Player Matchup

Tiamat
Tiamat
Elias_K07L_
Tiamat
Level 16
God Stats
0W - 4L
1,130 SR
Queue Stats
3W - 7L
1,330 Elo+
Party 2
Hun Batz
Hun Batz
Nomeyy730
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,171 Elo+
Party 2
Maui
Maui
TheRufous
Maui
Level 29
God Stats
0W - 3L
1,164 SR
Queue Stats
57W - 87L
1,307 Elo+
Party 3
Odin
Odin
Zero6188
Odin
Level 73
God Stats
0W - 2L
1,301 SR
Queue Stats
148W - 196L
1,295 Elo+
Party 3
Cernunnos
Cernunnos
sharam_m10
Cernunnos
Level 62
God Stats
1W - 3L
1,273 SR
Queue Stats
23W - 32L
1,305 Elo+
Party 2
Team Averages
Level 42
1,274 SR
1,281 Elo+

VS

Team Averages
Level 45
1,495 SR
1,297 Elo+
Izanami
Izanami
ARK3NZIC
Izanami
Level 42
God Stats
5W - 3L
1,526 SR
Queue Stats
56W - 77L
1,303 Elo+
Solo
Nike
Nike
Bloodstxrm
Nike
Level 26
God Stats
2W - 1L
1,423 SR
Queue Stats
30W - 42L
1,226 Elo+
Party 1
Kukulkan
Kukulkan
DJuanma7
Kukulkan
Level 69
God Stats
71W - 72L
1,442 SR
Queue Stats
192W - 249L
1,363 Elo+
Solo
Atlas
Atlas
PxNd0rA
Atlas
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,299 Elo+
Party 1
Lancelot
Lancelot
XIVoiding
Lancelot
Level 69
God Stats
16W - 5L
1,584 SR
Queue Stats
89W - 83L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
0 / 2 / 0
4,645
422
1,729
7,080
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
Nomeyy730
Hun Batz
6
0 / 1 / 0
4,307
392
1,449
4,043
1,174
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
7
0 / 3 / 0
4,913
447
3,066
9,976
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Odin
8
0 / 4 / 0
5,043
458
4,136
10,128
7,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
sharam_m10
Cernunnos
8
0 / 1 / 0
4,723
429
6,132
6,314
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ARK3NZIC
Izanami
9
1 / 0 / 4
5,448
495
3,995
4,218
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 0 / 3
6,362
578
5,271
6,249
3,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
DJuanma7
Kukulkan
11
2 / 0 / 2
6,621
602
3,602
4,970
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
PxNd0rA
Atlas
9
0 / 0 / 3
5,792
527
4,260
8,313
5,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
XIVoiding
Lancelot
10
6 / 0 / 2
6,587
599
3,622
5,778
2,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
10
11
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
ARK3NZIC
Izanami
1
0
4
3
W
1
0
3
2.5
W
Kukulkan
DJuanma7
Kukulkan
2
0
2
3
L
Tiamat
0
2
0
0
L
Hun Batz
Nomeyy730
Hun Batz
0
1
0
0
W
Atlas
PxNd0rA
Atlas
0
0
3
1.5
L
Maui
0
3
0
0
W
Lancelot
XIVoiding
Lancelot
6
0
2
7
L
Odin
0
4
0
0
L
Cernunnos
sharam_m10
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,512
Damage
20,750
37,541
Taken
29,528
18,942
Mitigated
13,804
7,958
Healing
10,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ARK3NZIC
Izanami
3,995
3,188
0
2,277
4,218
1,322
477
883
3,335
0
39,637
W
5,271
1,733
0
2,560
6,249
3,170
679
595
5,654
0
29,027
W
Kukulkan
DJuanma7
Kukulkan
3,602
927
0
1,484
4,970
2,124
361
1,729
3,241
43,260
0
L
Tiamat
1,729
260
0
1,283
7,080
3,016
284
2,748
4,332
20,757
0
L
Hun Batz
Nomeyy730
Hun Batz
1,449
352
0
720
4,043
1,174
0
161
3,882
0
14,738
W
Atlas
PxNd0rA
Atlas
4,260
2,482
0
3,404
8,313
5,089
197
1,588
6,725
15,573
0
L
Maui
3,066
872
0
1,871
9,976
5,464
0
2,523
7,453
16,193
0
W
Lancelot
XIVoiding
Lancelot
3,622
931
0
469
5,778
2,099
0
0
5,778
0
38,905
L
Odin
4,136
2,357
0
921
10,128
7,057
0
269
9,250
0
24,085
L
Cernunnos
sharam_m10
Cernunnos
6,132
1,921
0
3,163
6,314
2,231
0
2,161
4,153
0
33,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,631
Gold Earned
30,810
191
Minions Killed
290
0
Camps Cleared
0
1,025,930
Distance Traveled
1,080,764
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,448
495
71
6
0
180,871
1
W
Nike
6,362
578
64
6
0
212,761
0
W
Kukulkan
6,621
602
77
7
0
202,657
1
L
Tiamat
4,645
422
33
3
0
198,390
3
L
Hun Batz
4,307
392
28
3
0
239,578
0
W
Atlas
5,792
527
14
1
0
217,580
5
L
Maui
4,913
447
31
3
0
194,781
0
W
Lancelot
6,587
599
64
6
0
266,895
3
L
Odin
5,043
458
46
4
0
197,990
5
L
Cernunnos
4,723
429
53
5
0
195,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role