level 87
1,619 SR
1,416 Elo+
Yu Huang
Yu Huang
ChainingWall616
Yu Huang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
SNAGS ARE US
Cerberus
Level 62
God Stats
2W - 0L
1,864 SR
Queue Stats
43W - 51L
1,337 Elo+
Solo
Thanatos
Thanatos
SerenitieZ
Thanatos
Level 129
God Stats
6W - 1L
1,958 SR
Queue Stats
14W - 9L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
ShnebleyKills
Danzaburou
Level 89
God Stats
1W - 1L
1,296 SR
Queue Stats
6W - 9L
1,352 Elo+
Party 1
King Arthur
King Arthur
Weenie5906
King Arthur
Level 25
God Stats
3W - 0L
1,479 SR
Queue Stats
7W - 10L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
0 / 3 / 0
7,446
465
2,478
11,654
6,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
DingoRats
Janus
11
0 / 7 / 0
6,472
405
3,272
11,619
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
PAPIMILLAN04
Artemis
10
2 / 4 / 0
6,334
396
8,707
9,098
3,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 2 / 2
6,581
411
7,801
14,421
10,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
zugus92
Neith
11
0 / 6 / 0
6,806
425
4,129
14,582
5,669
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
8 / 0 / 1
9,863
616
9,140
5,633
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
SNAGS ARE US
Cerberus
13
1 / 2 / 6
8,281
518
6,131
15,347
12,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
SerenitieZ
Thanatos
15
7 / 0 / 5
9,578
599
11,601
13,177
6,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
ShnebleyKills
Danzaburou
13
3 / 1 / 3
8,175
511
8,246
13,097
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Weenie5906
King Arthur
14
3 / 0 / 3
8,424
527
5,071
7,926
4,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
22
22
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
0
3
0
0
W
Yu Huang
8
0
1
8.5
L
Janus
DingoRats
Janus
0
7
0
0
L
Artemis
PAPIMILLAN04
Artemis
2
4
0
0.5
W
Cerberus
SNAGS ARE US
Cerberus
1
2
6
2
W
Thanatos
SerenitieZ
Thanatos
7
0
5
9.5
W
Danzaburou
ShnebleyKills
Danzaburou
3
1
3
4.5
W
King Arthur
Weenie5906
King Arthur
3
0
3
4.5
L
0
2
2
0.5
L
Neith
zugus92
Neith
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,387
Damage
40,189
61,374
Taken
55,180
29,816
Mitigated
31,132
12,869
Healing
31,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
2,478
1,205
0
2,251
11,654
6,695
0
1,687
9,477
0
43,703
W
Yu Huang
9,140
624
0
771
5,633
2,409
1,116
434
5,199
68,005
0
L
Janus
DingoRats
Janus
3,272
789
0
327
11,619
3,777
0
1,914
9,657
45,960
0
L
Artemis
PAPIMILLAN04
Artemis
8,707
4,325
124
1,779
9,098
3,551
0
2,583
6,515
0
36,154
W
Cerberus
SNAGS ARE US
Cerberus
6,131
613
339
4,395
15,347
12,068
714
3,303
12,044
38,085
2,806
W
Thanatos
SerenitieZ
Thanatos
11,601
3,994
0
16,382
13,177
6,721
1,074
1,863
11,314
0
84,122
W
Danzaburou
ShnebleyKills
Danzaburou
8,246
1,749
216
6,475
13,097
5,200
1,612
3,151
9,946
0
66,438
W
King Arthur
Weenie5906
King Arthur
5,071
475
0
2,500
7,926
4,734
292
857
7,069
0
43,460
L
7,801
1,063
257
3,488
14,421
10,124
0
3,963
10,413
27,028
9,306
L
Neith
zugus92
Neith
4,129
2,025
0
4,643
14,582
5,669
645
4,798
9,784
0
46,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,639
Gold Earned
44,321
341
Minions Killed
521
0
Camps Cleared
0
1,301,681
Distance Traveled
1,568,124
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,446
465
92
6
0
263,881
3
W
Yu Huang
9,863
616
134
8
0
310,017
4
L
Janus
6,472
405
76
5
0
294,822
1
L
Artemis
6,334
396
46
3
0
240,707
3
W
Cerberus
8,281
518
102
6
0
293,705
2
W
Thanatos
9,578
599
117
7
0
365,151
2
W
Danzaburou
8,175
511
86
5
0
277,699
2
W
King Arthur
8,424
527
82
5
0
321,552
0
L
Ares
6,581
411
54
3
0
267,311
0
L
Neith
6,806
425
73
5
0
234,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role