Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Growa
Chernobog
Level 105
God Stats
3W - 1L
1,637 SR
Queue Stats
87W - 70L
1,553 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Stoerfrequenzer
Ah Muzen Cab
Level 145
God Stats
1W - 2L
1,618 SR
Queue Stats
76W - 73L
1,495 Elo+
Party 3
Hades
Hades
vCyybot
Hades
Level 62
God Stats
1W - 2L
1,291 SR
Queue Stats
39W - 24L
1,627 Elo+
Party 2
Team Averages
Level 100
1,509 SR
1,535 Elo+

VS

Team Averages
Level 43
1,417 SR
1,284 Elo+
Tiamat
Tiamat
Cha0ticGood
Tiamat
Level 143
God Stats
0W - 7L
1,086 SR
Queue Stats
393W - 402L
1,459 Elo+
Solo
Hel
Hel
ChrisD00
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,183 Elo+
Solo
Nike
Nike
RocketNeko
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,060 Elo+
Party 1
Ishtar
Ishtar
popkaguardian
Ishtar
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,274 Elo+
Party 1
Nemesis
Nemesis
popkaprotector
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 1 / 10
9,735
811
10,019
11,493
10,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kuzenbo
 
Kuzenbo
16
1 / 1 / 11
9,533
794
8,651
16,857
25,147
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
Growa
Chernobog
17
2 / 0 / 13
9,518
793
12,914
11,481
5,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Stoerfrequenzer
Ah Muzen Cab
16
4 / 1 / 8
9,564
797
17,565
11,164
5,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
vCyybot
Hades
17
7 / 3 / 6
10,561
880
12,726
13,878
9,162
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
2 / 3 / 3
8,651
721
20,837
15,125
11,687
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 0 / 0
6,024
502
0
0
0
16
2 / 2 / 3
8,572
714
6,662
16,681
17,338
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 4 / 4
8,130
678
11,546
15,813
7,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 3
7,543
629
7,392
19,231
13,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
15
Kills
5
6
Deaths
15
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
10
6
W
Kuzenbo
 
Kuzenbo
1
1
11
6.5
L
Tiamat
2
3
3
1.17
L
0
0
0
0
W
Chernobog
Growa
Chernobog
2
0
13
8.5
L
2
2
3
1.75
W
Ah Muzen Cab
Stoerfrequenzer
Ah Muzen Cab
4
1
8
8
L
1
4
4
0.75
L
0
6
3
0.25
W
Hades
vCyybot
Hades
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,875
Damage
46,437
64,873
Taken
66,850
55,900
Mitigated
50,433
33,612
Healing
19,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
10,019
1,993
6,031
3,241
11,493
10,470
1,134
4,841
6,652
24,717
0
W
Kuzenbo
 
Kuzenbo
8,651
3,275
4,764
4,037
16,857
25,147
105
3,723
13,134
16,447
0
L
Tiamat
20,837
585
631
3,546
15,125
11,687
0
6,962
8,163
40,620
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
Growa
Chernobog
12,914
8,262
1,719
2,698
11,481
5,950
2,937
4,254
7,227
0
22,102
L
6,662
514
1,433
2,170
16,681
17,338
0
8,202
8,479
0
15,625
W
Ah Muzen Cab
Stoerfrequenzer
Ah Muzen Cab
17,565
6,508
0
4,843
11,164
5,171
3,065
4,841
6,323
0
35,236
L
11,546
4,233
1,751
3,790
15,813
7,959
0
9,517
6,296
0
32,459
L
7,392
2,278
1,901
4,715
19,231
13,449
0
6,715
12,516
0
10,821
W
Hades
vCyybot
Hades
12,726
1,350
1,834
4,445
13,878
9,162
484
3,178
10,700
22,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,911
Gold Earned
38,920
131
Minions Killed
120
0
Camps Cleared
0
1,191,347
Distance Traveled
879,693
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,735
811
24
2
0
220,682
1
W
Kuzenbo
9,533
794
17
1
0
260,817
1
L
Tiamat
8,651
721
51
4
0
226,620
0
L
Hel
6,024
502
0
0
0
0
0
W
Chernobog
9,518
793
26
2
0
246,226
1
L
Nike
8,572
714
22
2
0
232,586
0
W
Ah Muzen Cab
9,564
797
34
3
0
238,583
0
L
Ishtar
8,130
678
41
3
0
201,544
0
L
Nemesis
7,543
629
6
1
0
218,943
1
W
Hades
10,561
880
30
3
0
225,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role